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https://github.com/processing/processing4.git
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api tweaks to server/client, remove sphere(x, y, z, r), notes and docs
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@@ -7,6 +7,14 @@ releases will be super crusty.
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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ABOUT REV 0080
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- examples have finally been updated in this release, please test!
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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ABOUT REV 0079 - 31 March 2005
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* horizontal toolbar! new colors! current line number indicator! *
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@@ -990,9 +990,9 @@ public class PGraphics extends PImage implements PConstants {
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throw new RuntimeException("sphere() can only be used with depth()");
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}
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public void sphere(float x, float y, float z, float r) {
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throw new RuntimeException("sphere() can only be used with depth()");
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}
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//public void sphere(float x, float y, float z, float r) {
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//throw new RuntimeException("sphere() can only be used with depth()");
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//}
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@@ -1801,24 +1801,31 @@ public class PGraphics3 extends PGraphics {
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}
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// cache all the points of the sphere in a static array
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// top and bottom are just a bunch of triangles that land
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// in the center point
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// sphere is a series of concentric circles who radii vary
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// along the shape, based on, er.. cos or something
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// [toxi031031] new sphere code. removed all multiplies with
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// radius, as scale() will take care of that anyway
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// [toxi031223] updated sphere code (removed modulos)
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// and introduced sphereAt(x,y,z,r)
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// to avoid additional translate()'s on the user/sketch side
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/**
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* Draw a sphere with radius r centered at coordinate 0, 0, 0.
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* <P>
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* Implementation notes:
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* <P>
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* cache all the points of the sphere in a static array
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* top and bottom are just a bunch of triangles that land
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* in the center point
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* <P>
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* sphere is a series of concentric circles who radii vary
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* along the shape, based on, er.. cos or something
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* <PRE>
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* [toxi031031] new sphere code. removed all multiplies with
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* radius, as scale() will take care of that anyway
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*
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* [toxi031223] updated sphere code (removed modulos)
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* and introduced sphereAt(x,y,z,r)
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* to avoid additional translate()'s on the user/sketch side
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* </PRE>
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*/
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public void sphere(float r) {
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sphere(0, 0, 0, r);
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}
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float x = 0; // TODO clean this back up again
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float y = 0;
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float z = 0;
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public void sphere(float x, float y, float z, float r) {
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if (sphereDetail == 0) {
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sphereDetail(30);
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}
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@@ -97,6 +97,18 @@ public interface PMethods {
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//
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// also discussed using the modes..
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// but when rotating it's gonna make things totally bizarre.
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// rectMode(CORNER, CORNERS, CENTER, CENTER_DIAMETER
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// box(x, y, z, w, h, d) CORNER
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// box(x, y, z, x2, y2, z2) CORNERS
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// box(x, y, z, w, h, d) CENTER (but centered around x, y, z)
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// box(x, y, z, xr, yr, zr) CENTER_RADIUS
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// sphere(x, y, z, r) CENTER
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// sphere(x, y, z, r) CORNER draws the ellipse starting int the corner
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public void box(float size);
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public void box(float w, float h, float d);
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@@ -105,7 +117,7 @@ public interface PMethods {
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public void sphere(float r);
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public void sphere(float x, float y, float z, float r);
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//public void sphere(float x, float y, float z, float r);
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//
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@@ -34,11 +34,13 @@ o make width() return values based on natural size?
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X not a great idea.. plus java2d uses 1 pixel font for things
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X email simon re: lighting api
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X things are actually more on track than expected
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X goodbye sphere(x, y, z, r)
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X camera is swapping colors in gl (on mac?)
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X in fact, all textures on mac were swapping colors
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_ test this on windows to see if fixed
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o should available() be waiting() or something like that instead?
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implemented in 79
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X make sure arc goes in the right direction that we want it to
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X (make sure that PGraphics3 goes the same direction)
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@@ -46,9 +48,24 @@ X (make sure that PGraphics3 goes the same direction)
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BETA
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PGraphics
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_ take a look to see what needs to happen to get PAppletGL merged in
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_ i.e. can i just extend GLCanvas?
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_ remove PMethods as actual class...
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_ don't grab pixels of java2d images unless asked
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_ this is the difference between a lot of loadPixels() and not
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_ so important to have it in before beta if that's the change
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_ new PGraphics(PImage)
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_ if (modified) don't loadPixels again, just ignore it
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_ make a note that updatePixels() only sets a flag in PImage
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_ (but not PGraphics, which does it immediately)
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_ get PGraphics working again (with crappy line support)
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_ remove PMethods as actual class, use recordFrame(PGraphics)
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_ size(200, 200, "processing.illustrator.PGraphicsAI");
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_ make vertexCount etc properly accessible in PGraphics3
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_ so that people can do things like the dxf renderer
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size(200, 200, P3D) - createGraphics and placement issues
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_ make pappletgl work back inside papplet
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@@ -82,8 +99,12 @@ X is it because the lock was taken off (g) in PApplet?
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_ add something to PApplet to have constants for the platform
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_ needed for error messages (winvdig?) and other misc
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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NOT NECESSARY BEFORE BETA
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_ allow save(), saveFrame() et al to properly pass in absolute paths
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_ (so that it doesn't always save to the applet folder)
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_ could require that save() takes an absolute path?
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@@ -132,21 +153,10 @@ void draw() {
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}
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PGraphicsGL
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_ check once lighting actually works
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_ background color seems to be wrong?
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. . . . .
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add simon's new 3d code as soon as he has gl working
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and make a release based on that
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0079 java 1.1 graphics comes back
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0080 export to application
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_ background color seems to be wrong?
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_ check this once lighting actually works
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api questions
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_ should available() be waiting() or something like that instead?
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_ sphere x,y,z,r or box w,h,d.. need to make them consistent
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@@ -178,12 +188,6 @@ _ use with/in place of link()
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_ PPolygon no longer in use and PLine is a mess
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video lib
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_ grabbing sub-devices from camera in the lib (via list() or whatever)
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_ actually, need to use numbered indices (multiple w/ same name)
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_ list should be: "0 - Logitech QuickCam (Blah)"
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_ and then use the indices (or the str i guess) to choose
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_ something really bad happened with println() in this release
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_ perhaps only without a code folder and/or running in java2d mode?
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_ this may also be what's hosing
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@@ -1,5 +1,6 @@
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0080 pde
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X include /** */ comments into the html page
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X examples have been updated
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fixed in rev 79
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X can't scroll the PdeEditorConsole downwards at all on osx
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@@ -10,13 +11,23 @@ o this would need to track whether coming just from an ext runtime
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o make "get quicktime libs" function
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o can java get the root directory for system/win32 etc?
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BETA
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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MUST BE COMPLETE FOR BETA
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_ if NullPointerEx on a line that includes a "pixels["
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_ give an error message saying "you may need to call loadPixels"
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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NOT NECESSARY BEFORE BETA
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_ .psk file support for bundling sketches
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_ add something to PApplet to have constants for the platform
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_ move everything to packages, and start auto-javadoc
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_ also move the lib folders to a new location
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@@ -34,6 +45,10 @@ _ which will also just give you the last camera
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_ should it be new Camera(PROMPT);
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_ error messages from quicktime not coming through very well
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_ setting the camera should be an index from list()
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_ grabbing sub-devices from camera in the lib (via list() or whatever)
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_ actually, need to use numbered indices (multiple w/ same name)
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_ list should be: "0 - Logitech QuickCam (Blah)"
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_ and then use the indices (or the str i guess) to choose
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_ put processing.exe into cvs so that make et al aren't required
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_ add 'make' to list of things that should be installed
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