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vulkan: check if current buffer has finished execution before picking another
This saves resources, as dependencies are freed/reclaimed with a lower latency, and provies a speedup.
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@@ -110,6 +110,7 @@ typedef enum FFVulkanExtensions {
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/* Fences */ \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, CreateFence) \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, WaitForFences) \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, GetFenceStatus) \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, ResetFences) \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, DestroyFence) \
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\
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