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74 lines
2.4 KiB
GLSL

/*
* Copyright 2025 (c) Niklas Haas
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma shader_stage(compute)
#extension GL_EXT_shader_image_load_formatted : require
#extension GL_EXT_nonuniform_qualifier : require
#define VLPF_OFF 0
#define VLPF_LIN 1
#define VLPF_CMP 2
layout (constant_id = 0) const int lowpass = 0;
layout (constant_id = 1) const int planes = 0;
layout (local_size_x_id = 253, local_size_y_id = 254, local_size_z_id = 255) in;
layout (set = 0, binding = 0) uniform sampler2D top_field[];
layout (set = 0, binding = 1) uniform sampler2D bot_field[];
layout (set = 0, binding = 2) uniform writeonly image2D output_img[];
vec4 get_line(sampler2D tex, const vec2 pos)
{
if (lowpass == VLPF_CMP) {
return 0.75 * texture(tex, pos) +
0.25 * texture(tex, pos - ivec2(0, 1)) +
0.25 * texture(tex, pos + ivec2(0, 1)) +
-0.125 * texture(tex, pos - ivec2(0, 2)) +
-0.125 * texture(tex, pos + ivec2(0, 2));
} else if (lowpass == VLPF_LIN) {
return 0.50 * texture(tex, pos) +
0.25 * texture(tex, pos - ivec2(0, 1)) +
0.25 * texture(tex, pos + ivec2(0, 1));
} else {
return texture(tex, pos);
}
}
void main()
{
ivec2 pos = ivec2(gl_GlobalInvocationID.xy);
vec2 ipos = pos + vec2(0.5);
for (int i = 0; i < planes; i++) {
ivec2 size = imageSize(output_img[i]);
if (any(greaterThanEqual(pos, size)))
return;
vec4 res;
if ((pos.y % 2) == 0)
res = get_line(top_field[i], ipos);
else
res = get_line(bot_field[i], ipos);
imageStore(output_img[i], pos, res);
}
}