mirror of
https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
fix variable naming, cleaning up constants
This commit is contained in:
@@ -9995,13 +9995,6 @@ public class PApplet extends Applet
|
||||
}
|
||||
|
||||
|
||||
/** This feature is in testing, do not use or rely upon its implementation */
|
||||
public void breakShape() {
|
||||
if (recorder != null) recorder.breakShape();
|
||||
g.breakShape();
|
||||
}
|
||||
|
||||
|
||||
public void beginContour() {
|
||||
if (recorder != null) recorder.beginContour();
|
||||
g.beginContour();
|
||||
|
||||
@@ -273,7 +273,7 @@ public interface PConstants {
|
||||
static final int ARGB = 2; // image
|
||||
static final int HSB = 3; // color
|
||||
static final int ALPHA = 4; // image
|
||||
static final int CMYK = 5; // image & color (someday)
|
||||
// static final int CMYK = 5; // image & color (someday)
|
||||
|
||||
|
||||
// image file types
|
||||
@@ -347,39 +347,38 @@ public interface PConstants {
|
||||
// the low four bits set the variety,
|
||||
// higher bits set the specific shape type
|
||||
|
||||
//static final int GROUP = (1 << 2);
|
||||
static final int GROUP = 1; // createShape()
|
||||
|
||||
static final int POINT = 2; // shared with light (!)
|
||||
static final int POINTS = 2;
|
||||
static final int POINT = 2; // primitive
|
||||
static final int POINTS = 3; // vertices
|
||||
|
||||
static final int LINE = 4;
|
||||
static final int LINES = 4;
|
||||
static final int LINE = 4; // primitive
|
||||
static final int LINES = 5; // beginShape(), createShape()
|
||||
static final int LINE_STRIP = 50; // beginShape()
|
||||
static final int LINE_LOOP = 51;
|
||||
|
||||
static final int TRIANGLE = 8;
|
||||
static final int TRIANGLES = 9;
|
||||
static final int TRIANGLE_STRIP = 10;
|
||||
static final int TRIANGLE_FAN = 11;
|
||||
static final int TRIANGLE = 8; // primitive
|
||||
static final int TRIANGLES = 9; // vertices
|
||||
static final int TRIANGLE_STRIP = 10; // vertices
|
||||
static final int TRIANGLE_FAN = 11; // vertices
|
||||
|
||||
static final int QUAD = 16;
|
||||
static final int QUADS = 16;
|
||||
static final int QUAD_STRIP = 17;
|
||||
static final int QUAD = 16; // primitive
|
||||
static final int QUADS = 17; // vertices
|
||||
static final int QUAD_STRIP = 18; // vertices
|
||||
|
||||
static final int POLYGON = 20;
|
||||
static final int PATH = 21;
|
||||
static final int POLYGON = 20; // in the end, probably cannot
|
||||
static final int PATH = 21; // separate these two
|
||||
|
||||
static final int RECT = 30;
|
||||
static final int ELLIPSE = 31;
|
||||
static final int ARC = 32;
|
||||
static final int RECT = 30; // primitive
|
||||
static final int ELLIPSE = 31; // primitive
|
||||
static final int ARC = 32; // primitive
|
||||
|
||||
static final int SPHERE = 40;
|
||||
static final int BOX = 41;
|
||||
static final int SPHERE = 40; // primitive
|
||||
static final int BOX = 41; // primitive
|
||||
|
||||
static public final int LINE_STRIP = 50;
|
||||
static public final int LINE_LOOP = 51;
|
||||
static public final int POINT_SPRITES = 52;
|
||||
|
||||
static public final int NON_STROKED_SHAPE = 60;
|
||||
static public final int STROKED_SHAPE = 61;
|
||||
// static public final int POINT_SPRITES = 52;
|
||||
// static public final int NON_STROKED_SHAPE = 60;
|
||||
// static public final int STROKED_SHAPE = 61;
|
||||
|
||||
|
||||
// shape closing modes
|
||||
@@ -396,8 +395,6 @@ public interface PConstants {
|
||||
static final int CORNERS = 1;
|
||||
/** Draw mode from the center, and using the radius */
|
||||
static final int RADIUS = 2;
|
||||
/** @deprecated Use RADIUS instead. */
|
||||
static final int CENTER_RADIUS = 2;
|
||||
/**
|
||||
* Draw from the center, using second pair of values as the diameter.
|
||||
* Formerly called CENTER_DIAMETER in alpha releases.
|
||||
@@ -408,8 +405,6 @@ public interface PConstants {
|
||||
* using second pair of values as the diameter.
|
||||
*/
|
||||
static final int DIAMETER = 3;
|
||||
/** @deprecated Use DIAMETER instead. */
|
||||
static final int CENTER_DIAMETER = 3;
|
||||
|
||||
|
||||
// vertically alignment modes for text
|
||||
@@ -426,8 +421,6 @@ public interface PConstants {
|
||||
|
||||
/** texture coordinates in 0..1 range */
|
||||
static final int NORMAL = 1;
|
||||
/** @deprecated use NORMAL instead */
|
||||
static final int NORMALIZED = 1;
|
||||
/** texture coordinates based on image width/height */
|
||||
static final int IMAGE = 2;
|
||||
|
||||
@@ -479,6 +472,7 @@ public interface PConstants {
|
||||
public static final int LINEAR = 0;
|
||||
public static final int QUADRATIC = 1;
|
||||
|
||||
|
||||
// PShape3D
|
||||
|
||||
/** Static usage mode for PShape3D (vertices won't be updated after creation). */
|
||||
|
||||
@@ -1384,11 +1384,11 @@ public class PGraphics extends PImage implements PConstants {
|
||||
}
|
||||
|
||||
|
||||
/** This feature is in testing, do not use or rely upon its implementation */
|
||||
public void breakShape() {
|
||||
showWarning("This renderer cannot currently handle concave shapes, " +
|
||||
"or shapes with holes.");
|
||||
}
|
||||
// /** This feature is in testing, do not use or rely upon its implementation */
|
||||
// public void breakShape() {
|
||||
// showWarning("This renderer cannot currently handle concave shapes, " +
|
||||
// "or shapes with holes.");
|
||||
// }
|
||||
|
||||
|
||||
public void beginContour() {
|
||||
@@ -5711,6 +5711,7 @@ public class PGraphics extends PImage implements PConstants {
|
||||
strokeFromCalc();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param alpha opacity of the stroke
|
||||
*/
|
||||
@@ -5728,24 +5729,27 @@ public class PGraphics extends PImage implements PConstants {
|
||||
strokeFromCalc();
|
||||
}
|
||||
|
||||
|
||||
public void stroke(float gray, float alpha) {
|
||||
colorCalc(gray, alpha);
|
||||
strokeFromCalc();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param x red or hue value (depending on current color mode)
|
||||
* @param y green or saturation value (depending on current color mode)
|
||||
* @param z blue or brightness value (depending on current color mode)
|
||||
* @param v1 red or hue value (depending on current color mode)
|
||||
* @param v2 green or saturation value (depending on current color mode)
|
||||
* @param v3 blue or brightness value (depending on current color mode)
|
||||
* @webref color:setting
|
||||
*/
|
||||
public void stroke(float x, float y, float z) {
|
||||
colorCalc(x, y, z);
|
||||
public void stroke(float v1, float v2, float v3) {
|
||||
colorCalc(v1, v2, v3);
|
||||
strokeFromCalc();
|
||||
}
|
||||
|
||||
public void stroke(float x, float y, float z, float alpha) {
|
||||
colorCalc(x, y, z, alpha);
|
||||
|
||||
public void stroke(float v1, float v2, float v3, float alpha) {
|
||||
colorCalc(v1, v2, v3, alpha);
|
||||
strokeFromCalc();
|
||||
}
|
||||
|
||||
@@ -5854,21 +5858,21 @@ public class PGraphics extends PImage implements PConstants {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param x red or hue value (depending on current color mode)
|
||||
* @param y green or saturation value (depending on current color mode)
|
||||
* @param z blue or brightness value (depending on current color mode)
|
||||
* @param v1 red or hue value (depending on current color mode)
|
||||
* @param v2 green or saturation value (depending on current color mode)
|
||||
* @param v3 blue or brightness value (depending on current color mode)
|
||||
*/
|
||||
public void tint(float x, float y, float z) {
|
||||
colorCalc(x, y, z);
|
||||
public void tint(float v1, float v2, float v3) {
|
||||
colorCalc(v1, v2, v3);
|
||||
tintFromCalc();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param z opacity of the image
|
||||
* @param v3 opacity of the image
|
||||
*/
|
||||
public void tint(float x, float y, float z, float a) {
|
||||
colorCalc(x, y, z, a);
|
||||
public void tint(float v1, float v2, float v3, float a) {
|
||||
colorCalc(v1, v2, v3, a);
|
||||
tintFromCalc();
|
||||
}
|
||||
|
||||
@@ -5974,13 +5978,13 @@ public class PGraphics extends PImage implements PConstants {
|
||||
}
|
||||
|
||||
/**
|
||||
* @param x red or hue value (depending on current color mode)
|
||||
* @param y green or saturation value (depending on current color mode)
|
||||
* @param z blue or brightness value (depending on current color mode)
|
||||
* @param v1 red or hue value (depending on current color mode)
|
||||
* @param v2 green or saturation value (depending on current color mode)
|
||||
* @param v3 blue or brightness value (depending on current color mode)
|
||||
*/
|
||||
|
||||
public void fill(float x, float y, float z) {
|
||||
colorCalc(x, y, z);
|
||||
public void fill(float v1, float v2, float v3) {
|
||||
colorCalc(v1, v2, v3);
|
||||
fillFromCalc();
|
||||
}
|
||||
|
||||
@@ -5988,8 +5992,8 @@ public class PGraphics extends PImage implements PConstants {
|
||||
/**
|
||||
* @param a opacity of the fill
|
||||
*/
|
||||
public void fill(float x, float y, float z, float a) {
|
||||
colorCalc(x, y, z, a);
|
||||
public void fill(float v1, float v2, float v3, float a) {
|
||||
colorCalc(v1, v2, v3, a);
|
||||
fillFromCalc();
|
||||
}
|
||||
|
||||
@@ -6453,16 +6457,16 @@ public class PGraphics extends PImage implements PConstants {
|
||||
*
|
||||
* @webref lights_camera:lights
|
||||
* @usage web_application
|
||||
* @param x red or hue value (depending on current color mode)
|
||||
* @param y green or saturation value (depending on current color mode)
|
||||
* @param z blue or brightness value (depending on current color mode)
|
||||
* @param v1 red or hue value (depending on current color mode)
|
||||
* @param v2 green or saturation value (depending on current color mode)
|
||||
* @param v3 blue or brightness value (depending on current color mode)
|
||||
* @see PGraphics#specular(float, float, float)
|
||||
* @see PGraphics#lights()
|
||||
* @see PGraphics#ambientLight(float, float, float, float, float, float)
|
||||
* @see PGraphics#pointLight(float, float, float, float, float, float)
|
||||
* @see PGraphics#spotLight(float, float, float, float, float, float, float, float, float, float, float)
|
||||
*/
|
||||
public void lightSpecular(float x, float y, float z) {
|
||||
public void lightSpecular(float v1, float v2, float v3) {
|
||||
showMethodWarning("lightSpecular");
|
||||
}
|
||||
|
||||
@@ -6572,12 +6576,12 @@ public class PGraphics extends PImage implements PConstants {
|
||||
|
||||
|
||||
/**
|
||||
* @param x red or hue value (depending on the current color mode)
|
||||
* @param y green or saturation value (depending on the current color mode)
|
||||
* @param z blue or brightness value (depending on the current color mode)
|
||||
* @param v1 red or hue value (depending on the current color mode)
|
||||
* @param v2 green or saturation value (depending on the current color mode)
|
||||
* @param v3 blue or brightness value (depending on the current color mode)
|
||||
*/
|
||||
public void background(float x, float y, float z) {
|
||||
colorCalc(x, y, z);
|
||||
public void background(float v1, float v2, float v3) {
|
||||
colorCalc(v1, v2, v3);
|
||||
backgroundFromCalc();
|
||||
// backgroundImpl();
|
||||
}
|
||||
@@ -6586,7 +6590,7 @@ public class PGraphics extends PImage implements PConstants {
|
||||
/**
|
||||
* @param a opacity of the background
|
||||
*/
|
||||
public void background(float x, float y, float z, float a) {
|
||||
public void background(float v1, float v2, float v3, float a) {
|
||||
// if (format == RGB) {
|
||||
// background(x, y, z); // don't allow people to set alpha
|
||||
//
|
||||
@@ -6595,7 +6599,7 @@ public class PGraphics extends PImage implements PConstants {
|
||||
// backgroundFromCalc();
|
||||
// backgroundImpl();
|
||||
// }
|
||||
colorCalc(x, y, z, a);
|
||||
colorCalc(v1, v2, v3, a);
|
||||
backgroundFromCalc();
|
||||
}
|
||||
|
||||
@@ -6723,6 +6727,7 @@ public class PGraphics extends PImage implements PConstants {
|
||||
colorMode(mode, colorModeX, colorModeY, colorModeZ, colorModeA);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @param max range for all color elements
|
||||
*/
|
||||
@@ -6732,29 +6737,30 @@ public class PGraphics extends PImage implements PConstants {
|
||||
|
||||
|
||||
/**
|
||||
* @param maxX range for the red or hue depending on the current color mode
|
||||
* @param maxY range for the green or saturation depending on the current color mode
|
||||
* @param maxZ range for the blue or brightness depending on the current color mode
|
||||
* @param max1 range for the red or hue depending on the current color mode
|
||||
* @param max2 range for the green or saturation depending on the current color mode
|
||||
* @param max3 range for the blue or brightness depending on the current color mode
|
||||
*/
|
||||
public void colorMode(int mode, float maxX, float maxY, float maxZ) {
|
||||
colorMode(mode, maxX, maxY, maxZ, colorModeA);
|
||||
public void colorMode(int mode, float max1, float max2, float max3) {
|
||||
colorMode(mode, max1, max2, max3, colorModeA);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param maxA range for the alpha
|
||||
*/
|
||||
|
||||
/**
|
||||
* @param maxA range for the alpha
|
||||
*/
|
||||
public void colorMode(int mode,
|
||||
float maxX, float maxY, float maxZ, float maxA) {
|
||||
float max1, float max2, float max3, float maxA) {
|
||||
colorMode = mode;
|
||||
|
||||
colorModeX = maxX; // still needs to be set for hsb
|
||||
colorModeY = maxY;
|
||||
colorModeZ = maxZ;
|
||||
colorModeX = max1; // still needs to be set for hsb
|
||||
colorModeY = max2;
|
||||
colorModeZ = max3;
|
||||
colorModeA = maxA;
|
||||
|
||||
// if color max values are all 1, then no need to scale
|
||||
colorModeScale =
|
||||
((maxA != 1) || (maxX != maxY) || (maxY != maxZ) || (maxZ != maxA));
|
||||
((maxA != 1) || (max1 != max2) || (max2 != max3) || (max3 != maxA));
|
||||
|
||||
// if color is rgb/0..255 this will make it easier for the
|
||||
// red() green() etc functions
|
||||
@@ -7009,43 +7015,26 @@ public class PGraphics extends PImage implements PConstants {
|
||||
}
|
||||
|
||||
|
||||
public final int color(int x, int y, int z) { // ignore
|
||||
// if (colorModeDefault) {
|
||||
// // bounds checking to make sure the numbers aren't to high or low
|
||||
// if (x > 255) x = 255; else if (x < 0) x = 0;
|
||||
// if (y > 255) y = 255; else if (y < 0) y = 0;
|
||||
// if (z > 255) z = 255; else if (z < 0) z = 0;
|
||||
//
|
||||
// return 0xff000000 | (x << 16) | (y << 8) | z;
|
||||
// }
|
||||
colorCalc(x, y, z);
|
||||
public final int color(int v1, int v2, int v3) { // ignore
|
||||
colorCalc(v1, v2, v3);
|
||||
return calcColor;
|
||||
}
|
||||
|
||||
|
||||
public final int color(float x, float y, float z) { // ignore
|
||||
colorCalc(x, y, z);
|
||||
public final int color(float v1, float v2, float v3) { // ignore
|
||||
colorCalc(v1, v2, v3);
|
||||
return calcColor;
|
||||
}
|
||||
|
||||
|
||||
public final int color(int x, int y, int z, int a) { // ignore
|
||||
// if (colorModeDefault) {
|
||||
// // bounds checking to make sure the numbers aren't to high or low
|
||||
// if (a > 255) a = 255; else if (a < 0) a = 0;
|
||||
// if (x > 255) x = 255; else if (x < 0) x = 0;
|
||||
// if (y > 255) y = 255; else if (y < 0) y = 0;
|
||||
// if (z > 255) z = 255; else if (z < 0) z = 0;
|
||||
//
|
||||
// return (a << 24) | (x << 16) | (y << 8) | z;
|
||||
// }
|
||||
colorCalc(x, y, z, a);
|
||||
public final int color(int v1, int v2, int v3, int a) { // ignore
|
||||
colorCalc(v1, v2, v3, a);
|
||||
return calcColor;
|
||||
}
|
||||
|
||||
|
||||
public final int color(float x, float y, float z, float a) { // ignore
|
||||
colorCalc(x, y, z, a);
|
||||
public final int color(float v1, float v2, float v3, float a) { // ignore
|
||||
colorCalc(v1, v2, v3, a);
|
||||
return calcColor;
|
||||
}
|
||||
|
||||
|
||||
@@ -391,11 +391,16 @@ public class PGraphicsJava2D extends PGraphics /*PGraphics2D*/ {
|
||||
}
|
||||
|
||||
|
||||
public void breakShape() {
|
||||
public void beginContour() {
|
||||
breakShape = true;
|
||||
}
|
||||
|
||||
|
||||
public void endContour() {
|
||||
// does nothing, just need the break in beginContour()
|
||||
}
|
||||
|
||||
|
||||
public void endShape(int mode) {
|
||||
if (gpath != null) { // make sure something has been drawn
|
||||
if (shape == POLYGON) {
|
||||
|
||||
@@ -589,31 +589,31 @@ public class PImage implements PConstants, Cloneable {
|
||||
* @webref pimage:method
|
||||
* @brief Changes the size of an image to a new width and height
|
||||
* @usage web_application
|
||||
* @param wide the resized image width
|
||||
* @param high the resized image height
|
||||
* @param w the resized image width
|
||||
* @param h the resized image height
|
||||
* @see PImage#get(int, int, int, int)
|
||||
*/
|
||||
public void resize(int wide, int high) { // ignore
|
||||
public void resize(int w, int h) { // ignore
|
||||
// Make sure that the pixels[] array is valid
|
||||
loadPixels();
|
||||
|
||||
if (wide <= 0 && high <= 0) {
|
||||
if (w <= 0 && h <= 0) {
|
||||
width = 0; // Gimme a break, don't waste my time
|
||||
height = 0;
|
||||
pixels = new int[0];
|
||||
|
||||
} else {
|
||||
if (wide == 0) { // Use height to determine relative size
|
||||
float diff = (float) high / (float) height;
|
||||
wide = (int) (width * diff);
|
||||
} else if (high == 0) { // Use the width to determine relative size
|
||||
float diff = (float) wide / (float) width;
|
||||
high = (int) (height * diff);
|
||||
if (w == 0) { // Use height to determine relative size
|
||||
float diff = (float) h / (float) height;
|
||||
w = (int) (width * diff);
|
||||
} else if (h == 0) { // Use the width to determine relative size
|
||||
float diff = (float) w / (float) width;
|
||||
h = (int) (height * diff);
|
||||
}
|
||||
PImage temp = new PImage(wide, high, this.format);
|
||||
temp.copy(this, 0, 0, width, height, 0, 0, wide, high);
|
||||
this.width = wide;
|
||||
this.height = high;
|
||||
PImage temp = new PImage(w, h, this.format);
|
||||
temp.copy(this, 0, 0, width, height, 0, 0, w, h);
|
||||
this.width = w;
|
||||
this.height = h;
|
||||
this.pixels = temp.pixels;
|
||||
}
|
||||
// Mark the pixels array as altered
|
||||
@@ -796,13 +796,13 @@ public class PImage implements PConstants, Cloneable {
|
||||
* No variations are employed, meaning that any scale, tint, or imageMode
|
||||
* settings will be ignored.
|
||||
*
|
||||
* @param src image to draw on screen
|
||||
* @param image image to draw on screen
|
||||
*/
|
||||
public void set(int x, int y, PImage src) {
|
||||
public void set(int x, int y, PImage image) {
|
||||
int sx = 0;
|
||||
int sy = 0;
|
||||
int sw = src.width;
|
||||
int sh = src.height;
|
||||
int sw = image.width;
|
||||
int sh = image.height;
|
||||
|
||||
// if (imageMode == CENTER) {
|
||||
// x -= src.width/2;
|
||||
@@ -828,7 +828,7 @@ public class PImage implements PConstants, Cloneable {
|
||||
// this could be nonexistant
|
||||
if ((sw <= 0) || (sh <= 0)) return;
|
||||
|
||||
setImpl(x, y, sx, sy, sw, sh, src);
|
||||
setImpl(x, y, sx, sy, sw, sh, image);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -29,18 +29,18 @@ import processing.core.PApplet;
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape.xml )
|
||||
*
|
||||
* Datatype for storing shapes. Processing can currently load and display
|
||||
* SVG (Scalable Vector Graphics) shapes. Before a shape is used, it must
|
||||
* be loaded with the <b>loadShape()</b> function. The <b>shape()</b>
|
||||
* function is used to draw the shape to the display window. The
|
||||
* <b>PShape</b> object contain a group of methods, linked below, that can
|
||||
* operate on the shape data.
|
||||
*
|
||||
* Datatype for storing shapes. Processing can currently load and display
|
||||
* SVG (Scalable Vector Graphics) shapes. Before a shape is used, it must
|
||||
* be loaded with the <b>loadShape()</b> function. The <b>shape()</b>
|
||||
* function is used to draw the shape to the display window. The
|
||||
* <b>PShape</b> object contain a group of methods, linked below, that can
|
||||
* operate on the shape data.
|
||||
* <br /><br />
|
||||
* The <b>loadShape()</b> function supports SVG files created with Inkscape
|
||||
* and Adobe Illustrator. It is not a full SVG implementation, but offers
|
||||
* The <b>loadShape()</b> function supports SVG files created with Inkscape
|
||||
* and Adobe Illustrator. It is not a full SVG implementation, but offers
|
||||
* some straightforward support for handling vector data.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* <h3>Advanced</h3>
|
||||
*
|
||||
@@ -80,7 +80,7 @@ public class PShape implements PConstants {
|
||||
|
||||
protected String name;
|
||||
protected HashMap<String,PShape> nameTable;
|
||||
|
||||
|
||||
/** Generic, only draws its child objects. */
|
||||
static public final int GROUP = 0;
|
||||
/** A line, ellipse, arc, image, etc. */
|
||||
@@ -107,9 +107,9 @@ public class PShape implements PConstants {
|
||||
//protected float height;
|
||||
/**
|
||||
* ( begin auto-generated from PShape_width.xml )
|
||||
*
|
||||
*
|
||||
* The width of the PShape document.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:field
|
||||
* @usage web_application
|
||||
@@ -118,16 +118,16 @@ public class PShape implements PConstants {
|
||||
public float width;
|
||||
/**
|
||||
* ( begin auto-generated from PShape_height.xml )
|
||||
*
|
||||
*
|
||||
* The height of the PShape document.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:field
|
||||
* @usage web_application
|
||||
* @brief Shape document height
|
||||
*/
|
||||
public float height;
|
||||
|
||||
|
||||
public float depth;
|
||||
|
||||
// set to false if the object is hidden in the layers palette
|
||||
@@ -143,13 +143,13 @@ public class PShape implements PConstants {
|
||||
protected int fillColor;
|
||||
|
||||
protected boolean tint;
|
||||
protected int tintColor;
|
||||
|
||||
protected int ambientColor;
|
||||
protected int specularColor;
|
||||
protected int tintColor;
|
||||
|
||||
protected int ambientColor;
|
||||
protected int specularColor;
|
||||
protected int emissiveColor;
|
||||
protected float shininess;
|
||||
|
||||
protected float shininess;
|
||||
|
||||
/** Temporary toggle for whether styles should be honored. */
|
||||
protected boolean style = true;
|
||||
|
||||
@@ -163,11 +163,11 @@ public class PShape implements PConstants {
|
||||
* two variables.
|
||||
*/
|
||||
protected float[][] vertices;
|
||||
|
||||
|
||||
protected PShape parent;
|
||||
protected int childCount;
|
||||
protected PShape[] children;
|
||||
|
||||
protected PShape[] children;
|
||||
|
||||
|
||||
/** Array of VERTEX, BEZIER_VERTEX, and CURVE_VERTEX calls. */
|
||||
protected int vertexCodeCount;
|
||||
@@ -175,14 +175,14 @@ public class PShape implements PConstants {
|
||||
/** True if this is a closed path. */
|
||||
protected boolean close;
|
||||
|
||||
|
||||
|
||||
// ........................................................
|
||||
|
||||
// internal color for setting/calculating
|
||||
protected float calcR, calcG, calcB, calcA;
|
||||
protected int calcRi, calcGi, calcBi, calcAi;
|
||||
protected int calcColor;
|
||||
protected boolean calcAlpha;
|
||||
protected boolean calcAlpha;
|
||||
|
||||
/** The current colorMode */
|
||||
public int colorMode; // = RGB;
|
||||
@@ -204,10 +204,10 @@ public class PShape implements PConstants {
|
||||
|
||||
/** True if colorMode(RGB, 255) */
|
||||
boolean colorModeDefault; // = true;
|
||||
|
||||
|
||||
/** To mark the shape dirty upon changes in its geometry **/
|
||||
public boolean modified;
|
||||
|
||||
|
||||
// should this be called vertices (consistent with PGraphics internals)
|
||||
// or does that hurt flexibility?
|
||||
|
||||
@@ -242,7 +242,7 @@ public class PShape implements PConstants {
|
||||
// pivot point for transformations
|
||||
// public float px;
|
||||
// public float py;
|
||||
|
||||
|
||||
public PShape() {
|
||||
this.family = GROUP;
|
||||
}
|
||||
@@ -266,14 +266,14 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_isVisible.xml )
|
||||
*
|
||||
* Returns a boolean value "true" if the image is set to be visible,
|
||||
*
|
||||
* Returns a boolean value "true" if the image is set to be visible,
|
||||
* "false" if not. This is modified with the <b>setVisible()</b> parameter.
|
||||
* <br/> <br/>
|
||||
* The visibility of a shape is usually controlled by whatever program
|
||||
* created the SVG file. For instance, this parameter is controlled by
|
||||
* The visibility of a shape is usually controlled by whatever program
|
||||
* created the SVG file. For instance, this parameter is controlled by
|
||||
* showing or hiding the shape in the layers palette in Adobe Illustrator.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
@@ -283,17 +283,17 @@ public class PShape implements PConstants {
|
||||
return visible;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_setVisible.xml )
|
||||
*
|
||||
* Sets the shape to be visible or invisible. This is determined by the
|
||||
*
|
||||
* Sets the shape to be visible or invisible. This is determined by the
|
||||
* value of the <b>visible</b> parameter.
|
||||
* <br/> <br/>
|
||||
* The visibility of a shape is usually controlled by whatever program
|
||||
* created the SVG file. For instance, this parameter is controlled by
|
||||
* The visibility of a shape is usually controlled by whatever program
|
||||
* created the SVG file. For instance, this parameter is controlled by
|
||||
* showing or hiding the shape in the layers palette in Adobe Illustrator.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:mathod
|
||||
* @usage web_application
|
||||
@@ -307,11 +307,11 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_disableStyle.xml )
|
||||
*
|
||||
* Disables the shape's style data and uses Processing's current styles.
|
||||
* Styles include attributes such as colors, stroke weight, and stroke
|
||||
* joints.
|
||||
*
|
||||
*
|
||||
* Disables the shape's style data and uses Processing's current styles.
|
||||
* Styles include attributes such as colors, stroke weight, and stroke
|
||||
* joints.
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* <h3>Advanced</h3>
|
||||
* Overrides this shape's style information and uses PGraphics styles and
|
||||
@@ -332,13 +332,13 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_enableStyle.xml )
|
||||
*
|
||||
* Enables the shape's style data and ignores Processing's current styles.
|
||||
* Styles include attributes such as colors, stroke weight, and stroke
|
||||
* joints.
|
||||
*
|
||||
*
|
||||
* Enables the shape's style data and ignores Processing's current styles.
|
||||
* Styles include attributes such as colors, stroke weight, and stroke
|
||||
* joints.
|
||||
*
|
||||
* ( end auto-generated )
|
||||
*
|
||||
*
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
* @brief Enables the shape's style data and ignores the Processing styles
|
||||
@@ -398,55 +398,55 @@ public class PShape implements PConstants {
|
||||
public boolean is3D() {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////
|
||||
|
||||
//
|
||||
|
||||
// Drawing methods
|
||||
|
||||
|
||||
// Drawing methods
|
||||
|
||||
public void texture(PImage tex) {
|
||||
}
|
||||
|
||||
|
||||
public void noTexture() {
|
||||
}
|
||||
|
||||
public void solid(boolean solid) {
|
||||
}
|
||||
|
||||
public void beginContour() {
|
||||
}
|
||||
|
||||
public void endContour() {
|
||||
}
|
||||
|
||||
public void vertex(float x, float y) {
|
||||
}
|
||||
|
||||
public void vertex(float x, float y, float u, float v) {
|
||||
public void solid(boolean solid) {
|
||||
}
|
||||
|
||||
|
||||
public void beginContour() {
|
||||
}
|
||||
|
||||
public void endContour() {
|
||||
}
|
||||
|
||||
public void vertex(float x, float y) {
|
||||
}
|
||||
|
||||
public void vertex(float x, float y, float u, float v) {
|
||||
}
|
||||
|
||||
public void vertex(float x, float y, float z) {
|
||||
}
|
||||
|
||||
public void vertex(float x, float y, float z, float u, float v) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void normal(float nx, float ny, float nz) {
|
||||
}
|
||||
|
||||
public void end() {
|
||||
}
|
||||
}
|
||||
|
||||
public void end(int mode) {
|
||||
}
|
||||
|
||||
public void end(int mode) {
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// STROKE CAP/JOIN/WEIGHT
|
||||
|
||||
|
||||
|
||||
public void strokeWeight(float weight) {
|
||||
}
|
||||
|
||||
@@ -454,8 +454,8 @@ public class PShape implements PConstants {
|
||||
}
|
||||
|
||||
public void strokeCap(int cap) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// FILL COLOR
|
||||
@@ -479,107 +479,107 @@ public class PShape implements PConstants {
|
||||
}
|
||||
|
||||
public void fill(float x, float y, float z, float a) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// STROKE COLOR
|
||||
|
||||
// STROKE COLOR
|
||||
|
||||
public void noStroke() {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void stroke(int rgb) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void stroke(int rgb, float alpha) {
|
||||
}
|
||||
|
||||
|
||||
public void stroke(float gray) {
|
||||
}
|
||||
|
||||
|
||||
public void stroke(float gray, float alpha) {
|
||||
}
|
||||
|
||||
public void stroke(float x, float y, float z) {
|
||||
}
|
||||
|
||||
|
||||
public void stroke(float x, float y, float z, float alpha) {
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
|
||||
// TINT COLOR
|
||||
|
||||
|
||||
// TINT COLOR
|
||||
|
||||
|
||||
public void noTint() {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void tint(int rgb) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void tint(int rgb, float alpha) {
|
||||
}
|
||||
|
||||
|
||||
public void tint(float gray) {
|
||||
}
|
||||
|
||||
|
||||
public void tint(float gray, float alpha) {
|
||||
}
|
||||
|
||||
public void tint(float x, float y, float z) {
|
||||
}
|
||||
|
||||
public void tint(float x, float y, float z, float alpha) {
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////
|
||||
|
||||
public void tint(float x, float y, float z, float alpha) {
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////
|
||||
|
||||
//
|
||||
|
||||
// Bezier curves
|
||||
|
||||
|
||||
|
||||
// Bezier curves
|
||||
|
||||
|
||||
public void bezierDetail(int detail) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void bezierVertex(float x2, float y2,
|
||||
float x3, float y3,
|
||||
float x4, float y4) {
|
||||
}
|
||||
|
||||
|
||||
public void bezierVertex(float x2, float y2, float z2,
|
||||
float x3, float y3, float z3,
|
||||
float x4, float y4, float z4) {
|
||||
}
|
||||
|
||||
|
||||
public void quadraticVertex(float cx, float cy,
|
||||
float x3, float y3) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void quadraticVertex(float cx, float cy, float cz,
|
||||
float x3, float y3, float z3) {
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////
|
||||
|
||||
//
|
||||
|
||||
|
||||
// Catmull-Rom curves
|
||||
|
||||
public void curveDetail(int detail) {
|
||||
}
|
||||
|
||||
|
||||
public void curveTightness(float tightness) {
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void curveVertex(float x, float y) {
|
||||
}
|
||||
}
|
||||
|
||||
public void curveVertex(float x, float y, float z) {
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||||
|
||||
|
||||
@@ -771,8 +771,8 @@ public class PShape implements PConstants {
|
||||
|
||||
protected void drawGeometry(PGraphics g) {
|
||||
// get cache object using g.
|
||||
|
||||
|
||||
|
||||
|
||||
g.beginShape(kind);
|
||||
if (style) {
|
||||
for (int i = 0; i < vertexCount; i++) {
|
||||
@@ -852,6 +852,7 @@ public class PShape implements PConstants {
|
||||
// http://dev.processing.org/bugs/show_bug.cgi?id=982
|
||||
if (vertices == null) return;
|
||||
|
||||
boolean insideContour = false;
|
||||
g.beginShape();
|
||||
|
||||
if (vertexCodeCount == 0) { // each point is a simple vertex
|
||||
@@ -908,7 +909,11 @@ public class PShape implements PConstants {
|
||||
index++;
|
||||
|
||||
case BREAK:
|
||||
g.breakShape();
|
||||
if (insideContour) {
|
||||
g.endContour();
|
||||
}
|
||||
g.beginContour();
|
||||
insideContour = true;
|
||||
}
|
||||
}
|
||||
} else { // drawing a 3D path
|
||||
@@ -942,11 +947,18 @@ public class PShape implements PConstants {
|
||||
index++;
|
||||
|
||||
case BREAK:
|
||||
g.breakShape();
|
||||
if (insideContour) {
|
||||
g.endContour();
|
||||
}
|
||||
g.beginContour();
|
||||
insideContour = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (insideContour) {
|
||||
g.endContour();
|
||||
}
|
||||
g.endShape(close ? CLOSE : OPEN);
|
||||
}
|
||||
|
||||
@@ -969,11 +981,11 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_getChild.xml )
|
||||
*
|
||||
* Extracts a child shape from a parent shape. Specify the name of the
|
||||
* shape with the <b>target</b> parameter. The shape is returned as a
|
||||
*
|
||||
* Extracts a child shape from a parent shape. Specify the name of the
|
||||
* shape with the <b>target</b> parameter. The shape is returned as a
|
||||
* <b>PShape</b> object, or <b>null</b> is returned if there is an error.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
@@ -1104,19 +1116,19 @@ public class PShape implements PConstants {
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
public void updateRoot(PShape root) {
|
||||
|
||||
|
||||
public void updateRoot(PShape root) {
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected void modified() {
|
||||
modified = true;
|
||||
if (parent != null) {
|
||||
parent.modified();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||||
|
||||
@@ -1149,20 +1161,20 @@ public class PShape implements PConstants {
|
||||
public float getParam(int index) {
|
||||
return params[index];
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void setParams(float[] source) {
|
||||
if (params == null) {
|
||||
params = new float[source.length];
|
||||
}
|
||||
params = new float[source.length];
|
||||
}
|
||||
if (source.length != params.length) {
|
||||
PGraphics.showWarning("Wrong number of parameters");
|
||||
return;
|
||||
}
|
||||
PApplet.arrayCopy(source, params);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public int getVertexCount() {
|
||||
return vertexCount;
|
||||
}
|
||||
@@ -1253,30 +1265,30 @@ public class PShape implements PConstants {
|
||||
// these each call matrix.translate, etc
|
||||
// if matrix is null when one is called,
|
||||
// it is created and set to identity
|
||||
|
||||
|
||||
public void center(float cx, float cy) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void center(float cx, float cy, float cz) {
|
||||
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_translate.xml )
|
||||
*
|
||||
* Specifies an amount to displace the shape. The <b>x</b> parameter
|
||||
* specifies left/right translation, the <b>y</b> parameter specifies
|
||||
* up/down translation, and the <b>z</b> parameter specifies translations
|
||||
* toward/away from the screen. Subsequent calls to the method accumulates
|
||||
* the effect. For example, calling <b>translate(50, 0)</b> and then
|
||||
* <b>translate(20, 0)</b> is the same as <b>translate(70, 0)</b>. This
|
||||
* transformation is applied directly to the shape, it's not refreshed each
|
||||
* time <b>draw()</b> is run.
|
||||
*
|
||||
* Specifies an amount to displace the shape. The <b>x</b> parameter
|
||||
* specifies left/right translation, the <b>y</b> parameter specifies
|
||||
* up/down translation, and the <b>z</b> parameter specifies translations
|
||||
* toward/away from the screen. Subsequent calls to the method accumulates
|
||||
* the effect. For example, calling <b>translate(50, 0)</b> and then
|
||||
* <b>translate(20, 0)</b> is the same as <b>translate(70, 0)</b>. This
|
||||
* transformation is applied directly to the shape, it's not refreshed each
|
||||
* time <b>draw()</b> is run.
|
||||
* <br /><br />
|
||||
* Using this method with the <b>z</b> parameter requires using the P3D
|
||||
* parameter in combination with size.
|
||||
*
|
||||
* Using this method with the <b>z</b> parameter requires using the P3D
|
||||
* parameter in combination with size.
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
@@ -1299,21 +1311,21 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_rotateX.xml )
|
||||
*
|
||||
* Rotates a shape around the x-axis the amount specified by the
|
||||
* <b>angle</b> parameter. Angles should be specified in radians (values
|
||||
*
|
||||
* Rotates a shape around the x-axis the amount specified by the
|
||||
* <b>angle</b> parameter. Angles should be specified in radians (values
|
||||
* from 0 to TWO_PI) or converted to radians with the <b>radians()</b> method.
|
||||
* <br /><br />
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Subsequent calls to the method accumulates the effect. For example,
|
||||
* calling <b>rotateX(HALF_PI)</b> and then <b>rotateX(HALF_PI)</b> is the
|
||||
* same as <b>rotateX(PI)</b>. This transformation is applied directly to
|
||||
* the shape, it's not refreshed each time <b>draw()</b> is run.
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Subsequent calls to the method accumulates the effect. For example,
|
||||
* calling <b>rotateX(HALF_PI)</b> and then <b>rotateX(HALF_PI)</b> is the
|
||||
* same as <b>rotateX(PI)</b>. This transformation is applied directly to
|
||||
* the shape, it's not refreshed each time <b>draw()</b> is run.
|
||||
* <br /><br />
|
||||
* This method requires a 3D renderer. You need to use P3D as a third
|
||||
* This method requires a 3D renderer. You need to use P3D as a third
|
||||
* parameter for the <b>size()</b> function as shown in the example above.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
@@ -1326,23 +1338,23 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_rotateY.xml )
|
||||
*
|
||||
* Rotates a shape around the y-axis the amount specified by the
|
||||
* <b>angle</b> parameter. Angles should be specified in radians (values
|
||||
*
|
||||
* Rotates a shape around the y-axis the amount specified by the
|
||||
* <b>angle</b> parameter. Angles should be specified in radians (values
|
||||
* from 0 to TWO_PI) or converted to radians with the <b>radians()</b> method.
|
||||
* <br /><br />
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Subsequent calls to the method accumulates the effect. For example,
|
||||
* calling <b>rotateY(HALF_PI)</b> and then <b>rotateY(HALF_PI)</b> is the
|
||||
* same as <b>rotateY(PI)</b>. This transformation is applied directly to
|
||||
* the shape, it's not refreshed each time <b>draw()</b> is run.
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Subsequent calls to the method accumulates the effect. For example,
|
||||
* calling <b>rotateY(HALF_PI)</b> and then <b>rotateY(HALF_PI)</b> is the
|
||||
* same as <b>rotateY(PI)</b>. This transformation is applied directly to
|
||||
* the shape, it's not refreshed each time <b>draw()</b> is run.
|
||||
* <br /><br />
|
||||
* This method requires a 3D renderer. You need to use P3D as a third
|
||||
* This method requires a 3D renderer. You need to use P3D as a third
|
||||
* parameter for the <b>size()</b> function as shown in the example above.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
*
|
||||
*
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
* @brief Rotates the shape around the y-axis
|
||||
@@ -1358,21 +1370,21 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_rotateZ.xml )
|
||||
*
|
||||
* Rotates a shape around the z-axis the amount specified by the
|
||||
* <b>angle</b> parameter. Angles should be specified in radians (values
|
||||
*
|
||||
* Rotates a shape around the z-axis the amount specified by the
|
||||
* <b>angle</b> parameter. Angles should be specified in radians (values
|
||||
* from 0 to TWO_PI) or converted to radians with the <b>radians()</b> method.
|
||||
* <br /><br />
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Subsequent calls to the method accumulates the effect. For example,
|
||||
* calling <b>rotateZ(HALF_PI)</b> and then <b>rotateZ(HALF_PI)</b> is the
|
||||
* same as <b>rotateZ(PI)</b>. This transformation is applied directly to
|
||||
* the shape, it's not refreshed each time <b>draw()</b> is run.
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Subsequent calls to the method accumulates the effect. For example,
|
||||
* calling <b>rotateZ(HALF_PI)</b> and then <b>rotateZ(HALF_PI)</b> is the
|
||||
* same as <b>rotateZ(PI)</b>. This transformation is applied directly to
|
||||
* the shape, it's not refreshed each time <b>draw()</b> is run.
|
||||
* <br /><br />
|
||||
* This method requires a 3D renderer. You need to use P3D as a third
|
||||
* This method requires a 3D renderer. You need to use P3D as a third
|
||||
* parameter for the <b>size()</b> function as shown in the example above.
|
||||
*
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
@@ -1385,19 +1397,19 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_rotate.xml )
|
||||
*
|
||||
* Rotates a shape the amount specified by the <b>angle</b> parameter.
|
||||
* Angles should be specified in radians (values from 0 to TWO_PI) or
|
||||
*
|
||||
* Rotates a shape the amount specified by the <b>angle</b> parameter.
|
||||
* Angles should be specified in radians (values from 0 to TWO_PI) or
|
||||
* converted to radians with the <b>radians()</b> method.
|
||||
* <br /><br />
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Transformations apply to everything that happens after and subsequent
|
||||
* calls to the method accumulates the effect. For example, calling
|
||||
* <b>rotate(HALF_PI)</b> and then <b>rotate(HALF_PI)</b> is the same as
|
||||
* <b>rotate(PI)</b>. This transformation is applied directly to the shape,
|
||||
* it's not refreshed each time <b>draw()</b> is run.
|
||||
*
|
||||
* Shapes are always rotated around the upper-left corner of their bounding
|
||||
* box. Positive numbers rotate objects in a clockwise direction.
|
||||
* Transformations apply to everything that happens after and subsequent
|
||||
* calls to the method accumulates the effect. For example, calling
|
||||
* <b>rotate(HALF_PI)</b> and then <b>rotate(HALF_PI)</b> is the same as
|
||||
* <b>rotate(PI)</b>. This transformation is applied directly to the shape,
|
||||
* it's not refreshed each time <b>draw()</b> is run.
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
@@ -1422,19 +1434,19 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_scale.xml )
|
||||
*
|
||||
* Increases or decreases the size of a shape by expanding and contracting
|
||||
* vertices. Shapes always scale from the relative origin of their bounding
|
||||
* box. Scale values are specified as decimal percentages. For example, the
|
||||
* method call <b>scale(2.0)</b> increases the dimension of a shape by
|
||||
* 200%. Subsequent calls to the method multiply the effect. For example,
|
||||
* calling <b>scale(2.0)</b> and then <b>scale(1.5)</b> is the same as
|
||||
* <b>scale(3.0)</b>. This transformation is applied directly to the shape,
|
||||
* it's not refreshed each time <b>draw()</b> is run.
|
||||
*
|
||||
* Increases or decreases the size of a shape by expanding and contracting
|
||||
* vertices. Shapes always scale from the relative origin of their bounding
|
||||
* box. Scale values are specified as decimal percentages. For example, the
|
||||
* method call <b>scale(2.0)</b> increases the dimension of a shape by
|
||||
* 200%. Subsequent calls to the method multiply the effect. For example,
|
||||
* calling <b>scale(2.0)</b> and then <b>scale(1.5)</b> is the same as
|
||||
* <b>scale(3.0)</b>. This transformation is applied directly to the shape,
|
||||
* it's not refreshed each time <b>draw()</b> is run.
|
||||
* <br /><br />
|
||||
* Using this method with the <b>z</b> parameter requires using the P3D
|
||||
* parameter in combination with size.
|
||||
*
|
||||
* Using this method with the <b>z</b> parameter requires using the P3D
|
||||
* parameter in combination with size.
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @usage web_application
|
||||
@@ -1467,10 +1479,10 @@ public class PShape implements PConstants {
|
||||
|
||||
/**
|
||||
* ( begin auto-generated from PShape_resetMatrix.xml )
|
||||
*
|
||||
* Replaces the current matrix of a shape with the identity matrix. The
|
||||
* equivalent function in OpenGL is glLoadIdentity().
|
||||
*
|
||||
*
|
||||
* Replaces the current matrix of a shape with the identity matrix. The
|
||||
* equivalent function in OpenGL is glLoadIdentity().
|
||||
*
|
||||
* ( end auto-generated )
|
||||
* @webref pshape:method
|
||||
* @brief Replaces the current matrix of a shape with the identity matrix
|
||||
@@ -1576,7 +1588,7 @@ public class PShape implements PConstants {
|
||||
|
||||
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
|
||||
|
||||
|
||||
|
||||
public void colorMode(int mode) {
|
||||
colorMode(mode, colorModeX, colorModeY, colorModeZ, colorModeA);
|
||||
}
|
||||
@@ -1620,8 +1632,8 @@ public class PShape implements PConstants {
|
||||
(colorModeA == 255) && (colorModeX == 255) &&
|
||||
(colorModeY == 255) && (colorModeZ == 255);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
protected void colorCalc(int rgb) {
|
||||
if (((rgb & 0xff000000) == 0) && (rgb <= colorModeX)) {
|
||||
colorCalc((float) rgb);
|
||||
@@ -1746,5 +1758,5 @@ public class PShape implements PConstants {
|
||||
calcB = calcBi / 255.0f;
|
||||
calcAlpha = (calcAi != 255);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -16,6 +16,8 @@ _ docs: P2D and P3D are now OpenGL variations
|
||||
X add createGraphics() with no renderer param to point to JAVA2D
|
||||
X also added to Android
|
||||
_ add to docs
|
||||
X CENTER_RADIUS, CENTER_DIAMETER, NORMALIZED have been removed
|
||||
_ update changes Wiki
|
||||
|
||||
andres
|
||||
A polygon shapes without fill slowdown render progressively
|
||||
|
||||
Reference in New Issue
Block a user