Use qreal instead of float / double in deg rad conversion methods.

This commit is contained in:
Tats
2014-05-02 14:10:24 -04:00
parent 86c91cae39
commit fdfa4d9943
+3 -4
View File
@@ -21,12 +21,11 @@
#ifndef MATH_H_
#define MATH_H_
#include <QtGlobal>
#include <cmath>
inline float degreesToRadians(float degrees) { return degrees / 180.0f * M_PI; }
inline double degreesToRadians(double degrees) { return degrees / 180.0 * M_PI; }
inline float radiansToDegrees(float radians) { return radians / M_PI * 180.0f; }
inline double radiansToDegrees(double radians) { return radians / M_PI * 180.0; }
inline qreal degreesToRadians(qreal degrees) { return degrees / 180.0f * M_PI; }
inline qreal radiansToDegrees(qreal radians) { return radians / M_PI * 180.0f; }
// Wrap value around ie. wrapAround(-1, 3) ==> 2
inline int wrapAround(int index, int max) { return (index + max) % max; }