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Corrected index expansion
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@@ -6873,7 +6873,7 @@ public class PGraphicsOpenGL extends PGraphics {
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int[] indices = pointIndices[inIdx];
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int pos;
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if (indices.length == 0) {
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pointIndices[inIdx] = indices = new int[1];
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indices = new int[1];
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pos = 0;
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} else {
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int len = indices.length;
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@@ -6882,23 +6882,25 @@ public class PGraphicsOpenGL extends PGraphics {
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pos = len;
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}
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indices[pos] = tessIdx;
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pointIndices[inIdx] = indices;
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}
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}
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public void addLineIndex(int inIdx, int tessIdx) {
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if (renderMode == RETAINED) {
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int[] indices = pointIndices[inIdx];
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int[] indices = lineIndices[inIdx];
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int pos;
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if (indices.length == 0) {
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pointIndices[inIdx] = indices = new int[1];
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indices = new int[1];
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pos = 0;
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} else {
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int len = indices.length;
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indices = new int[len + 1];
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PApplet.arrayCopy(pointIndices[inIdx], indices, len);
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PApplet.arrayCopy(lineIndices[inIdx], indices, len);
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pos = len;
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}
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indices[pos] = tessIdx;
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lineIndices[inIdx] = indices;
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}
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}
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@@ -6908,8 +6910,8 @@ public class PGraphicsOpenGL extends PGraphics {
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float[] weights = fillWeights[inIdx];
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int pos;
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if (indices.length == 0) {
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fillIndices[inIdx] = indices = new int[1];
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fillWeights[inIdx] = weights = new float[1];
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indices = new int[1];
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weights = new float[1];
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pos = 0;
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} else {
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int len = indices.length;
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@@ -6921,6 +6923,8 @@ public class PGraphicsOpenGL extends PGraphics {
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}
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indices[pos] = tessIdx;
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weights[pos] = weight;
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fillIndices[inIdx] = indices;
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fillWeights[inIdx] = weights;
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}
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}
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@@ -9012,8 +9016,10 @@ public class PGraphicsOpenGL extends PGraphics {
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// used to construct this combined vertex.
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for (int j = 0; j < 4; j++) {
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double[] vertData = (double[])data[j];
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vertex[25 + 2 * j + 0] = vertData[25];
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vertex[25 + 2 * j + 1] = weight[j];
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if (vertData != null) {
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vertex[25 + 2 * j + 0] = vertData[25];
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vertex[25 + 2 * j + 1] = weight[j];
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}
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}
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// Normalizing normal vector, since the weighted
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