bswap: change ME to NE in macro names

Other parts of FFmpeg use NE (native endian) rather than ME (machine).
This makes it consistent.

Originally committed as revision 24169 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Måns Rullgård
2010-07-10 22:09:01 +00:00
parent 6b7917ba3b
commit e6b22522c9
27 changed files with 124 additions and 124 deletions

View File

@@ -141,7 +141,7 @@ void av_md5_update(AVMD5 *ctx, const uint8_t *src, const int len){
void av_md5_final(AVMD5 *ctx, uint8_t *dst){
int i;
uint64_t finalcount= le2me_64(ctx->len<<3);
uint64_t finalcount= le2ne_64(ctx->len<<3);
av_md5_update(ctx, "\200", 1);
while((ctx->len & 63)!=56)
@@ -150,7 +150,7 @@ void av_md5_final(AVMD5 *ctx, uint8_t *dst){
av_md5_update(ctx, (uint8_t*)&finalcount, 8);
for(i=0; i<4; i++)
((uint32_t*)dst)[i]= le2me_32(ctx->ABCD[3-i]);
((uint32_t*)dst)[i]= le2ne_32(ctx->ABCD[3-i]);
}
void av_md5_sum(uint8_t *dst, const uint8_t *src, const int len){