Add Facade.h

This commit is contained in:
Alexandre Quessy
2014-01-05 16:28:03 -05:00
parent 7f99061cf0
commit 613d385932
3 changed files with 98 additions and 4 deletions
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+60
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@@ -0,0 +1,60 @@
/*
* Common.cpp
*
* (c) 2013 Sofian Audry -- info(@)sofianaudry(.)com
* (c) 2013 Alexandre Quessy -- alexandre(@)quessy(.)net
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MappingManager.h"
/**
* Facade to control the application.
*/
class Facade
{
public:
Facade(MappingManager *manager);
/**
* Clears all mappings and paints.
*/
bool clearProject();
/**
* Create an image paint.
*/
bool createImagePaint(const char *paint_id, const char *uri);
/**
* Sets the image file to use in an image paint.
*/
bool updateImagePaintUri(const char *paint_id, const char *uri);
/**
* Creates a textured mesh.
*/
bool createMeshTextureMapping(const char *mapping_id, const char *paint_id,
int n_rows, int n_cols,
const QList<QPointF> &src, const QList<QPointF> &dst);
/**
* Creates a textured triangle.
*/
bool createTriangleTextureMapping(const char *mapping_id, const char *paint_id,
const QList<QPointF> &src, const QList<QPointF> &dst);
// TODO:
// bool loadProject(const char *project_file);
// bool saveProject(const char *project_file);
// bool quit();
private:
MappingManager *_manager;
};
+38 -4
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@@ -1,7 +1,36 @@
CONFIG += qt debug
TEMPLATE = app
HEADERS = MainWindow.h Util.h MapperGLCanvas.h SourceGLCanvas.h DestinationGLCanvas.h Mapper.h Mapping.h Shape.h Paint.h MappingManager.h ProjectWriter.h NameAllocator.h ProjectReader.h
SOURCES = main.cpp MainWindow.cpp Util.cpp Mapper.cpp MapperGLCanvas.cpp SourceGLCanvas.cpp DestinationGLCanvas.cpp MappingManager.cpp ProjectWriter.cpp NameAllocator.cpp ProjectReader.cpp Controller.cpp
HEADERS = \
DestinationGLCanvas.h \
Facade.h \
MainWindow.h \
Mapper.h \
MapperGLCanvas.h \
Mapping.h \
MappingManager.h \
NameAllocator.h \
Paint.h \
ProjectReader.h \
ProjectWriter.h \
Shape.h \
SourceGLCanvas.h \
Util.h
SOURCES = \
Controller.cpp \
DestinationGLCanvas.cpp \
Facade.cpp \
MainWindow.cpp \
Mapper.cpp \
MapperGLCanvas.cpp \
MappingManager.cpp \
NameAllocator.cpp \
ProjectReader.cpp \
ProjectWriter.cpp \
SourceGLCanvas.cpp \
Util.cpp \
main.cpp
QT += gui opengl xml
RESOURCES = libremapping.qrc
@@ -22,6 +51,11 @@ system(pkg-config --exists liblo) {
CONFIG += link_pkgconfig
PKGCONFIG += liblo
DEFINES += HAVE_OSC
SOURCES += OscInterface.cpp OscReceiver.cpp
HEADERS += OscInterface.h OscReceiver.h concurrentqueue.h
SOURCES += \
OscInterface.cpp \
OscReceiver.cpp
HEADERS += \
OscInterface.h \
OscReceiver.h \
concurrentqueue.h
}