a couple of fixes for the docs

This commit is contained in:
benfry
2007-01-24 01:41:28 +00:00
parent 2489b3143e
commit 02b75f3aa0

View File

@@ -171,8 +171,8 @@ legitimate drawing is taking place, and the mouse/key events happen
just before draw() events are called, they're queued up by the host
applet until it's safe to draw.
For this reason, you should use registerMouse() and mouseEvent() (and
same for the keys) to handle your events, rather than your class
For this reason, you should use registerMouseEvent() and mouseEvent()
(and same for the keys) to handle your events, rather than your class
implementing MouseListener. For instance, to figure out what the mouse
event is throwing back at you, this would be an example handler:
@@ -194,7 +194,7 @@ public void mouseEvent(MouseEvent event) {
// do something for mouse dragged
break;
case MouseEvent.MOUSE_MOVED:
// umm
// umm...
break;
}
}
@@ -202,6 +202,8 @@ public void mouseEvent(MouseEvent event) {
More on mouse handling can be found in Sun's Java documentation:
http://java.sun.com/j2se/1.4.2/docs/api/java/awt/event/MouseEvent.html
which also covers things like modifiers (shift-click) and whatnot.
Also check out the code for PApplet to see how ctrl-click is handled
on Mac OS X so that it properly registers as a right-click.
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