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h264: remove an artificial restriction on the number of slice threads
This limit is now unnecessary, we can easily support an arbitrary number of threads.
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@@ -49,7 +49,6 @@
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#include "videodsp.h"
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#define H264_MAX_PICTURE_COUNT 32
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#define H264_MAX_THREADS 16
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#define MAX_SPS_COUNT 32
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#define MAX_PPS_COUNT 256
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@@ -593,8 +592,6 @@ typedef struct H264Context {
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*/
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int max_contexts;
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int slice_context_count;
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/** @} */
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/**
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