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FreeJ/xcode/CVLayer.h
2010-02-22 18:47:23 +01:00

73 lines
1.9 KiB
Objective-C

/* FreeJ
* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
*
* This source code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Public License as published
* by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* This source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* Please refer to the GNU Public License for more details.
*
* You should have received a copy of the GNU Public License along with
* this source code; if not, write to:
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#ifndef __CVLAYER_H__
#define __CVLAYER_H__
#include <layer.h>
#include <context.h>
#import <CFreej.h>
#import <CVLayerController.h>
#import <CVTexture.h>
@class CVLayerView;
@class CVLayerController;
class CVLayer: public Layer
{
protected:
int height, width;
Context *freej;
int bufsize;
virtual bool _init();
public:
CVLayerController *input;
NSString *blendMode;
void *vbuffer;
CVLayer();
CVLayer(CVLayerController *vin);
~CVLayer();
void activate();
void deactivate();
Context *context() { return freej; };
virtual bool open(const char *path);
virtual void close();
//void run();
virtual bool forward();
virtual bool backward();
virtual bool backward_one_keyframe();
virtual bool relative_seek(double increment);
virtual bool set_mark_in();
virtual bool set_mark_out();
virtual void pause();
virtual CVTexture *gl_texture();
private:
virtual void *feed();
};
#endif