H.264: Add more x86 assembly for 10-bit H.264 predict functions

Mainly ported from 8-bit H.264 predict.

Some code ported from x264. LGPL ok by author.

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This commit is contained in:
Daniel Kang
2011-07-11 17:26:43 -04:00
committed by Ronald S. Bultje
parent e358f7ee90
commit ac4a85f476
2 changed files with 253 additions and 1 deletions

View File

@@ -47,6 +47,7 @@ PRED8x8(dc, 10, mmxext)
PRED8x8(dc, 10, sse2)
PRED8x8(top_dc, 10, mmxext)
PRED8x8(top_dc, 10, sse2)
PRED8x8(plane, 10, sse2)
PRED8x8(vertical, 10, sse2)
PRED8x8(horizontal, 10, sse2)
@@ -55,6 +56,8 @@ void ff_pred8x8l_ ## TYPE ## _ ## DEPTH ## _ ## OPT (uint8_t *src, int has_tople
PRED8x8L(dc, 10, sse2)
PRED8x8L(dc, 10, ssse3)
PRED8x8L(128_dc, 10, mmxext)
PRED8x8L(128_dc, 10, sse2)
PRED8x8L(top_dc, 10, sse2)
PRED8x8L(top_dc, 10, ssse3)
PRED8x8L(vertical, 10, sse2)
@@ -73,6 +76,14 @@ PRED8x8L(horizontal_up, 10, ssse3)
#define PRED16x16(TYPE, DEPTH, OPT)\
void ff_pred16x16_ ## TYPE ## _ ## DEPTH ## _ ## OPT (uint8_t *src, int stride);
PRED16x16(dc, 10, mmxext)
PRED16x16(dc, 10, sse2)
PRED16x16(top_dc, 10, mmxext)
PRED16x16(top_dc, 10, sse2)
PRED16x16(128_dc, 10, mmxext)
PRED16x16(128_dc, 10, sse2)
PRED16x16(left_dc, 10, mmxext)
PRED16x16(left_dc, 10, sse2)
PRED16x16(vertical, 10, mmxext)
PRED16x16(vertical, 10, sse2)
PRED16x16(horizontal, 10, mmxext)
@@ -289,6 +300,12 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
h->pred8x8[DC_PRED8x8 ] = ff_pred8x8_dc_10_mmxext;
h->pred8x8[TOP_DC_PRED8x8 ] = ff_pred8x8_top_dc_10_mmxext;
h->pred8x8l[DC_128_PRED ] = ff_pred8x8l_128_dc_10_mmxext;
h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_10_mmxext;
h->pred16x16[TOP_DC_PRED8x8 ] = ff_pred16x16_top_dc_10_mmxext;
h->pred16x16[DC_128_PRED8x8 ] = ff_pred16x16_128_dc_10_mmxext;
h->pred16x16[LEFT_DC_PRED8x8 ] = ff_pred16x16_left_dc_10_mmxext;
h->pred16x16[VERT_PRED8x8 ] = ff_pred16x16_vertical_10_mmxext;
h->pred16x16[HOR_PRED8x8 ] = ff_pred16x16_horizontal_10_mmxext;
}
@@ -301,18 +318,24 @@ void ff_h264_pred_init_x86(H264PredContext *h, int codec_id, const int bit_depth
h->pred8x8[DC_PRED8x8 ] = ff_pred8x8_dc_10_sse2;
h->pred8x8[TOP_DC_PRED8x8 ] = ff_pred8x8_top_dc_10_sse2;
h->pred8x8[PLANE_PRED8x8 ] = ff_pred8x8_plane_10_sse2;
h->pred8x8[VERT_PRED8x8 ] = ff_pred8x8_vertical_10_sse2;
h->pred8x8[HOR_PRED8x8 ] = ff_pred8x8_horizontal_10_sse2;
h->pred8x8l[VERT_PRED ] = ff_pred8x8l_vertical_10_sse2;
h->pred8x8l[HOR_PRED ] = ff_pred8x8l_horizontal_10_sse2;
h->pred8x8l[DC_PRED ] = ff_pred8x8l_dc_10_sse2;
h->pred8x8l[DC_128_PRED ] = ff_pred8x8l_128_dc_10_sse2;
h->pred8x8l[TOP_DC_PRED ] = ff_pred8x8l_top_dc_10_sse2;
h->pred8x8l[DIAG_DOWN_LEFT_PRED ] = ff_pred8x8l_down_left_10_sse2;
h->pred8x8l[DIAG_DOWN_RIGHT_PRED] = ff_pred8x8l_down_right_10_sse2;
h->pred8x8l[VERT_RIGHT_PRED ] = ff_pred8x8l_vertical_right_10_sse2;
h->pred8x8l[HOR_UP_PRED ] = ff_pred8x8l_horizontal_up_10_sse2;
h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_10_sse2;
h->pred16x16[TOP_DC_PRED8x8 ] = ff_pred16x16_top_dc_10_sse2;
h->pred16x16[DC_128_PRED8x8 ] = ff_pred16x16_128_dc_10_sse2;
h->pred16x16[LEFT_DC_PRED8x8 ] = ff_pred16x16_left_dc_10_sse2;
h->pred16x16[VERT_PRED8x8 ] = ff_pred16x16_vertical_10_sse2;
h->pred16x16[HOR_PRED8x8 ] = ff_pred16x16_horizontal_10_sse2;
}