move back to old core library grabber to get GL working again

This commit is contained in:
Ben Fry
2013-07-25 17:39:30 -04:00
parent ae7e689c40
commit 141458db5c
3 changed files with 11 additions and 8 deletions
+1 -1
View File
@@ -99,7 +99,7 @@ public class Library extends LocalContribution {
}
private Library(File folder) {
public Library(File folder) {
this(folder, null);
}
+8 -7
View File
@@ -99,13 +99,14 @@ public class JavaMode extends Mode {
public Library getCoreLibrary() {
if (coreLibrary == null) {
// File coreFolder = Base.getContentFile("core");
// coreLibrary = new Library(coreFolder);
try {
coreLibrary = getLibrary("processing.core");
} catch (SketchException e) {
Base.log("Serious problem while locating processing.core", e);
}
File coreFolder = Base.getContentFile("core");
coreLibrary = new Library(coreFolder);
// try {
// coreLibrary = getLibrary("processing.core");
// System.out.println("core found at " + coreLibrary.getLibraryPath());
// } catch (SketchException e) {
// Base.log("Serious problem while locating processing.core", e);
// }
}
return coreLibrary;
}
+2
View File
@@ -29,6 +29,8 @@ X this should be better now
X Add methods to move files to Trash/Recycle Bin where available
_ verify that the OS X version uses the real call
_ and doesn't just look for .Trash
_ getCoreLibrary() is breaking OpenGL
_ "new Library()" constructor needs to go back to private
cleaning/earlier
X common error messages