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avcodec/hapdec : reorganize code before adding multi-texture decoding
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@@ -81,6 +81,8 @@ typedef struct HapContext {
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int slice_count; /* Number of slices for threaded operations */
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int texture_count; /* 2 for HAQA, 1 for other version */
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/* Pointer to the selected compress or decompress function */
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int (*tex_fun)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
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} HapContext;
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