opus_celt: deduplicate band quantization/dequantization function

No point in having the same code twice to do exactly the same thing.

Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit is contained in:
Rostislav Pehlivanov
2017-12-04 08:55:45 +00:00
parent 86fda8be3f
commit ce87e630fa
8 changed files with 162 additions and 244 deletions

View File

@@ -486,8 +486,7 @@ static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
int duration, float *lowband_out,
int level, float gain,
float *lowband_scratch,
int fill, int quant,
QUANT_FN(*rec))
int fill, int quant)
{
int i;
const uint8_t *cache;
@@ -700,8 +699,8 @@ static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
sign = 1 - 2 * sign;
/* We use orig_fill here because we want to fold the side, but if
itheta==16384, we'll have cleared the low bits of fill. */
cm = rec(pvq, f, rc, band, x2, NULL, N, mbits, blocks, lowband, duration,
lowband_out, level, gain, lowband_scratch, orig_fill);
cm = pvq->quant_band(pvq, f, rc, band, x2, NULL, N, mbits, blocks, lowband, duration,
lowband_out, level, gain, lowband_scratch, orig_fill);
/* We don't split N=2 bands, so cm is either 1 or 0 (for a fold-collapse),
and there's no need to worry about mixing with the other channel. */
y2[0] = -sign * x2[1];
@@ -753,24 +752,25 @@ static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
if (mbits >= sbits) {
/* In stereo mode, we do not apply a scaling to the mid
* because we need the normalized mid for folding later */
cm = rec(pvq, f, rc, band, X, NULL, N, mbits, blocks, lowband,
duration, next_lowband_out1, next_level,
stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
cm = pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
lowband, duration, next_lowband_out1, next_level,
stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
rebalance = mbits - (rebalance - f->remaining2);
if (rebalance > 3 << 3 && itheta != 0)
sbits += rebalance - (3 << 3);
/* For a stereo split, the high bits of fill are always zero,
* so no folding will be done to the side. */
cmt = rec(pvq, f, rc, band, Y, NULL, N, sbits, blocks, next_lowband2,
duration, NULL, next_level, gain * side, NULL,
fill >> blocks);
cmt = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
next_lowband2, duration, NULL, next_level,
gain * side, NULL, fill >> blocks);
cm |= cmt << ((B0 >> 1) & (stereo - 1));
} else {
/* For a stereo split, the high bits of fill are always zero,
* so no folding will be done to the side. */
cm = rec(pvq, f, rc, band, Y, NULL, N, sbits, blocks, next_lowband2,
duration, NULL, next_level, gain * side, NULL, fill >> blocks);
cm = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
next_lowband2, duration, NULL, next_level,
gain * side, NULL, fill >> blocks);
cm <<= ((B0 >> 1) & (stereo - 1));
rebalance = sbits - (rebalance - f->remaining2);
if (rebalance > 3 << 3 && itheta != 16384)
@@ -778,9 +778,9 @@ static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
/* In stereo mode, we do not apply a scaling to the mid because
* we need the normalized mid for folding later */
cm |= rec(pvq, f, rc, band, X, NULL, N, mbits, blocks, lowband, duration,
next_lowband_out1, next_level, stereo ? 1.0f : (gain * mid),
lowband_scratch, fill);
cm |= pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
lowband, duration, next_lowband_out1, next_level,
stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
}
}
} else {
@@ -874,19 +874,16 @@ static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
return cm;
}
static QUANT_FN(pvq_decode_band)
{
return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
lowband_out, level, gain, lowband_scratch, fill, 0,
pvq->decode_band);
lowband_out, level, gain, lowband_scratch, fill, 0);
}
static QUANT_FN(pvq_encode_band)
{
return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
lowband_out, level, gain, lowband_scratch, fill, 1,
pvq->encode_band);
lowband_out, level, gain, lowband_scratch, fill, 1);
}
static float pvq_band_cost(CeltPVQ *pvq, CeltFrame *f, OpusRangeCoder *rc, int band,
@@ -914,14 +911,14 @@ static float pvq_band_cost(CeltPVQ *pvq, CeltFrame *f, OpusRangeCoder *rc, int b
}
if (f->dual_stereo) {
pvq->encode_band(pvq, f, rc, band, X, NULL, band_size, b / 2, f->blocks, NULL,
f->size, norm1, 0, 1.0f, lowband_scratch, cm[0]);
pvq->quant_band(pvq, f, rc, band, X, NULL, band_size, b / 2, f->blocks, NULL,
f->size, norm1, 0, 1.0f, lowband_scratch, cm[0]);
pvq->encode_band(pvq, f, rc, band, Y, NULL, band_size, b / 2, f->blocks, NULL,
f->size, norm2, 0, 1.0f, lowband_scratch, cm[1]);
pvq->quant_band(pvq, f, rc, band, Y, NULL, band_size, b / 2, f->blocks, NULL,
f->size, norm2, 0, 1.0f, lowband_scratch, cm[1]);
} else {
pvq->encode_band(pvq, f, rc, band, X, Y, band_size, b, f->blocks, NULL, f->size,
norm1, 0, 1.0f, lowband_scratch, cm[0] | cm[1]);
pvq->quant_band(pvq, f, rc, band, X, Y, band_size, b, f->blocks, NULL, f->size,
norm1, 0, 1.0f, lowband_scratch, cm[0] | cm[1]);
}
for (i = 0; i < band_size; i++) {
@@ -939,16 +936,15 @@ static float pvq_band_cost(CeltPVQ *pvq, CeltFrame *f, OpusRangeCoder *rc, int b
return lambda*dist*cost;
}
int av_cold ff_celt_pvq_init(CeltPVQ **pvq)
int av_cold ff_celt_pvq_init(CeltPVQ **pvq, int encode)
{
CeltPVQ *s = av_malloc(sizeof(CeltPVQ));
if (!s)
return AVERROR(ENOMEM);
s->pvq_search = ppp_pvq_search_c;
s->decode_band = pvq_decode_band;
s->encode_band = pvq_encode_band;
s->band_cost = pvq_band_cost;
s->pvq_search = ppp_pvq_search_c;
s->quant_band = encode ? pvq_encode_band : pvq_decode_band;
s->band_cost = pvq_band_cost;
if (ARCH_X86)
ff_opus_dsp_init_x86(s);