Files
mapmap/Element.h
2016-03-16 18:05:47 +00:00

90 lines
2.3 KiB
C++

/*
* Element.h
*
* (c) 2016 Sofian Audry -- info(@)sofianaudry(.)com
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ELEMENT_H_
#define ELEMENT_H_
#include <QtGlobal>
#include <QObject>
#include <QIcon>
#include "Serializable.h"
#include "UidAllocator.h"
#include <QEvent>
Q_DECLARE_METATYPE(uid)
MM_BEGIN_NAMESPACE
class Element : public Serializable
{
Q_OBJECT
Q_PROPERTY(uid id READ getId)
Q_PROPERTY(QString name READ getName WRITE setName)
Q_PROPERTY(bool locked READ isLocked WRITE setLocked)
Q_PROPERTY(float opacity READ getOpacity WRITE setOpacity NOTIFY propertyChanged)
Q_PROPERTY(QIcon icon READ getIcon)
public:
typedef QSharedPointer<Element> ptr;
Element(uid id, UidAllocator* allocator);
virtual ~Element();
uid getId() const { return _id; }
virtual void setName(const QString& name);
virtual QString getName() const { return _name; }
virtual float getOpacity() const { return _opacity; }
virtual void setOpacity(float opacity);
virtual bool isLocked() const { return _isLocked; }
virtual void setLocked(bool locked);
virtual void toggleLocked() { setLocked(!isLocked()); }
virtual void build() {}
virtual QIcon getIcon() const { return QIcon(); }
virtual void read(const QDomElement& obj);
virtual void write(QDomElement& obj);
signals:
void propertyChanged(uid id, QString propertyName, QVariant value);
protected:
virtual QList<QString> _propertiesAttributes() const
{ return Serializable::_propertiesAttributes() << "name" << "locked"; }
void _emitPropertyChanged(const QString& propertyName);
private:
uid _id;
QString _name;
bool _isLocked;
float _opacity;
UidAllocator* _allocator;
};
MM_END_NAMESPACE
#endif /* MOBJECT_H_ */