only does copy for normal attributes, fixes #4048

This commit is contained in:
codeanticode
2015-11-15 19:56:15 -05:00
parent 4b45002f0a
commit 09ee576af5
@@ -10480,6 +10480,8 @@ public class PGraphicsOpenGL extends PGraphics {
// Copy many vertices using arrayCopy
private void copyManyCoords(InGeometry in, int i0, int index, int nvert) {
for (int i = 0; i < nvert; i++) {
// Position data needs to be copied in batches of three, because the
// input vertices don't have a w coordinate.
int inIdx = i0 + i;
int tessIdx = firstPolyVertex + i;
PApplet.arrayCopy(in.vertices, 3 * inIdx,
@@ -10500,7 +10502,7 @@ public class PGraphicsOpenGL extends PGraphics {
polyNormals, 3 * firstPolyVertex, 3 * nvert);
for (String name: polyAttribs.keySet()) {
VertexAttribute attrib = polyAttribs.get(name);
if (!attrib.isPosition()) continue;
if (!attrib.isNormal()) continue;
float[] inValues = in.fattribs.get(name);
float[] tessValues = fpolyAttribs.get(name);
PApplet.arrayCopy(inValues, 3 * i0,