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test doc structure
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+10
-6
@@ -43,27 +43,31 @@ Functions for manipulating audio signals.
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### hide
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.hide()
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* .hide()
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### setBins
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.setBins( `int` )
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* .setBins( `int` )
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* `int` :: integer (default x)
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### setCutoff
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.setCutoff( `float` )
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* .setCutoff( `frequency` )
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* `frequency` :: float (default x)
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### setScale
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.setScale( `float` )
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* .setScale( `amount` )
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* `amount` :: float (default x)
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### setSmooth
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.setSmooth( `float` )
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* .setSmooth( `amount` )
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* `amount` :: float (default x)
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### show
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.show()
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* .show()
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---
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+28
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@@ -1,24 +1,38 @@
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# Audio
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## Audio
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Functions for manipulating audio signals.
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- [.hide()](#.hide())
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- [.setBins( `int` )](#.setBins( `int` ))
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- [.setCutoff( `float` )](#.setCutoff( `float` ))
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- [.setScale( `float` )](#.setScale( `float` ))
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- [.setSmooth( `float` )](#.setSmooth( `float` ))
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- [.show()](#.show())
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- [hide](#hide)
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- [setBins](#setbins)
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- [setCutoff](#setcutoff)
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- [setScale](#setScale)
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- [setSmooth](#setSmooth)
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- [show](#show)
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---
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### hide
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### .hide()
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* .hide()
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### .setBins( `int` )
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### setBins
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### .setCutoff( `float` )
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* .setBins( `int` )
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* `int` :: integer (default x)
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### .setScale( `float` )
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### setCutoff
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### .setSmooth( `float` )
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* .setCutoff( `frequency` )
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* `frequency` :: float (default x)
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### .show()
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### setScale
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* .setScale( `amount` )
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* `amount` :: float (default x)
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### setSmooth
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* .setSmooth( `amount` )
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* `amount` :: float (default x)
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### show
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* .show()
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+7
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@@ -12,7 +12,7 @@ Functions for manipulating color.
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---
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### .contrast(`amount`)
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* amount :: float (default 1.6)
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* `amount` :: float (default 1.6)
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Larger `amount` value makes higher contrast.
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@@ -24,19 +24,19 @@ Larger `amount` value makes higher contrast.
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Colorize texture.
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### .colorama(`amount`)
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* amount :: float (default 0.005)
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* `amount` :: float (default 0.005)
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Shift HSV values.
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### .invert(`amount`)
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* amount :: float (default 1.0)
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* `amount` :: float (default 1.0)
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Invert color.
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### .luma( `threshold`, `tolerance` )
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* threshold :: float (default 0.5)
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* tolerance :: float (default 0.1)
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* `threshold` :: float (default 0.5)
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* `tolerance` :: float (default 0.1)
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### .thresh( `threshold`, `tolerance` )
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* threshold :: float (default 0.5)
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* tolerance :: float (default 0.04)
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* `threshold` :: float (default 0.5)
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* `tolerance` :: float (default 0.04)
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