cbs: Describe allocate/free methods in tabular form

Unit types are split into three categories, depending on how their
content is managed:
* POD structure - these require no special treatment.
* Structure containing references to refcounted buffers - these can use
  a common free function when the offsets of all the internal references
  are known.
* More complex structures - these still require ad-hoc treatment.

For each codec we can then maintain a table of descriptors for each set of
equivalent unit types, defining the mechanism needed to allocate/free that
unit content.  This is not required to be used immediately - a new alloc
function supports this, but does not replace the old one which works without
referring to these tables.
This commit is contained in:
Mark Thompson
2020-07-27 17:32:18 +01:00
parent 1fe77d4a63
commit bc7a7e0d65
3 changed files with 139 additions and 0 deletions

View File

@@ -25,11 +25,72 @@
#include "put_bits.h"
enum CBSContentType {
// Unit content is a simple structure.
CBS_CONTENT_TYPE_POD,
// Unit content contains some references to other structures, but all
// managed via buffer reference counting. The descriptor defines the
// structure offsets of every buffer reference.
CBS_CONTENT_TYPE_INTERNAL_REFS,
// Unit content is something more complex. The descriptor defines
// special functions to manage the content.
CBS_CONTENT_TYPE_COMPLEX,
};
enum {
// Maximum number of unit types described by the same unit type
// descriptor.
CBS_MAX_UNIT_TYPES = 3,
// Maximum number of reference buffer offsets in any one unit.
CBS_MAX_REF_OFFSETS = 2,
// Special value used in a unit type descriptor to indicate that it
// applies to a large range of types rather than a set of discrete
// values.
CBS_UNIT_TYPE_RANGE = -1,
};
typedef const struct CodedBitstreamUnitTypeDescriptor {
// Number of entries in the unit_types array, or the special value
// CBS_UNIT_TYPE_RANGE to indicate that the range fields should be
// used instead.
int nb_unit_types;
// Array of unit types that this entry describes.
const CodedBitstreamUnitType unit_types[CBS_MAX_UNIT_TYPES];
// Start and end of unit type range, used if nb_unit_types is
// CBS_UNIT_TYPE_RANGE.
const CodedBitstreamUnitType unit_type_range_start;
const CodedBitstreamUnitType unit_type_range_end;
// The type of content described.
enum CBSContentType content_type;
// The size of the structure which should be allocated to contain
// the decomposed content of this type of unit.
size_t content_size;
// Number of entries in the ref_offsets array. Only used if the
// content_type is CBS_CONTENT_TYPE_INTERNAL_REFS.
int nb_ref_offsets;
// The structure must contain two adjacent elements:
// type *field;
// AVBufferRef *field_ref;
// where field points to something in the buffer referred to by
// field_ref. This offset is then set to offsetof(struct, field).
size_t ref_offsets[CBS_MAX_REF_OFFSETS];
void (*content_free)(void *opaque, uint8_t *data);
} CodedBitstreamUnitTypeDescriptor;
typedef struct CodedBitstreamType {
enum AVCodecID codec_id;
size_t priv_data_size;
// List of unit type descriptors for this codec.
// Terminated by a descriptor with nb_unit_types equal to zero.
const CodedBitstreamUnitTypeDescriptor *unit_types;
// Split frag->data into coded bitstream units, creating the
// frag->units array. Fill data but not content on each unit.
// The header argument should be set if the fragment came from