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https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
Put warning messages in PGraphicOpenGL inside static string fields
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@@ -53,8 +53,50 @@ public class PGraphicsOpenGL extends PGraphics {
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"blendMode(%1$s) is not supported by this hardware (or driver)";
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static final String BLEND_RENDERER_ERROR =
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"blendMode(%1$s) is not supported by this renderer";
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static final String ALREADY_DRAWING_ERROR =
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"Already called beginDraw()";
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static final String NO_BEGIN_DRAW_ERROR =
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"Cannot call endDraw() before beginDraw()";
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static final String NESTED_DRAW_ERROR =
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"Already called drawing on another PGraphicsOpenGL object";
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static final String ALREADY_BEGAN_CONTOUR_ERROR =
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"Already called beginContour()";
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static final String NO_BEGIN_CONTOUR_ERROR =
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"Need to call beginContour() first";
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static final String UNSUPPORTED_SMOOTH_LEVEL_ERROR =
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"Smooth level %1$s is not available. Using %2$s instead";
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static final String UNSUPPORTED_SMOOTH_ERROR =
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"Smooth is not supported by this hardware (or driver)";
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static final String TOO_MANY_SMOOTH_CALLS_ERROR =
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"The smooth/noSmooth functions are being called too often.\n" +
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"This results in screen flickering, so they will be disabled\n" +
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"for the rest of the sketch's execution";
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static final String UNSUPPORTED_SHAPE_FORMAT_ERROR =
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"Unsupported shape format";
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static final String INVALID_FILTER_SHADER_ERROR =
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"Object is not a valid shader to use as filter";
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static final String INVALID_PROCESSING_SHADER_ERROR =
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"The GLSL code doesn't seem to contain a valid shader to use in Processing";
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static final String WRONG_SHADER_TYPE_ERROR =
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"shader() called with a wrong shader";
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static final String UNKNOWN_SHADER_KIND_ERROR =
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"Unknown shader kind";
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static final String NO_TEXLIGHT_SHADER_ERROR =
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"Your shader cannot be used to render textured " +
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"and lit geometry, using default shader instead.";
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static final String NO_LIGHT_SHADER_ERROR =
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"Your shader cannot be used to render lit " +
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"geometry, using default shader instead.";
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static final String NO_TEXTURE_SHADER_ERROR =
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"Your shader cannot be used to render textured " +
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"geometry, using default shader instead.";
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static final String NO_COLOR_SHADER_ERROR =
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"Your shader cannot be used to render colored " +
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"geometry, using default shader instead.";
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static final String TOO_LONG_STROKE_PATH_ERROR =
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"Stroke path is too long, some bevel triangles won't be added";
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static final String TESSELLATION_ERROR =
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"Tessellation Error: %1$s";
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// ........................................................
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@@ -668,7 +710,7 @@ public class PGraphicsOpenGL extends PGraphics {
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GLResource res = new GLResource(id, context);
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if (glTextureObjects.containsKey(res)) {
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showWarning("Adding same texture twice");
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throw new RuntimeException("Adding same texture twice");
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} else {
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glTextureObjects.put(res, false);
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}
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@@ -736,7 +778,7 @@ public class PGraphicsOpenGL extends PGraphics {
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GLResource res = new GLResource(id, context);
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if (glVertexBuffers.containsKey(res)) {
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showWarning("Adding same VBO twice");
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throw new RuntimeException("Adding same VBO twice");
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} else {
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glVertexBuffers.put(res, false);
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}
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@@ -804,7 +846,7 @@ public class PGraphicsOpenGL extends PGraphics {
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GLResource res = new GLResource(id, context);
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if (glFrameBuffers.containsKey(res)) {
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showWarning("Adding same FBO twice");
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throw new RuntimeException("Adding same FBO twice");
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} else {
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glFrameBuffers.put(res, false);
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}
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@@ -872,7 +914,7 @@ public class PGraphicsOpenGL extends PGraphics {
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GLResource res = new GLResource(id, context);
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if (glRenderBuffers.containsKey(res)) {
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showWarning("Adding same renderbuffer twice");
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throw new RuntimeException("Adding same renderbuffer twice");
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} else {
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glRenderBuffers.put(res, false);
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}
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@@ -938,7 +980,7 @@ public class PGraphicsOpenGL extends PGraphics {
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GLResource res = new GLResource(id, context);
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if (glslPrograms.containsKey(res)) {
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showWarning("Adding same glsl program twice");
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throw new RuntimeException("Adding same glsl program twice");
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} else {
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glslPrograms.put(res, false);
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}
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@@ -1001,7 +1043,7 @@ public class PGraphicsOpenGL extends PGraphics {
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GLResource res = new GLResource(id, context);
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if (glslVertexShaders.containsKey(res)) {
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showWarning("Adding same glsl vertex shader twice");
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throw new RuntimeException("Adding same glsl vertex shader twice");
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} else {
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glslVertexShaders.put(res, false);
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}
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@@ -1065,7 +1107,7 @@ public class PGraphicsOpenGL extends PGraphics {
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GLResource res = new GLResource(id, context);
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if (glslFragmentShaders.containsKey(res)) {
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showWarning("Adding same glsl fragment shader twice");
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throw new RuntimeException("Adding same glsl fragment shader twice");
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} else {
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glslFragmentShaders.put(res, false);
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}
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@@ -1534,7 +1576,7 @@ public class PGraphicsOpenGL extends PGraphics {
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report("top beginDraw()");
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if (drawing) {
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showWarning("Already called beginDraw().");
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PGraphics.showWarning(ALREADY_DRAWING_ERROR);
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return;
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}
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@@ -1542,7 +1584,7 @@ public class PGraphicsOpenGL extends PGraphics {
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!this.primarySurface) {
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// It seems that the user is trying to start another beginDraw()/endDraw()
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// block for an offscreen surface, still drawing on another one.
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showWarning(NESTED_DRAW_ERROR);
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PGraphics.showWarning(NESTED_DRAW_ERROR);
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return;
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}
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@@ -1570,14 +1612,14 @@ public class PGraphicsOpenGL extends PGraphics {
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public void endDraw() {
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report("top endDraw()");
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// Flushing any remaining geometry.
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flush();
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if (!drawing) {
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showWarning("Cannot call endDraw() before beginDraw().");
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PGraphics.showWarning(NO_BEGIN_DRAW_ERROR);
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return;
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}
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// Flushing any remaining geometry.
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flush();
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if (!pgPrimary.pgl.initialized || parent.frameCount == 0) {
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// Smooth was disabled/enabled at some point during drawing. We save
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// the current contents of the back buffer (because the buffers haven't
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@@ -2000,7 +2042,7 @@ public class PGraphicsOpenGL extends PGraphics {
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@Override
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public void beginContour() {
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if (openContour) {
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showWarning("Already called beginContour().");
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PGraphics.showWarning(ALREADY_BEGAN_CONTOUR_ERROR);
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return;
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}
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openContour = true;
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@@ -2011,7 +2053,7 @@ public class PGraphicsOpenGL extends PGraphics {
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@Override
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public void endContour() {
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if (!openContour) {
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showWarning("Need to call beginContour() first.");
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PGraphics.showWarning(NO_BEGIN_CONTOUR_ERROR);
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return;
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}
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openContour = false;
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@@ -3011,11 +3053,9 @@ public class PGraphicsOpenGL extends PGraphics {
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if (maxSamples < level) {
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if (0 < maxSamples) {
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PGraphics.showWarning("Smooth level " + level +
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" is not available. Using " +
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maxSamples + " instead.");
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PGraphics.showWarning(UNSUPPORTED_SMOOTH_LEVEL_ERROR, level, maxSamples);
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} else{
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PGraphics.showWarning("Smooth is not available.");
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PGraphics.showWarning(UNSUPPORTED_SMOOTH_ERROR);
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}
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level = maxSamples;
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}
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@@ -3024,11 +3064,7 @@ public class PGraphicsOpenGL extends PGraphics {
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smoothCallCount++;
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if (parent.frameCount - lastSmoothCall < 30 && 5 < smoothCallCount) {
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smoothDisabled = true;
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PGraphics.showWarning("The smooth/noSmooth functions are being " +
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"called too often.\n" +
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"This results in screen flickering, so they " +
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"will be disabled\n" +
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"for the rest of the sketch's execution.");
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PGraphics.showWarning(TOO_MANY_SMOOTH_CALLS_ERROR);
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}
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lastSmoothCall = parent.frameCount;
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@@ -3054,11 +3090,7 @@ public class PGraphicsOpenGL extends PGraphics {
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smoothCallCount++;
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if (parent.frameCount - lastSmoothCall < 30 && 5 < smoothCallCount) {
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smoothDisabled = true;
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PGraphics.showWarning("The smooth/noSmooth functions are being " +
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"called too often.\n" +
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"This results in screen flickering, so they " +
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"will be disabled\n" +
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"for the rest of the sketch's execution.");
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PGraphics.showWarning(TOO_MANY_SMOOTH_CALLS_ERROR);
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}
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lastSmoothCall = parent.frameCount;
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@@ -3153,7 +3185,7 @@ public class PGraphicsOpenGL extends PGraphics {
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} if (PGraphics3D.isSupportedExtension(ext)) {
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return PGraphics3D.loadShapeImpl(this, filename, ext);
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} else {
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PGraphics.showWarning("Unsupported format");
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PGraphics.showWarning(UNSUPPORTED_SHAPE_FORMAT_ERROR);
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return null;
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}
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}
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@@ -5283,7 +5315,7 @@ public class PGraphicsOpenGL extends PGraphics {
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@Override
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public void filter(PShader shader) {
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if (!(shader instanceof PolyTexShader)) {
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PGraphics.showWarning("Object is not a valid shader");
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PGraphics.showWarning(INVALID_FILTER_SHADER_ERROR);
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return;
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}
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@@ -6034,8 +6066,7 @@ public class PGraphicsOpenGL extends PGraphics {
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shader.setVertexShader(defPolyColorShaderVertURL);
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}
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if (shader == null){
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PGraphics.showWarning("The GLSL code doesn't seem to contain a valid " +
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"shader to use in Processing.");
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PGraphics.showWarning(INVALID_PROCESSING_SHADER_ERROR);
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} else {
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shader.setFragmentShader(fragFilename);
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}
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@@ -6086,8 +6117,7 @@ public class PGraphicsOpenGL extends PGraphics {
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}
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}
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if (shader == null) {
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PGraphics.showWarning("The GLSL code doesn't seem to contain a valid " +
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"shader to use in Processing.");
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PGraphics.showWarning(INVALID_PROCESSING_SHADER_ERROR);
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}
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return shader;
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}
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@@ -6113,22 +6143,22 @@ public class PGraphicsOpenGL extends PGraphics {
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} else if (shader instanceof PolyLightShader) {
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polyLightShader = (PolyLightShader) shader;
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} else {
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showWarning("shader() called with a wrong shader object");
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PGraphics.showWarning(WRONG_SHADER_TYPE_ERROR);
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}
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} else if (kind == LINES) {
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if (shader instanceof LineShader) {
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lineShader = (LineShader)shader;
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} else {
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showWarning("shader() called with a wrong shader object");
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PGraphics.showWarning(WRONG_SHADER_TYPE_ERROR);
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}
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} else if (kind == POINTS) {
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if (shader instanceof PointShader) {
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pointShader = (PointShader)shader;
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} else {
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showWarning("shader() called with a wrong shader object");
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PGraphics.showWarning(WRONG_SHADER_TYPE_ERROR);
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}
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} else {
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showWarning("shader() called with an unknown shader type");
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PGraphics.showWarning(UNKNOWN_SHADER_KIND_ERROR);
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}
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}
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@@ -6153,7 +6183,7 @@ public class PGraphicsOpenGL extends PGraphics {
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} else if (kind == POINTS) {
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pointShader = null;
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} else {
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PGraphics.showWarning("Wrong shader type");
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PGraphics.showWarning(UNKNOWN_SHADER_KIND_ERROR);
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}
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}
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@@ -6284,8 +6314,7 @@ public class PGraphicsOpenGL extends PGraphics {
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(polyLightShader != null ||
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polyTexShader != null ||
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polyColorShader != null)) {
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PGraphics.showWarning("Your shader cannot be used to render textured " +
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"and lit geometry, using default shader instead.");
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PGraphics.showWarning(NO_TEXLIGHT_SHADER_ERROR);
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}
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}
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@@ -6295,8 +6324,7 @@ public class PGraphicsOpenGL extends PGraphics {
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(polyTexlightShader != null ||
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polyTexShader != null ||
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polyColorShader != null)) {
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PGraphics.showWarning("Your shader cannot be used to render lit " +
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"geometry, using default shader instead.");
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PGraphics.showWarning(NO_LIGHT_SHADER_ERROR);
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}
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}
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@@ -6306,8 +6334,7 @@ public class PGraphicsOpenGL extends PGraphics {
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(polyTexlightShader != null ||
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polyLightShader != null ||
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polyColorShader != null)) {
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PGraphics.showWarning("Your shader cannot be used to render textured " +
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"geometry, using default shader instead.");
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PGraphics.showWarning(NO_TEXTURE_SHADER_ERROR);
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}
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}
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@@ -6317,8 +6344,7 @@ public class PGraphicsOpenGL extends PGraphics {
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(polyTexlightShader != null ||
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polyLightShader != null ||
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polyTexShader != null)) {
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PGraphics.showWarning("Your shader cannot be used to render colored " +
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"geometry, using default shader instead.");
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PGraphics.showWarning(NO_COLOR_SHADER_ERROR);
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}
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}
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@@ -10731,8 +10757,7 @@ public class PGraphicsOpenGL extends PGraphics {
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tess.setLineVertex(vidx, in, i0, color0);
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if (newCache) {
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PGraphics.showWarning("Stroke path is too long, some bevel " +
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"triangles won't be added.");
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PGraphics.showWarning(TOO_LONG_STROKE_PATH_ERROR);
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// TODO: Fix this situation, the vertices from the previous cache
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// block should be copied in the newly created one.
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@@ -11539,7 +11564,7 @@ public class PGraphicsOpenGL extends PGraphics {
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public void error(int errnum) {
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String estring = pgl.tessError(errnum);
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PGraphics.showWarning("Tessellation Error: " + estring);
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PGraphics.showWarning(TESSELLATION_ERROR, estring);
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}
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/**
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