The drawvg filter can draw vector graphics on top of a video, using libcairo. It
is enabled if FFmpeg is configured with `--enable-cairo`.
The language for drawvg scripts is documented in `doc/drawvg-reference.texi`.
There are two new tests:
- `fate-filter-drawvg-interpreter` launch a script with most commands, and
verify which libcairo functions are executed.
- `fate-filter-drawvg-video` render a very simple image, just to verify that
libcairo is working as expected.
Signed-off-by: Ayose <ayosec@gmail.com>
This is a major rewrite of the exising nlmeans vulkan code, with bug
fixes and major performance improvement.
Fix visual artifacts found in ticket #10661, #10733. Add OOB checks for
image loading and patch sized area around the border. Correct chroma
plane height, strength and buffer barrier index.
Improve parallelism with component workgroup axis and more but smaller
workgroups. Split weights pass into vertical/horizontal (integral) and
weights passes. Remove h/v order logic to always calculate sum on
vertical pass. Remove atomic float requirement, which causes high memory
locking contentions, at the cost of higher memory usage of w/s buffer.
Use cache blocking in h pass to reduce memory bandwidth usage.
This avoids having to fix up ABI violations via emms_c and
also leads to a 73% speedup for the line noise average version
here.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When using averaged noise with height > MAX_RES (i.e. 4096),
multiple threads would access the same prev_shift slot,
leading to races. Fix this by disabling slice threading
in such scenarios.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is not only UB, but also leads to races and nondeterministic
output, because the write one last the end of the buffer actually
conflicts with accesses by the thread that actually owns it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
"all" only exists to set options; it does not need the big arrays
contained in FilterParams.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The diff and var functions benefit from psadbw, comb from wider
registers which allows to avoid reloading values, reducing the number
of loads from 48 to 10. Performance increased by 117% (the loop
in compute_metric() has been timed); codesize decreased by 144B.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This allows to remove an emms_c from the filter. It also gives
25% speedup here (when timing the calls to store_slice using
START/STOP_TIMER).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Some of the blend mode functions only depend on the underlying type
and therefore need only one version for 9, 10, 12, 14, 16 bits.
This saved 35104B with GCC and 26880B with Clang.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The blend functions currently convert strides from bytes to elements
of the type by using the stride /= sizeof(pixel) idiom. Yet this has
several drawbacks:
1. It invokes undefined behavior that happens to work when stride is
negative: size_t is typically the unsigned type of ptrdiff_t and
therefore the division will be performed as size_t, i.e. use logical
right shifts, making stride very big when sizeof(pixel) is > 1. This
works, because pointer to pixel for accesses entails an implicit
factor of sizeof(pixel) so that everything is correct modulo SIZE_MAX.
Yet this is UB and UBSan complains about it.
2. It makes the compiler emit actual shifts/ands to discard the low bits
shifted away.
3. There may be systems where alignof(uint16_t) or alignof(float) is
strictly smaller than their sizeof, so that the stride (in bytes) is
not guaranteed to be multiple of these sizeofs. In this case, dividing
by sizeof(pixel) is simply wrong.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This allows choosing whether the `fit_mode` merely controls the placement
of the image within the output resolution, or whether the output resolution
is also adjusted according to the given `fit_mode`.
The semantics of these keywords are well-defined by the CSS 'object-fit'
property. This is arguably more user-friendly and less obtuse than the
existing `normalize_sar` and `pad_crop_ratio` options. Additionally, this
comes with two new (useful) behaviors, `none` and `scale_down`, neither of
which map elegantly to the existing options.
One additional benefit of this option is that, unlike `normalize_sar`, it
does *not* also imply `reset_sar`; meaning that users can now choose to
have an anamorphic base layer and still have the overlay images scaled to fit
on top of it according to the chosen strategy.
See-Also: https://drafts.csswg.org/css-images/#the-object-fit
This is required placement by standard [[maybe_unused]] attribute, works
the same for __attribute__((unused)).
Signed-off-by: Kacper Michajłow <kasper93@gmail.com>
SSSE3 is already quite old (introduced 2006 for Intel, 2011 for AMD),
so that the overwhelming majority of our users (particularly those
that actually update their FFmpeg) will be using the SSSE3 version
of filter_line.
This commit therefore removes the overridden MMXEXT version
(which didn't abide by the ABI) which allows us to remove
an emms_c() from vf_gradfun.c, so that users with SSSE3 no longer
pay a price for the mere existence of an MMXEXT version.
Reviewed-by: Lynne <dev@lynne.ee>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Blending onto independent alpha framebuffers is not possible under the
constraints of the supported blend operators. While we could handle
blending premul-onto-premul, this would break if the base layer is YUV,
since premultiplied alpha does not survive the (nonlinear) YUV conversion.
Fortunately, blending independent-onto-premul is just as easy, and works in
all cases. So just force this mode when using a linear intermediate blend
texture, which is always RGBA.
Instead of directly mutating `opts->params`. Avoids any possible leak of
overriden params between invocations of this function, as well as the later
`pl_render_image` during the linear output pass.