Up until now, these encoders received non-refcounted packets
(whose data was owned by the corresponding AVCodecContext)
from ff_alloc_packet(); these packets were made refcounted lateron
by av_packet_make_refcounted() generically.
This commit makes these encoders accept user-supplied buffers by
replacing av_packet_make_refcounted() with an equivalent function
that is based upon get_encode_buffer().
(I am pretty certain that one can also set the flag for mpegvideo-
based encoders, but I want to double-check this later. What is certain
is that it reallocates the buffer owned by the AVCodecContext
which should maybe be moved to encode.c, so that proresenc_kostya.c
and ttaenc.c can make use of it, too.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The encode-callback (the callback used by the FF_CODEC_CB_TYPE_ENCODE
encoders) is currently called in two places: encode_simple_internal()
and by the worker threads of frame-threaded encoders.
After the call, some packet properties are set based upon
the corresponding AVFrame properties and the packet is made
refcounted if it isn't already. So there is some code duplication.
There was also non-duplicated code in encode_simple_internal()
which is executed even when using frame-threading. This included
an emms_c() (which is needed for frame-threading, too, if it is
needed for the single-threaded case, because there are allocations
(via av_packet_make_refcounted()) immediately after returning
from the encode-callback).
Furthermore, some further properties are only set in
encode_simple_internal(): For audio, pts and duration are derived
from the corresponding fields of the frame if the encoder does not
have the AV_CODEC_CAP_DELAY set. Yet this is wrong for frame-threaded
encoders, because frame-threading always introduces delay regardless
of whether the underlying codec has said cap. This only worked because
there are no frame-threaded audio encoders.
This commit fixes the code duplication and the above issue by factoring
this code out and reusing it in both places. It would work in case
of audio codecs with frame-threading, because now the values are
derived from the correct AVFrame.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Instead of indicating whether we got a packet by setting
pkt->data and pkt->size to zero.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
AVCodecInternal.frame_thread_encoder is only set iff
active_thread_type is FF_THREAD_FRAME.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
As vaapi doesn't actually do anything useful with the alpha channel,
and we have an alphaless format available, let's use that instead.
The changes here are mostly 1:1 switching, but do note the explicit
change in the number of declared channels from 4 to 3 to reflect that
the alpha is being ignored.
It is unnecessary since ee551a21ddcbf81afe183d9489c534ee80f263a0;
but it was redundant even before that, because decode_simple_internal()
calls emms_c().
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
There's no warranty that vpx_codec_encode() will generate a list with the same
amount of packets for both the yuv planes encoder and the alpha plane encoder,
so queueing packets based on what the main encoder returns will fail when the
amount of packets in both lists differ.
Queue all data packets for every vpx_codec_encode() call from both encoders
before attempting to assemble output AVPackets out of them.
Fixes ticket #9884
Reviewed-by: Vignesh Venkatasubramanian <vigneshv@google.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This is somewhat redundant with the is_decoded check. Maybe
there is a nicer solution
Fixes: Null pointer dereference
Fixes: 49584/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HEVC_fuzzer-5297367351427072
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
By checking immediately whether the first allocation was successfull
one can simplify the cleanup code in case of errors.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
APNG works with a single reference frame and an output frame.
According to the spec, decoding APNG works by decoding
the current IDAT/fdAT chunks (which decodes to a rectangular
subregion of the whole image region), followed by either
overwriting the region of the output frame with the newly
decoded data or by blending the newly decoded data with
the data from the reference frame onto the current subregion
of the output frame. The remainder of the output frame
is just copied from the reference frame.
Then the reference frame might be left untouched
(APNG_DISPOSE_OP_PREVIOUS), it might be replaced by the output
frame (APNG_DISPOSE_OP_NONE) or the rectangular subregion
corresponding to the just decoded frame has to be reset
to black (APNG_DISPOSE_OP_BACKGROUND).
The latter case is not handled correctly by our decoder:
It only performs resetting the rectangle in the reference frame
when decoding the next frame; and since commit
b593abda6c it does not reset
the reference frame permanently, but only temporarily (i.e.
it only affects decoding the frame after the frame with
APNG_DISPOSE_OP_BACKGROUND). This is a problem if the
frame after the APNG_DISPOSE_OP_BACKGROUND frame uses
APNG_DISPOSE_OP_PREVIOUS, because then the frame after
the APNG_DISPOSE_OP_PREVIOUS frame has an incorrect reference
frame. (If it is not followed by an APNG_DISPOSE_OP_PREVIOUS
frame, the decoder only keeps a reference to the output frame,
which is ok.)
This commit fixes this by being much closer to the spec
than the earlier code: Resetting the background is no longer
postponed until the next frame; instead it is applied to
the reference frame.
Fixes ticket #9602.
(For multithreaded decoding it was actually already broken
since commit 5663301560d77486c7f7c03c1aa5f542fab23c24.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Add adaptive_i/b feature to hevc_qsv. Adaptive_i allows changing of
frame type from P and B to I. Adaptive_b allows changing of frame type
frome B to P.
Signed-off-by: Wenbin Chen <wenbin.chen@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Just return AVERROR_EXTERNAL immediately when encode error.
The other logic should keep the old behavior before commit 7c05b7951.
Suggested-By: Zhao Zhili <zhilizhao@tencent.com>
Signed-off-by: Steven Liu <lq@chinaffmpeg.org>
This commit moves the encoder-only allocations of the tables
owned solely by the main encoder context to mpegvideo_enc.c.
This avoids checks in mpegvideo.c for whether we are dealing
with an encoder; it also improves modularity (if encoders are
disabled, this code will no longer be included in the binary).
And it also avoids having to reset these pointers at the beginning
of ff_mpv_common_init() (in case the dst context is uninitialized,
ff_mpeg_update_thread_context() simply copies the src context
into dst which therefore may contain pointers not owned by it,
but this does not happen for encoders at all).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes frame-threaded decoding of samples created by concatting
a video with data partitioning and a video not using it.
(Only the MPEG-4 decoder sets this, so it is synced in
mpeg4_update_thread_context() despite being a MpegEncContext-field.)
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
IEEE-754 differentiates two different kind of NaNs.
Quiet and Signaling ones. They are differentiated by the MSB of the
mantissa.
For whatever reason, actual hardware conversion of half to single always
sets the signaling bit to 1 if the mantissa is != 0, and to 0 if it's 0.
So our code has to follow suite or fate-testing hardware float16 will be
impossible.
They are already synced generically in update_context_from_thread()
in pthread_frame.c.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>