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finish up last bits for 2.0a5
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@@ -4,6 +4,9 @@ Major updates in this release include a huge revamp of the OpenGL library
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by Andres, fixes to get Android Mode working again, and a number of bug
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fixes and additions as we head toward 2.0.
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Unfortunately, however, Android mode is still broken on Windows.
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http://code.google.com/p/processing/issues/detail?id=1022
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On the OpenGL front, we're working to have a single library that works
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across both desktop and mobile, which is good news because it means we have
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a fighting chance of making it work (rather than maintaining two entire sets
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5
todo.txt
5
todo.txt
@@ -17,6 +17,8 @@ X http://code.google.com/p/processing/issues/detail?id=913
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X Fix problem with application export on Linux
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X http://code.google.com/p/processing/issues/detail?id=945
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X "import processing.xml" throws a missing library error
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X P3D as the renderer doesn't need import opengl
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X but exporting applet/app needs to recognize that P3D is OpenGL
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javascript
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F JavaScript mode export folder name
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@@ -49,9 +51,6 @@ X get rid of restore sketch feature
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_ remove pref for restoring sketches
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_ implement recent sketches menu
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_ P3D as the renderer doesn't need import opengl
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_ but exporting applet/app needs to recognize that P3D is OpenGL
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_ stop() not called in 1.5
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_ http://code.google.com/p/processing/issues/detail?id=636
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_ In reply to c#1, I noticed that dispose() is getting called. stop() isn't.
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