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Merge pull request #1226 from Stefterv/pixel-density-warning
Add warning for default pixelDensity behavior
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@@ -802,6 +802,7 @@ public class PApplet implements PConstants {
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// Unlike the others above, needs to be public to support
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// the pixelWidth and pixelHeight fields.
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public int pixelDensity = 1;
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boolean pixelDensityWarning = false;
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boolean present;
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@@ -1082,6 +1083,9 @@ public class PApplet implements PConstants {
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*/
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public void pixelDensity(int density) {
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//println(density + " " + this.pixelDensity);
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this.pixelDensityWarning = false;
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if (density != this.pixelDensity) {
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if (insideSettings("pixelDensity", density)) {
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if (density != 1 && density != 2) {
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@@ -2050,6 +2054,10 @@ public class PApplet implements PConstants {
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if (frameCount == 0) {
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setup();
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if(pixelDensityWarning){
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System.err.println("Warning: Processing now sets pixelDensity(2) by default on high-density screens. This may change how your sketch looks. To revert to the old behavior, set pixelDensity(1) in setup().");
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}
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} else { // frameCount > 0, meaning an actual draw()
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// update the current frameRate
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@@ -10106,6 +10114,7 @@ public class PApplet implements PConstants {
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sketch.fullScreen = fullScreen;
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sketch.pixelDensity = sketch.displayDensity();
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sketch.pixelDensityWarning = sketch.pixelDensity > 1;
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// For 3.0.1, moved this above handleSettings() so that loadImage() can be
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// used inside settings(). Sets a terrible precedent, but the alternative
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