Changed width/height to horizontal/vertical for mesh subdivision naming.

This commit is contained in:
Sofian Audry
2018-04-07 16:14:07 -04:00
parent a0f9a98dcd
commit fb14d0d38d

View File

@@ -421,8 +421,17 @@ MeshTextureMappingGui::MeshTextureMappingGui(QSharedPointer<TextureMapping> mapp
// Add mesh sub property.
QSharedPointer<Mesh> mesh = qSharedPointerCast<Mesh>(_mapping->getShape());
_meshItem = _variantManager->addProperty(QVariant::Size, QObject::tr("Mesh Subdivisions"));
// Rename subdivision subproperties.
QList<QtProperty *> subList = _meshItem->subProperties();
subList[0]->setPropertyName(tr("Horizontal"));
subList[1]->setPropertyName(tr("Vertical"));
// Set defaults.
_meshItem->setValue(QSize(mesh->nColumns(), mesh->nRows()));
_meshItem->setAttribute("minimum", QSize(2, 2));
// Add.
_propertyBrowser->insertProperty(_meshItem, _paintItem); // insert at the beginning
}