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trying with Frame instead of JFrame
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@@ -24,9 +24,9 @@
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package processing.core;
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// these are used for various methods (url opening, file selection, etc)
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// how many more can we remove?
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// used by link()
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import java.awt.Desktop;
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import java.awt.DisplayMode;
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import java.awt.EventQueue;
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import java.awt.FileDialog;
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@@ -42,8 +42,11 @@ import java.awt.image.BufferedImage;
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// used by loadImage() functions
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import javax.imageio.ImageIO;
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// allows us to remove our own MediaTracker code
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import javax.swing.ImageIcon;
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// used by selectInput(), selectOutput(), selectFolder()
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import javax.swing.JFileChooser;
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// used to present the fullScreen() warning about Spaces on OS X
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import javax.swing.JOptionPane;
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// used by desktopFile() method
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import javax.swing.filechooser.FileSystemView;
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@@ -322,19 +325,19 @@ public class PApplet implements PConstants {
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/**
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* ( begin auto-generated from pixelWidth.xml )
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*
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* When <b>pixelDensity(2)</d> is used to make use of a high resolution
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* display (called a Retina display on OS X or high-dpi on Windows and
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* Linux), the width and height of the sketch do not change, but the
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* number of pixels is doubled. As a result, all operations that use pixels
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* (like <b>loadPixels()</b>, <b>get()</b>, <b>set()</b>, etc.) happen
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* in this doubled space. As a convenience, the variables <b>pixelWidth</b>
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* and <b>pixelHeight<b> hold the actual width and height of the sketch
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* in pixels. This is useful for any sketch that uses the <b>pixels[]</b>
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* array, for instance, because the number of elements in the array will
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* When <b>pixelDensity(2)</d> is used to make use of a high resolution
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* display (called a Retina display on OS X or high-dpi on Windows and
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* Linux), the width and height of the sketch do not change, but the
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* number of pixels is doubled. As a result, all operations that use pixels
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* (like <b>loadPixels()</b>, <b>get()</b>, <b>set()</b>, etc.) happen
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* in this doubled space. As a convenience, the variables <b>pixelWidth</b>
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* and <b>pixelHeight<b> hold the actual width and height of the sketch
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* in pixels. This is useful for any sketch that uses the <b>pixels[]</b>
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* array, for instance, because the number of elements in the array will
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* be <b>pixelWidth*pixelHeight</b>, not <b>width*height</b>.
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*
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* ( end auto-generated )
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*
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*
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* @webref environment
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* @see PApplet#pixelWidth
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* @see pixelDensity()
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@@ -342,23 +345,23 @@ public class PApplet implements PConstants {
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*/
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public int pixelWidth;
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/**
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* ( begin auto-generated from pixelHeight.xml )
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*
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* When <b>pixelDensity(2)</d> is used to make use of a high resolution
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* display (called a Retina display on OS X or high-dpi on Windows and
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* Linux), the width and height of the sketch do not change, but the
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* number of pixels is doubled. As a result, all operations that use pixels
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* (like <b>loadPixels()</b>, <b>get()</b>, <b>set()</b>, etc.) happen
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* in this doubled space. As a convenience, the variables <b>pixelWidth</b>
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* and <b>pixelHeight<b> hold the actual width and height of the sketch
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* in pixels. This is useful for any sketch that uses the <b>pixels[]</b>
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* array, for instance, because the number of elements in the array will
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* When <b>pixelDensity(2)</d> is used to make use of a high resolution
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* display (called a Retina display on OS X or high-dpi on Windows and
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* Linux), the width and height of the sketch do not change, but the
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* number of pixels is doubled. As a result, all operations that use pixels
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* (like <b>loadPixels()</b>, <b>get()</b>, <b>set()</b>, etc.) happen
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* in this doubled space. As a convenience, the variables <b>pixelWidth</b>
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* and <b>pixelHeight<b> hold the actual width and height of the sketch
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* in pixels. This is useful for any sketch that uses the <b>pixels[]</b>
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* array, for instance, because the number of elements in the array will
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* be <b>pixelWidth*pixelHeight</b>, not <b>width*height</b>.
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*
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* ( end auto-generated )
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*
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*
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* @webref environment
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* @see PApplet#pixelHeight
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* @see pixelDensity()
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@@ -1096,9 +1099,9 @@ public class PApplet implements PConstants {
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/**
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* ( begin auto-generated from displayDensity.xml )
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*
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* This function returns the number "2" if the screen is a high-density
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* screen (called a Retina display on OS X or high-dpi on Windows and Linux)
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* and a "1" if not. This information is useful for a program to adapt to
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* This function returns the number "2" if the screen is a high-density
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* screen (called a Retina display on OS X or high-dpi on Windows and Linux)
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* and a "1" if not. This information is useful for a program to adapt to
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* run at double the pixel density on a screen that supports it.
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*
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* ( end auto-generated )
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@@ -43,7 +43,11 @@ public class PSurfaceAWT extends PSurfaceNone {
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// boolean resizable; // default is false
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// Internally, we know it's always a JFrame (not just a Frame)
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JFrame frame;
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// JFrame frame;
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// Trying Frame again with a11 to see if this avoids some Swing nastiness.
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// In the past, AWT Frames caused some problems on Windows and Linux,
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// but those may not be a problem for our reworked PSurfaceAWT class.
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Frame frame;
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// Note that x and y may not be zero, depending on the display configuration
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Rectangle screenRect;
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@@ -487,7 +491,11 @@ public class PSurfaceAWT extends PSurfaceNone {
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// backgroundColor = WINDOW_BGCOLOR;
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// }
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final Color windowColor = new Color(sketch.sketchWindowColor(), false);
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frame.getContentPane().setBackground(windowColor);
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if (frame instanceof JFrame) {
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((JFrame) frame).getContentPane().setBackground(windowColor);
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} else {
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frame.setBackground(windowColor);
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}
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// Put the p5 logo in the Frame's corner to override the Java coffee cup.
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setIconImage(frame);
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@@ -41,6 +41,8 @@ X setUndecorated(boolean)
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X setting menubar will be surface-specific
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X setLocation(int, int) and setSize(int, int)
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X add the "don't use this" warning to the JFrame in PSurfaceAWT
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X ArithmeticException: / by zero when using fonts opened with loadFont()
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X https://github.com/processing/processing/issues/3413
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threading headaches
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X sketch not always showing with empty draw()
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