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This patch adds a fully-featured level 3 and 4 decoder for FFv1, supporting Golomb and all Range coding variants, all pixel formats, and all features, except for the newly added floating-point formats. On a 6000 Ada, for 3840x2160 bgr0 content at 50Mbps (standard desktop recording), it is able to do 400fps. An Alder Lake with 24 threads can barely do 100fps.
277 lines
7.8 KiB
Plaintext
277 lines
7.8 KiB
Plaintext
/*
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* FFv1 codec
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*
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* Copyright (c) 2024 Lynne <dev@lynne.ee>
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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ivec2 get_pred(ivec2 pos, ivec2 off, int p, int sw, uint8_t quant_table_idx)
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{
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const ivec2 yoff_border1 = off.x == 0 ? ivec2(1, -1) : ivec2(0, 0);
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VTYPE3 top = VTYPE3(TYPE(0),
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TYPE(0),
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TYPE(0));
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if (off.y > 0 && off != ivec2(0, 1))
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top[0] = TYPE(imageLoad(dst[p], pos + ivec2(-1, -1) + yoff_border1)[0]);
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if (off.y > 0) {
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top[1] = TYPE(imageLoad(dst[p], pos + ivec2(0, -1))[0]);
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top[2] = TYPE(imageLoad(dst[p], pos + ivec2(min(1, sw - off.x - 1), -1))[0]);
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}
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TYPE cur = TYPE(0);
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if (off != ivec2(0, 0))
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cur = TYPE(imageLoad(dst[p], pos + ivec2(-1, 0) + yoff_border1)[0]);
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int base = quant_table[quant_table_idx][0][(cur - top[0]) & MAX_QUANT_TABLE_MASK] +
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quant_table[quant_table_idx][1][(top[0] - top[1]) & MAX_QUANT_TABLE_MASK] +
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quant_table[quant_table_idx][2][(top[1] - top[2]) & MAX_QUANT_TABLE_MASK];
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if ((quant_table[quant_table_idx][3][127] != 0) ||
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(quant_table[quant_table_idx][4][127] != 0)) {
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if (off.x > 0 && off != ivec2(1, 0)) {
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const ivec2 yoff_border2 = off.x == 1 ? ivec2(1, -1) : ivec2(0, 0);
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TYPE cur2 = TYPE(imageLoad(dst[p], pos + ivec2(-2, 0) + yoff_border2)[0]);
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base += quant_table[quant_table_idx][3][(cur2 - cur) & MAX_QUANT_TABLE_MASK];
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}
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if (off.y > 1) {
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TYPE top2 = TYPE(imageLoad(dst[p], pos + ivec2(0, -2))[0]);
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base += quant_table[quant_table_idx][4][(top2 - top[1]) & MAX_QUANT_TABLE_MASK];
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}
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}
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/* context, prediction */
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return ivec2(base, predict(cur, VTYPE2(top)));
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}
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#ifndef GOLOMB
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int get_isymbol(inout RangeCoder c, uint64_t state)
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{
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if (get_rac(c, state))
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return 0;
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state += 1;
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int e;
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for (e = 0; e < 32; e++)
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if (!get_rac(c, state + min(e, 9)))
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break;
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if (e > 31) {
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corrupt = true;
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return 0;
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}
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state += 21;
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int a = 1 << e;
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int i;
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for (i = e - 1; i >= 9; i--)
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a |= int(get_rac(c, state + 9)) << i; // 22..31
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for (; i >= 0; i--)
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a |= int(get_rac(c, state + i)) << i; // 22..31
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return get_rac(c, state - 11 + min(e, 10)) ? -a : a;
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}
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void decode_line_pcm(inout SliceContext sc, int y, int p, int bits)
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{
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ivec2 sp = sc.slice_pos;
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int w = sc.slice_dim.x;
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#ifndef RGB
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if (p > 0 && p < 3) {
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w >>= chroma_shift.x;
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sp >>= chroma_shift;
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}
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#endif
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for (int x = 0; x < w; x++) {
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uint v = 0;
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for (int i = (bits - 1); i >= 0; i--)
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v |= uint(get_rac_equi(sc.c)) << i;
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imageStore(dst[p], sp + ivec2(x, y), uvec4(v));
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}
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}
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void decode_line(inout SliceContext sc, uint64_t state,
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int y, int p, int bits, const int run_index)
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{
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ivec2 sp = sc.slice_pos;
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int w = sc.slice_dim.x;
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#ifndef RGB
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if (p > 0 && p < 3) {
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w >>= chroma_shift.x;
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sp >>= chroma_shift;
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}
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#endif
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for (int x = 0; x < w; x++) {
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ivec2 pr = get_pred(sp + ivec2(x, y), ivec2(x, y), p, w,
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sc.quant_table_idx[p]);
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int diff = get_isymbol(sc.c, state + CONTEXT_SIZE*abs(pr[0]));
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if (pr[0] < 0)
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diff = -diff;
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uint v = zero_extend(pr[1] + diff, bits);
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imageStore(dst[p], sp + ivec2(x, y), uvec4(v));
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}
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}
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#else /* GOLOMB */
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void decode_line(inout SliceContext sc, uint64_t state,
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int y, int p, int bits, inout int run_index)
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{
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ivec2 sp = sc.slice_pos;
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int w = sc.slice_dim.x;
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#ifndef RGB
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if (p > 0 && p < 3) {
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w >>= chroma_shift.x;
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sp >>= chroma_shift;
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}
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#endif
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int run_count = 0;
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int run_mode = 0;
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for (int x = 0; x < w; x++) {
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ivec2 pos = sp + ivec2(x, y);
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int diff;
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ivec2 pr = get_pred(sp + ivec2(x, y), ivec2(x, y), p, w,
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sc.quant_table_idx[p]);
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VlcState sb = VlcState(state + VLC_STATE_SIZE*abs(pr[0]));
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if (pr[0] == 0 && run_mode == 0)
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run_mode = 1;
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if (run_mode != 0) {
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if (run_count == 0 && run_mode == 1) {
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int tmp_idx = int(log2_run[run_index]);
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if (get_bit(sc.gb)) {
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run_count = 1 << tmp_idx;
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if (x + run_count <= w)
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run_index++;
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} else {
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if (tmp_idx != 0) {
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run_count = int(get_bits(sc.gb, tmp_idx));
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} else
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run_count = 0;
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if (run_index != 0)
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run_index--;
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run_mode = 2;
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}
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}
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run_count--;
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if (run_count < 0) {
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run_mode = 0;
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run_count = 0;
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diff = read_vlc_symbol(sc.gb, sb, bits);
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if (diff >= 0)
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diff++;
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} else {
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diff = 0;
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}
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} else {
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diff = read_vlc_symbol(sc.gb, sb, bits);
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}
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if (pr[0] < 0)
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diff = -diff;
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uint v = zero_extend(pr[1] + diff, bits);
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imageStore(dst[p], sp + ivec2(x, y), uvec4(v));
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}
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}
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#endif
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void decode_slice(inout SliceContext sc, const uint slice_idx)
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{
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int run_index = 0;
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#ifndef RGB
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int bits = bits_per_raw_sample;
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#else
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int bits = 9;
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if (bits != 8 || sc.slice_coding_mode != 0)
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bits = bits_per_raw_sample + int(sc.slice_coding_mode != 1);
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#endif
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/* PCM coding */
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#ifndef GOLOMB
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if (sc.slice_coding_mode == 1) {
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#ifndef RGB
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for (int p = 0; p < planes; p++) {
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int h = sc.slice_dim.y;
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if (p > 0 && p < 3)
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h >>= chroma_shift.y;
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for (int y = 0; y < h; y++)
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decode_line_pcm(sc, y, p, bits);
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}
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#else
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for (int y = 0; y < sc.slice_dim.y; y++) {
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for (int p = 0; p < color_planes; p++)
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decode_line_pcm(sc, y, p, bits);
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}
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#endif
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} else
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/* Arithmetic coding */
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#endif
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{
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uint64_t slice_state_off = uint64_t(slice_state) +
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slice_idx*plane_state_size*codec_planes;
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#ifndef RGB
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for (int p = 0; p < planes; p++) {
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int h = sc.slice_dim.y;
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if (p > 0 && p < 3)
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h >>= chroma_shift.y;
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for (int y = 0; y < h; y++)
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decode_line(sc, slice_state_off, y, p, bits, run_index);
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/* For the second chroma plane, reuse the first plane's state */
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if (p != 1)
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slice_state_off += plane_state_size;
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}
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#else
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for (int y = 0; y < sc.slice_dim.y; y++) {
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for (int p = 0; p < color_planes; p++)
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decode_line(sc,
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slice_state_off + plane_state_size*((p + 1) >> 1),
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y, p, bits, run_index);
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}
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#endif
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}
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}
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void main(void)
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{
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const uint slice_idx = gl_WorkGroupID.y*gl_NumWorkGroups.x + gl_WorkGroupID.x;
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decode_slice(slice_ctx[slice_idx], slice_idx);
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}
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