set env vars if needed (for OS X)

This commit is contained in:
Alexandre Quessy
2014-04-30 21:27:02 -04:00
parent 68ea90de16
commit d72a386ed2
+16 -3
View File
@@ -6,10 +6,25 @@
#include "Common.h"
#include "MainWindow.h"
#include "MainApplication.h"
#include <stdlib.h>
#include <iostream>
static void set_env_vars_if_needed()
{
#ifdef __MACOSX_CORE__
std::cout << "OS X detected. Set environment for GStreamer-SDK support." << std::endl;
if (0 == setenv("GST_PLUGIN_PATH", "/Library/Frameworks/GStreamer.framework/Libraries", 1))
std::cout << " * GST_PLUGIN_PATH=Library/Frameworks/GStreamer.framework/Libraries" << std::endl;
if (0 == setenv("GST_DEBUG", "2", 1))
std::cout << " * GST_DEBUG=2" << std::endl;
//setenv("LANG", "C", 1);
#endif // __MACOSX_CORE__
}
int main(int argc, char *argv[])
{
// TODO: avoid segfaults when OSC port is busy
set_env_vars_if_needed();
MainApplication app(argc, argv);
if (! QGLFormat::hasOpenGL())
@@ -23,9 +38,7 @@ int main(int argc, char *argv[])
app.installTranslator(&translator);
MainWindow win;
//win.setLocale(QLocale("fr"));
win.show();
return app.exec();