This changes configure to stop disabling -ftree-vectorize on
GCC versions 13 and newer, on major architectures.
Background:
- Original `-fno-tree-vectorize` was added in 2009 in commit
973859f523 to avoid compiler errors.
- Re-enabled in 2016 in commit cb8646af24 but caused failures due
to inline CABAC assembly issues and was disabled again in
fd6dbc5385.
- Commit 182663a58a in 2023 fixed the inline CABAC assembly issues.
- Recent versions of GCC, in particular 13 and newer, seem to
generally work reliably with respect to vectorization, although bugs
have been observed on Loongarch.
Cautiously allow the GCC default of having vectorization enabled,
on major architectures where we expect to see enough testing. If
further issues are observed, they should be reported and noted here in
configure, so the workarounds can be scoped and version limited.
This commit introduces a new hardware-accelerated video filter, scale_d3d11,
which performs scaling and format conversion using Direct3D 11. The filter enables
efficient GPU-based scaling and pixel format conversion (p010 to nv12), reducing
CPU overhead and latency in video pipelines.
- Changes in mov_write_video_tag function to handle APV elementary stream
- Provided structure APVDecoderConfigurationRecord that specifies the decoder configuration information for APV video content
Co-Authored-by: James Almer <jamrial@gmail.com>
Signed-off-by: Dawid Kozinski <d.kozinski@samsung.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This patch adds the pad_cuda video filter. A filter similar to the existing pad filter but accelerated by CUDA.
The filter shares the same options as the software pad filter.
Example usage:
ffmpeg -hwaccel cuda -hwaccel_output_format cuda -i input.mp4 -vf "pad_cuda=w=iw+100:h=ih+100:x=-1:y=-1:color=red" out.mp4
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
libjxl supports animated encoding, so we add a wrapper to the
library using the receive_packet callback method.
This code was based largely on a patch sent by Zsolt Vadász,
although it was updated to use more recent coding practices
and many of the leaks and issues were fixed.
Reviewed-by: Marth64 <marth64@proxyid.net>
Co-authored-by: Zsolt Vadász <zsolt_vadasz@protonmail.com>
Signed-off-by: Leo Izen <leo.izen@gmail.com>
We started defauling to nasm 8 years ago.
We are still compatible with yasm 0.8.0, released in 2009. **15 years ago**.
The time has more than come to remove support for it.
Maintaining compatibility started cutting into writing new code long ago.
We still can't have 2-argument instructions, preprocessor booleans, and all
AVX2 code must still be wrapped in ifdefs. Newly added code often breaks this.