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FreeJ/xcode/CVTexture.h

34 lines
1.2 KiB
Objective-C

/* FreeJ
* (c) Copyright 2009 Andrea Guzzo <xant@dyne.org>
*
* This source code is free software; you can redistribute it and/or
* modify it under the terms of the GNU Public License as published
* by the Free Software Foundation; either version 3 of the License,
* or (at your option) any later version.
*
* This source code is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* Please refer to the GNU Public License for more details.
*
* You should have received a copy of the GNU Public License along with
* this source code; if not, write to:
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#import <QuartzCore/QuartzCore.h>
#import <Appkit/NSImage.h>
#import <Cocoa/Cocoa.h>
@interface CVTexture : NSObject {
CVPixelBufferRef _pixelBuffer;
CIImage *_image;
}
+ (id)alloc;
+ (id)textureWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer;
- (id)initWithCIImage:(CIImage *)image pixelBuffer:(CVPixelBufferRef)pixelBuffer;
- (CIImage *)image;
- (void)dealloc;
@end