mirror of
https://github.com/processing/processing4.git
synced 2026-06-16 04:26:26 +02:00
discussion y casey
This commit is contained in:
+147
-146
@@ -5,65 +5,71 @@ _ should we use jdk 1.3 or msft vm?
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BAGEL / high
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_ box is not filling properly
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_ if fill(), need to draw several non-stroked planes
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_ if stroke(), then draw single lines for each edge
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_ do not duplicate edges for lines
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_ also problem filling on beginShape() triangle stuff
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a _ box is not filling properly
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a _ if fill(), need to draw several non-stroked planes
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a _ if stroke(), then draw single lines for each edge
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a _ do not duplicate edges for lines
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a _ also problem filling on beginShape() triangle stuff
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BAGEL / high & time consuming
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_ rewrite line and stroke code, it's a buggy mess
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_ lines become 2 pixels thick after a 3D transform
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_ better handling of single-pixel special case
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_ anti-aliasing
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_ alpha
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_ concave/complex polygon shtuff
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_ eventually POLYGON auto-detects convex/concave polygon
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_ also add POLYGON_CONVEX and POLYGON_CONCAVE
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_ z coordinates are backwards from gl (at least from mazo)
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_ how did this happen? what's the appropriate way to fix?
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a _ z coordinates are backwards from gl (at least from mazo)
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a _ how did this happen? what's the appropriate way to fix?
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a _ in gl, positive z goes into the screen
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a _ may be able to do a scale(0, 0, -1) that doesn't affect dims
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a _ then when dims set to 3, will fix the z coords
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a _ this will also affect zbuffer ordering
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b _ alpha
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b _ concave/complex polygon shtuff
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b _ eventually POLYGON auto-detects convex/concave polygon
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b _ also add POLYGON_CONVEX and POLYGON_CONCAVE
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BAGEL / medium
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_ area copying functions
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_ copyPixel(x, y, to_x, to_y)
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_ copyArea(x, y, w, h, to_x, to_y)
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_ copyImage(x, y, w, h, to_x, to_y)
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_ NullPointerException apparently when things way offscreen
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_ i.e. glyphrot with scale set to 4
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_ or at least that things get ridiculously slow
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_ clipping issues here.. but also something in scan converter
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_ not clipping areas from offscreen
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_ huge geometry slows things way down
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_ if BagelImage doesn't load, then image() calls arrayindexoutofbounds
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_ better solution for this (error while opening image)
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_ and document how image loading works
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a _ if BagelImage doesn't load, then image() calls arrayindexoutofbounds
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a _ better solution for this (error while opening image)
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a _ and document how image loading works
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b _ area copying functions
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b _ copyPixel(x, y, to_x, to_y)
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b _ copyArea(x, y, w, h, to_x, to_y)
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b _ copyImage(x, y, w, h, to_x, to_y)
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b _ bresenham (flat) oval function
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b _ NullPointerException apparently when things way offscreen
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b _ i.e. glyphrot with scale set to 4
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b _ or at least that things get ridiculously slow
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b _ clipping issues here.. but also something in scan converter
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b _ not clipping areas from offscreen
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b _ huge geometry slows things way down
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BAGEL / medium & time consuming
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b _ anti-aliasing
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b _ rewrite line and stroke code, it's a buggy mess
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b _ lines become 2 pixels thick after a 3D transform
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b _ better handling of single-pixel special case
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b _ illustrator exporting
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b _ version of Illustrator.java that uses bagel api
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b _ sorting of polygons/lines on simple painters algorithm
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b _ better lighting model to show darkness at various depths
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b _ maybe just ultra-high res bitmaps from gl
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b _ version of ProcessingApplet that replaces g. with ai. or pdf.
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_ picking
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_ ability to write data other than image into the buffer
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_ user can introduce new kinds of buffers at will (!)
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_ lists of names of objects, or the 'line number' buffer
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_ but how to determine *where* on object the hit occurs?
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_ illustrator exporting
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_ version of Illustrator.java that uses bagel api
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_ sorting of polygons/lines on simple painters algorithm
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_ better lighting model to show darkness at various depths
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_ maybe just ultra-high res bitmaps from gl
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BAGEL / lower
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_ line endcaps and line joins
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_ move math functions into utility library associated
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_ with bagel, because those will be useful on other bagel platforms
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_ pApplet will call BagelMath.whatever, so still looks like cos()
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_ perlin noise function
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_ build in second matrix type: 2d affine
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_ make sure line() commands don't try to have a fill
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_ write code for reading uncompressed b/w tiff images
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_ incorporate for fixed width fonts
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_ bresenham (flat) oval function
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_ setting accuracy of circles/sphere
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_ setting accuracy of curve segments
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_ write shearing function
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@@ -87,113 +93,106 @@ _ live video editing, wanting things more procedural
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PDE / high
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_ get rid of 'kill' button
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_ add frame to launched window
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_ add maximize event catcher to make fullscreen
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_ shift-click on play to go directly into this 'presentation mode'
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_ introduce pImage, pFont, pGraphics, pConstants (pSound)
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_ serial.messageReceived extra long crap in demo.pde (clean up?)
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_ NullPointerException on startup in pde editor buttons
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_ shows up on slower machines, probably images not loaded yet
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_ int version of min and abs
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_ draw mode needs to be better for workshops
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_ make size() work for draw() mode
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_ inside Engine, reach in and grab calls to 'size'
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_ if call is not using a constant number, then punt
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_ lines being highlighted for errors are off
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_ use a vm that won't destroy the screen like sun/ibm does
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_ this means msft or newer version of jdk
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a _ get rid of 'kill' button
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a _ add frame to launched window
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a _ add maximize event catcher to make fullscreen
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a _ shift-click on play to go directly into this 'presentation mode'
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a _ introduce pImage, pFont, pGraphics, pConstants (pSound)
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a _ serial.messageReceived extra long crap in demo.pde (clean up?)
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a _ NullPointerException on startup in pde editor buttons
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a _ shows up on slower machines, probably images not loaded yet
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a _ int version of min and abs
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a _ draw mode needs to be better for workshops
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a _ make size() work for draw() mode
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a _ inside Engine, reach in and grab calls to 'size'
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a _ if call is not using a constant number, then punt
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a _ lines being highlighted for errors are off
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a _ use a vm that won't destroy the screen like sun/ibm does
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a _ this means msft or newer version of jdk
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PDE / high & time consuming
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_ exporting to applet/.jar file
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_ 'data' directory for all media
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_ include other .class files built besides the main one
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_ include referenced image and font files (can't do if numbered)
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_ exporting applets that have custom name problems:
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_ if extends processingapplet, the name user types must be same
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_ gets confused about paths and puts boogers in weird places
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_ doesn't compile correctly (must first compile with play)
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_ doesn't include additional (private) classes
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_ when exporting 'name of folder for export...'
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_ default name should be from public class <xxxx>
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_ because otherwise errors are happening
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_ or name from user only determines folder name
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_ if extends ProcessingApplet [more compatible]
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_ make sure export is compiling first
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_ right now have to hit play and then hit export (?)
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_ include main class info for executable jar file with jdk > 1.2
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_ remove .java and .class files for compiled classes
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_ (just clean up the boogers afterwards)
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_ it's really a pain to use external files in processing
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_ getStream sucks (zach rewrote)
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_ should be able to work for application or applets
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_ may want to use getResource() (to get things from .jar files)
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_ having to put 'f' after everything is a mess
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_ related classes
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_ better way to do parent and g.rect stuff in related classes
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_ implement g. passed into any function called draw()
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_ also important for things like cos, sin, max etc
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_ but maybe once you're doing more advanced code, that stuff's ok
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_ or using inner classes is better b/c class stuff works
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_ related classes also need to implement pConstants
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_ sketchbook
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_ compiling .java files leaves the .class files next to the .java
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_ make sure all the dirs in sketchbook added to classpath on startup
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_ if new dir added, must restart processing (this is acceptable)
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_ ability to include other code from sketchbook directory
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_ compile entire sketchbook on startup, check for new files on compile?
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_ serial works poorly for starting/stopping applets
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_ this is behaving strangely
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_ breaks on every 2nd run when using serial apps (or others?)
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_ try calling gc on stop as well
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PDE / high but after initial pre-release
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_ class unloading not happening
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_ when doing an extends ProcessingApplet
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_ need to add randomizer to even non-self gen'd classes
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_ or figure out how to unload old classes.. grr
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a _ exporting to applet/.jar file
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a _ 'data' directory for all media
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a _ include other .class files built besides the main one
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a _ include referenced image and font files (can't do if numbered)
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a _ exporting applets that have custom name problems:
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a _ if extends processingapplet, the name user types must be same
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a _ gets confused about paths and puts boogers in weird places
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a _ doesn't compile correctly (must first compile with play)
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a _ doesn't include additional (private) classes
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a _ when exporting 'name of folder for export...'
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a _ default name should be from public class <xxxx>
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a _ because otherwise errors are happening
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a _ or name from user only determines folder name
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a _ if extends ProcessingApplet [more compatible]
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a _ make sure export is compiling first
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a _ right now have to hit play and then hit export (?)
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a _ include main class info for executable jar file with jdk > 1.2
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a _ remove .java and .class files for compiled classes
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a _ (just clean up the boogers afterwards)
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a _ it's really a pain to use external files in processing
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a _ getStream sucks (zach rewrote)
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a _ should be able to work for application or applets
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a _ may want to use getResource() (to get things from .jar files)
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a _ Compiler.disable() message is weird and doesn't always work
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a _ probably just remove it for now
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a _ kjc is really frustrating about some of its error/warning msgs
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a _ erroneous errors from kjc regarding 'var not inited'
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a _ is there any way to disable this message?
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a _ talk to simon about error streams and kjc
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a _ better piping of output from kjc
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a _ modify kjc to take a PrintWriter, instead of current weird hacks
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b _ having to put 'f' after everything is a mess
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b _ related classes
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b _ better way to do parent and g.rect stuff in related classes
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b _ implement g. passed into any function called draw()
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b _ also important for things like cos, sin, max etc
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b _ but maybe once you're doing more advanced code, that stuff's ok
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b _ or using inner classes is better b/c class stuff works
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b _ related classes also need to implement pConstants
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b _ sketchbook
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b _ compiling .java files leaves the .class files next to the .java
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b _ make sure all the dirs in sketchbook added to classpath on startup
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b _ if new dir added, must restart processing (this is acceptable)
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b _ ability to include other code from sketchbook directory
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b _ compile entire sketchbook on startup, check for new files on compile?
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b _ serial works poorly for starting/stopping applets
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b _ this is behaving strangely
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b _ breaks on every 2nd run when using serial apps (or others?)
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b _ try calling gc on stop as well
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b _ class unloading not happening
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b _ when doing an extends ProcessingApplet
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b _ need to add randomizer to even non-self gen'd classes
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b _ or figure out how to unload old classes.. grr
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PDE / medium
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_ Compiler.disable() message is weird and doesn't always work
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_ probably just remove it for now
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_ kjc is really frustrating about some of its error/warning msgs
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_ 'var not set' any way to disable these?
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_ font usage/substition solution
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_ write code to bind/convert java fonts
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_ best would be freetype or jdk 1.3/1.4
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_ java freetype? jni freetype to build texmap fonts?
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_ look at flash file format? (does it have kerning?)
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_ version of ProcessingApplet that replaces g. with ai. or pdf.
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_ include stdout/stderr in the processing window
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_ option to toggle window on/off (not just in properties, but realtime)
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_ set # of lines in properties
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_ play button not really working
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_ never un-highlights, especially with exceptions
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_ also when using draw() instead of loop()
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_ applet needs to notify runner that it has terminated
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_ look into using serialporteventlistener for simpleserial
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_ may help with problems due to threading/synchronizing
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_ lib/pde.properties should be read using getResource
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_ otherwise path issues cause trouble (likely under win98)
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_ make PdeEditorButtons wait until mouseup to change
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_ (currently doesn't feel as good as it could)
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_ check logs to see where we're getting traffic from
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_ licensing issues with kjc (before public release)
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_ support for moving the camera around
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PDE / medium & time consuming
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_ talk to simon about error streams and kjc
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_ better piping of output from kjc
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_ modify kjc to take a PrintWriter, instead of current weird hacks
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_ erroneous errors from kjc regarding 'var not inited'
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_ is there any way to disable this message?
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a _ lib/pde.properties should be read using getResource
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a _ otherwise path issues cause trouble (likely under win98)
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a _ check logs to see where we're getting traffic from
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b _ include stdout/stderr in the processing window
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b _ option to toggle window on/off (not just in properties, but realtime)
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b _ set # of lines in properties
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b _ work on editor buttons
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b _ play button not really working
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b _ never un-highlights, especially with exceptions
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b _ also when using draw() instead of loop()
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b _ applet needs to notify runner that it has terminated
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b _ make PdeEditorButtons wait until mouseup to change
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b _ (currently doesn't feel as good as it could)
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b _ look into using serialporteventlistener for simpleserial
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b _ may help with problems due to threading/synchronizing
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b _ licensing issues with kjc (before public release)
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b _ font usage/substition solution
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b _ write code to bind/convert java fonts
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b _ best would be freetype or jdk 1.3/1.4
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b _ java freetype? jni freetype to build texmap fonts?
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b _ look at flash file format? (does it have kerning?)
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PDE / low
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_ support for moving the camera around
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_ if 'void' left out before loop or setup, cryptic message about
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_ 'constructor loop must be named Temporary_23498_2343'
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_ add a better handler for this specific thing?
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@@ -258,13 +257,21 @@ _ multi-file: quicksort + sortable
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_ check out interface builder for interesting tidbits
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WEB
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_ online discussion/talk system (gets people using the site too)
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_ see about setting up simple bug tracker/feature system
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_ queue for people reporting things externally
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_ bugzilla but simpler
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_ would also be nice for people to be able to vote on features
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MISC / macos
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_ crashes when people click on help in top bar (same in DBN)
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_ dataInputStream, setUseCaches on the url to false
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_ URLConnection.setUseCaches(false)
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_ parent.obj.close() on the url
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_ serial port code needs to be implemented
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_ something that docks better to java serial api
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a _ crashes when people click on help in top bar (same in DBN)
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a _ dataInputStream, setUseCaches on the url to false
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a _ URLConnection.setUseCaches(false)
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a _ parent.obj.close() on the url
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b _ serial port code needs to be implemented
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b _ something that docks better to java serial api
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MISC / building
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@@ -318,13 +325,6 @@ MISC / ui
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_ ui for sketchbook/projects handling
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MISC / web
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_ see about setting up simple bug tracker/feature system
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_ queue for people reporting things externally
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_ bugzilla but simpler
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_ would also be nice for people to be able to vote on features
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MISC / technotes
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_ bug in sun vm for freaking out
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_ also happened with ibm vm.. grr.. (or was it a path problem?)
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@@ -356,6 +356,7 @@ _ it's the only one ever used
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_ stringutils.split is a useful one
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_ readFileLines et al
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_ translateMiddle() ? to move to the middle of the screen?
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_ perlin noise function
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MISC / things that break often/things to test
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Reference in New Issue
Block a user