discussion y casey

This commit is contained in:
benfry
2002-02-26 18:55:48 +00:00
parent 7a9b0ac722
commit 3e30bb308c
+147 -146
View File
@@ -5,65 +5,71 @@ _ should we use jdk 1.3 or msft vm?
BAGEL / high
_ box is not filling properly
_ if fill(), need to draw several non-stroked planes
_ if stroke(), then draw single lines for each edge
_ do not duplicate edges for lines
_ also problem filling on beginShape() triangle stuff
a _ box is not filling properly
a _ if fill(), need to draw several non-stroked planes
a _ if stroke(), then draw single lines for each edge
a _ do not duplicate edges for lines
a _ also problem filling on beginShape() triangle stuff
BAGEL / high & time consuming
_ rewrite line and stroke code, it's a buggy mess
_ lines become 2 pixels thick after a 3D transform
_ better handling of single-pixel special case
_ anti-aliasing
_ alpha
_ concave/complex polygon shtuff
_ eventually POLYGON auto-detects convex/concave polygon
_ also add POLYGON_CONVEX and POLYGON_CONCAVE
_ z coordinates are backwards from gl (at least from mazo)
_ how did this happen? what's the appropriate way to fix?
a _ z coordinates are backwards from gl (at least from mazo)
a _ how did this happen? what's the appropriate way to fix?
a _ in gl, positive z goes into the screen
a _ may be able to do a scale(0, 0, -1) that doesn't affect dims
a _ then when dims set to 3, will fix the z coords
a _ this will also affect zbuffer ordering
b _ alpha
b _ concave/complex polygon shtuff
b _ eventually POLYGON auto-detects convex/concave polygon
b _ also add POLYGON_CONVEX and POLYGON_CONCAVE
BAGEL / medium
_ area copying functions
_ copyPixel(x, y, to_x, to_y)
_ copyArea(x, y, w, h, to_x, to_y)
_ copyImage(x, y, w, h, to_x, to_y)
_ NullPointerException apparently when things way offscreen
_ i.e. glyphrot with scale set to 4
_ or at least that things get ridiculously slow
_ clipping issues here.. but also something in scan converter
_ not clipping areas from offscreen
_ huge geometry slows things way down
_ if BagelImage doesn't load, then image() calls arrayindexoutofbounds
_ better solution for this (error while opening image)
_ and document how image loading works
a _ if BagelImage doesn't load, then image() calls arrayindexoutofbounds
a _ better solution for this (error while opening image)
a _ and document how image loading works
b _ area copying functions
b _ copyPixel(x, y, to_x, to_y)
b _ copyArea(x, y, w, h, to_x, to_y)
b _ copyImage(x, y, w, h, to_x, to_y)
b _ bresenham (flat) oval function
b _ NullPointerException apparently when things way offscreen
b _ i.e. glyphrot with scale set to 4
b _ or at least that things get ridiculously slow
b _ clipping issues here.. but also something in scan converter
b _ not clipping areas from offscreen
b _ huge geometry slows things way down
BAGEL / medium & time consuming
b _ anti-aliasing
b _ rewrite line and stroke code, it's a buggy mess
b _ lines become 2 pixels thick after a 3D transform
b _ better handling of single-pixel special case
b _ illustrator exporting
b _ version of Illustrator.java that uses bagel api
b _ sorting of polygons/lines on simple painters algorithm
b _ better lighting model to show darkness at various depths
b _ maybe just ultra-high res bitmaps from gl
b _ version of ProcessingApplet that replaces g. with ai. or pdf.
_ picking
_ ability to write data other than image into the buffer
_ user can introduce new kinds of buffers at will (!)
_ lists of names of objects, or the 'line number' buffer
_ but how to determine *where* on object the hit occurs?
_ illustrator exporting
_ version of Illustrator.java that uses bagel api
_ sorting of polygons/lines on simple painters algorithm
_ better lighting model to show darkness at various depths
_ maybe just ultra-high res bitmaps from gl
BAGEL / lower
_ line endcaps and line joins
_ move math functions into utility library associated
_ with bagel, because those will be useful on other bagel platforms
_ pApplet will call BagelMath.whatever, so still looks like cos()
_ perlin noise function
_ build in second matrix type: 2d affine
_ make sure line() commands don't try to have a fill
_ write code for reading uncompressed b/w tiff images
_ incorporate for fixed width fonts
_ bresenham (flat) oval function
_ setting accuracy of circles/sphere
_ setting accuracy of curve segments
_ write shearing function
@@ -87,113 +93,106 @@ _ live video editing, wanting things more procedural
PDE / high
_ get rid of 'kill' button
_ add frame to launched window
_ add maximize event catcher to make fullscreen
_ shift-click on play to go directly into this 'presentation mode'
_ introduce pImage, pFont, pGraphics, pConstants (pSound)
_ serial.messageReceived extra long crap in demo.pde (clean up?)
_ NullPointerException on startup in pde editor buttons
_ shows up on slower machines, probably images not loaded yet
_ int version of min and abs
_ draw mode needs to be better for workshops
_ make size() work for draw() mode
_ inside Engine, reach in and grab calls to 'size'
_ if call is not using a constant number, then punt
_ lines being highlighted for errors are off
_ use a vm that won't destroy the screen like sun/ibm does
_ this means msft or newer version of jdk
a _ get rid of 'kill' button
a _ add frame to launched window
a _ add maximize event catcher to make fullscreen
a _ shift-click on play to go directly into this 'presentation mode'
a _ introduce pImage, pFont, pGraphics, pConstants (pSound)
a _ serial.messageReceived extra long crap in demo.pde (clean up?)
a _ NullPointerException on startup in pde editor buttons
a _ shows up on slower machines, probably images not loaded yet
a _ int version of min and abs
a _ draw mode needs to be better for workshops
a _ make size() work for draw() mode
a _ inside Engine, reach in and grab calls to 'size'
a _ if call is not using a constant number, then punt
a _ lines being highlighted for errors are off
a _ use a vm that won't destroy the screen like sun/ibm does
a _ this means msft or newer version of jdk
PDE / high & time consuming
_ exporting to applet/.jar file
_ 'data' directory for all media
_ include other .class files built besides the main one
_ include referenced image and font files (can't do if numbered)
_ exporting applets that have custom name problems:
_ if extends processingapplet, the name user types must be same
_ gets confused about paths and puts boogers in weird places
_ doesn't compile correctly (must first compile with play)
_ doesn't include additional (private) classes
_ when exporting 'name of folder for export...'
_ default name should be from public class <xxxx>
_ because otherwise errors are happening
_ or name from user only determines folder name
_ if extends ProcessingApplet [more compatible]
_ make sure export is compiling first
_ right now have to hit play and then hit export (?)
_ include main class info for executable jar file with jdk > 1.2
_ remove .java and .class files for compiled classes
_ (just clean up the boogers afterwards)
_ it's really a pain to use external files in processing
_ getStream sucks (zach rewrote)
_ should be able to work for application or applets
_ may want to use getResource() (to get things from .jar files)
_ having to put 'f' after everything is a mess
_ related classes
_ better way to do parent and g.rect stuff in related classes
_ implement g. passed into any function called draw()
_ also important for things like cos, sin, max etc
_ but maybe once you're doing more advanced code, that stuff's ok
_ or using inner classes is better b/c class stuff works
_ related classes also need to implement pConstants
_ sketchbook
_ compiling .java files leaves the .class files next to the .java
_ make sure all the dirs in sketchbook added to classpath on startup
_ if new dir added, must restart processing (this is acceptable)
_ ability to include other code from sketchbook directory
_ compile entire sketchbook on startup, check for new files on compile?
_ serial works poorly for starting/stopping applets
_ this is behaving strangely
_ breaks on every 2nd run when using serial apps (or others?)
_ try calling gc on stop as well
PDE / high but after initial pre-release
_ class unloading not happening
_ when doing an extends ProcessingApplet
_ need to add randomizer to even non-self gen'd classes
_ or figure out how to unload old classes.. grr
a _ exporting to applet/.jar file
a _ 'data' directory for all media
a _ include other .class files built besides the main one
a _ include referenced image and font files (can't do if numbered)
a _ exporting applets that have custom name problems:
a _ if extends processingapplet, the name user types must be same
a _ gets confused about paths and puts boogers in weird places
a _ doesn't compile correctly (must first compile with play)
a _ doesn't include additional (private) classes
a _ when exporting 'name of folder for export...'
a _ default name should be from public class <xxxx>
a _ because otherwise errors are happening
a _ or name from user only determines folder name
a _ if extends ProcessingApplet [more compatible]
a _ make sure export is compiling first
a _ right now have to hit play and then hit export (?)
a _ include main class info for executable jar file with jdk > 1.2
a _ remove .java and .class files for compiled classes
a _ (just clean up the boogers afterwards)
a _ it's really a pain to use external files in processing
a _ getStream sucks (zach rewrote)
a _ should be able to work for application or applets
a _ may want to use getResource() (to get things from .jar files)
a _ Compiler.disable() message is weird and doesn't always work
a _ probably just remove it for now
a _ kjc is really frustrating about some of its error/warning msgs
a _ erroneous errors from kjc regarding 'var not inited'
a _ is there any way to disable this message?
a _ talk to simon about error streams and kjc
a _ better piping of output from kjc
a _ modify kjc to take a PrintWriter, instead of current weird hacks
b _ having to put 'f' after everything is a mess
b _ related classes
b _ better way to do parent and g.rect stuff in related classes
b _ implement g. passed into any function called draw()
b _ also important for things like cos, sin, max etc
b _ but maybe once you're doing more advanced code, that stuff's ok
b _ or using inner classes is better b/c class stuff works
b _ related classes also need to implement pConstants
b _ sketchbook
b _ compiling .java files leaves the .class files next to the .java
b _ make sure all the dirs in sketchbook added to classpath on startup
b _ if new dir added, must restart processing (this is acceptable)
b _ ability to include other code from sketchbook directory
b _ compile entire sketchbook on startup, check for new files on compile?
b _ serial works poorly for starting/stopping applets
b _ this is behaving strangely
b _ breaks on every 2nd run when using serial apps (or others?)
b _ try calling gc on stop as well
b _ class unloading not happening
b _ when doing an extends ProcessingApplet
b _ need to add randomizer to even non-self gen'd classes
b _ or figure out how to unload old classes.. grr
PDE / medium
_ Compiler.disable() message is weird and doesn't always work
_ probably just remove it for now
_ kjc is really frustrating about some of its error/warning msgs
_ 'var not set' any way to disable these?
_ font usage/substition solution
_ write code to bind/convert java fonts
_ best would be freetype or jdk 1.3/1.4
_ java freetype? jni freetype to build texmap fonts?
_ look at flash file format? (does it have kerning?)
_ version of ProcessingApplet that replaces g. with ai. or pdf.
_ include stdout/stderr in the processing window
_ option to toggle window on/off (not just in properties, but realtime)
_ set # of lines in properties
_ play button not really working
_ never un-highlights, especially with exceptions
_ also when using draw() instead of loop()
_ applet needs to notify runner that it has terminated
_ look into using serialporteventlistener for simpleserial
_ may help with problems due to threading/synchronizing
_ lib/pde.properties should be read using getResource
_ otherwise path issues cause trouble (likely under win98)
_ make PdeEditorButtons wait until mouseup to change
_ (currently doesn't feel as good as it could)
_ check logs to see where we're getting traffic from
_ licensing issues with kjc (before public release)
_ support for moving the camera around
PDE / medium & time consuming
_ talk to simon about error streams and kjc
_ better piping of output from kjc
_ modify kjc to take a PrintWriter, instead of current weird hacks
_ erroneous errors from kjc regarding 'var not inited'
_ is there any way to disable this message?
a _ lib/pde.properties should be read using getResource
a _ otherwise path issues cause trouble (likely under win98)
a _ check logs to see where we're getting traffic from
b _ include stdout/stderr in the processing window
b _ option to toggle window on/off (not just in properties, but realtime)
b _ set # of lines in properties
b _ work on editor buttons
b _ play button not really working
b _ never un-highlights, especially with exceptions
b _ also when using draw() instead of loop()
b _ applet needs to notify runner that it has terminated
b _ make PdeEditorButtons wait until mouseup to change
b _ (currently doesn't feel as good as it could)
b _ look into using serialporteventlistener for simpleserial
b _ may help with problems due to threading/synchronizing
b _ licensing issues with kjc (before public release)
b _ font usage/substition solution
b _ write code to bind/convert java fonts
b _ best would be freetype or jdk 1.3/1.4
b _ java freetype? jni freetype to build texmap fonts?
b _ look at flash file format? (does it have kerning?)
PDE / low
_ support for moving the camera around
_ if 'void' left out before loop or setup, cryptic message about
_ 'constructor loop must be named Temporary_23498_2343'
_ add a better handler for this specific thing?
@@ -258,13 +257,21 @@ _ multi-file: quicksort + sortable
_ check out interface builder for interesting tidbits
WEB
_ online discussion/talk system (gets people using the site too)
_ see about setting up simple bug tracker/feature system
_ queue for people reporting things externally
_ bugzilla but simpler
_ would also be nice for people to be able to vote on features
MISC / macos
_ crashes when people click on help in top bar (same in DBN)
_ dataInputStream, setUseCaches on the url to false
_ URLConnection.setUseCaches(false)
_ parent.obj.close() on the url
_ serial port code needs to be implemented
_ something that docks better to java serial api
a _ crashes when people click on help in top bar (same in DBN)
a _ dataInputStream, setUseCaches on the url to false
a _ URLConnection.setUseCaches(false)
a _ parent.obj.close() on the url
b _ serial port code needs to be implemented
b _ something that docks better to java serial api
MISC / building
@@ -318,13 +325,6 @@ MISC / ui
_ ui for sketchbook/projects handling
MISC / web
_ see about setting up simple bug tracker/feature system
_ queue for people reporting things externally
_ bugzilla but simpler
_ would also be nice for people to be able to vote on features
MISC / technotes
_ bug in sun vm for freaking out
_ also happened with ibm vm.. grr.. (or was it a path problem?)
@@ -356,6 +356,7 @@ _ it's the only one ever used
_ stringutils.split is a useful one
_ readFileLines et al
_ translateMiddle() ? to move to the middle of the screen?
_ perlin noise function
MISC / things that break often/things to test