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drawing to screen space with fonts now works
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32
todo.txt
32
todo.txt
@@ -155,6 +155,8 @@ _ shearX and shearY removed
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_ removed noBackground
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_ added background(BImage)
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_ screenGrab -> saveFrame
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_ textMode for alignments .. ALIGN_LEFT, ALIGN_CENTER, ALIGN_RIGHT
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_ ALIGN_XXXX becuase LEFT already used for keys
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// imaging API keywords
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pdeKeywords.add("REPLACE", Token.LITERAL1);
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@@ -169,10 +171,9 @@ _ screenGrab -> saveFrame
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API
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_ implement text(int something) and text(float something)
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_ and perhaps others?
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_ textMode alignments -> or is it textAlign() ?
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_ so that textMode can be FLAT/SCREEN or SPATIAL
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X implement text(int something) and text(float something)
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o and perhaps others?
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_ textSpace SCREEN_SPACE and OBJECT_SPACE
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_ need bezierTangent() code
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_ strokeMode/strokeWidth -> strokeMode(weight, join, miter)
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_ param() function
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@@ -184,6 +185,8 @@ _ http://proce55ing.net/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;acti
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_ fix link, loadStrings, saveBytes code once that's fixed
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_ mousePressed, keyPressed, others.. queue them all
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_ queue multiple times
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_ light(x, y, z, c1, c2, c3, TYPE)
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_ also BLight with same constructor, and on() and off() fxn
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HIGH
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@@ -446,6 +449,13 @@ bf _ more advanced splitting of files into rows/cols uses another class
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bf _ other class also has concept for random access of lines
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bf _ by storing the line positions, can access without loading all
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bf _ into memory because some files will be too large
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bf _ illustrator export / rendering mode
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bf _ also postscript or pdf export?
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bf _ version of Illustrator.java that uses bagel api
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bf _ sorting of polygons/lines on simple painters algorithm
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bf _ better lighting model to show darkness at various depths
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bf _ maybe just ultra-high res bitmaps from gl
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bf _ version of BApplet that replaces g. with ai. or pdf.
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licensing
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@@ -637,12 +647,6 @@ A hybrid of OpenGL (3D Graphics) and some aspects of Postscript (Fill, Stroke)
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The graphics library is called Bagel, which is an internal name.
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BAGEL / Graphics API Additions
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bf b _ light(x, y, z, c1, c2, c3, TYPE)
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bf b _ also BLight with same constructor, and on() and off() fxn
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BAGEL / Rendering
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b _ picking
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@@ -704,14 +708,6 @@ ks b _ stroked version of sphere is just a circle (?)
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ks b _ setting accuracy of circles/sphere
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1 _ toxi ellipses don't adapt for larger sizes
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bf 1 _ illustrator export / rendering mode
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bf 1 _ also postscript or pdf export?
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bf 1 _ version of Illustrator.java that uses bagel api
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bf 1 _ sorting of polygons/lines on simple painters algorithm
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bf 1 _ better lighting model to show darkness at various depths
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bf 1 _ maybe just ultra-high res bitmaps from gl
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bf 1 _ version of ProcessingApplet that replaces g. with ai. or pdf.
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BAGEL / Serial
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