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trying to clean up before going after no-show bug
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@@ -719,6 +719,7 @@ public class PApplet extends Applet
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size(iwidth, iheight, g.getClass().getName());
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} else {
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// create a JAVA2D renderer (the current default)
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if (PApplet.javaVersion >= 1.3f) {
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try {
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Class c = Class.forName(JAVA2D);
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@@ -794,6 +795,7 @@ public class PApplet extends Applet
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this.width = iwidth;
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this.height = iheight;
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defaultSize = false;
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// make the applet itself larger.. it's a subclass of Component,
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// so this is important for when it's embedded inside another app.
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@@ -1,4 +1,6 @@
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0095 core
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_ sketches won't run in some cases
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_ http://dev.processing.org/bugs/show_bug.cgi?id=195
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_ when using PGraphics, must call beginFrame() and endFrame()
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@@ -432,6 +434,7 @@ _ concave polygons having trouble if points come back to meet
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_ tesselator/triangulator gets confused when points doubled up
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_ might need to avoid previous vertex hitting itself
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_ http://dev.processing.org/bugs/show_bug.cgi?id=97
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_ graphics gems 5 has more about tessellation
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_ P3D not doing bilinear interpolation in text and images
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_ because smooth() has to be set (and smooth throws an error in P3D)
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_ how should this be handled? a hint? allowing smooth()?
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@@ -1,5 +1,24 @@
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0095 pde
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o separate processing editor/compiler
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o can this be done without too much trouble?
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o gets messy because of how the classpath et al is handled
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o maybe just split out the preproc?
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o could avoid doing things like the packages etc
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_ hex colors < 6 chars produce bizarre error:
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_ http://dev.processing.org/bugs/show_bug.cgi?id=196
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_ check into bug where applet crashing if image not available
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_ probably need to add a hint() to make things not halt
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_ hack the image exporting stuff into p5
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_ check into loadImage() with jars bug, very frustrating
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_ threading bug with sonia and rev 91
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_ file a feature request for command line support
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_ would still require awt, but would take a sketch on cmd line
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_ build it and then exit
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_ add "reference" and "examples" categories to bugzilla
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the biggies
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@@ -38,6 +57,9 @@ _ questions like 'how do i do x' are often solved by looking at the api
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_ for instance, to get the framerate, use framerate()
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other faq
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_ why adding .0001 to a float doesn't work
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_ and how they're imprecise in general (use nf)
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_ http://processing.org/discourse/yabb_beta/YaBB.cgi?board=Syntax;action=display;num=1130877990
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_ why strong typing? (link also to language thing on main page)
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_ we cannot commit to any sort of timeframe on releases
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_ under the hood - basic
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