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https://github.com/processing/processing4.git
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Update for quadraticVertex() reference
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@@ -1321,6 +1321,7 @@ public class PGraphics extends PImage implements PConstants {
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* @see PGraphics#beginShape(int)
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* @see PGraphics#endShape(int)
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* @see PGraphics#bezierVertex(float, float, float, float, float, float, float, float, float)
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* @see PGraphics#quadraticVertex(float, float, float, float, float, float)
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* @see PGraphics#curveVertex(float, float, float)
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* @see PGraphics#texture(PImage)
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*/
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@@ -1475,6 +1476,7 @@ public class PGraphics extends PImage implements PConstants {
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* @param z4 the z-coordinate of the anchor point
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* @see PGraphics#curveVertex(float, float, float)
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* @see PGraphics#vertex(float, float, float, float, float)
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* @see PGraphics#quadraticVertex(float, float, float, float, float, float)
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* @see PGraphics#bezier(float, float, float, float, float, float, float, float, float, float, float, float)
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*/
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public void bezierVertex(float x2, float y2, float z2,
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@@ -1509,7 +1511,17 @@ public class PGraphics extends PImage implements PConstants {
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}
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}
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/**
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* @webref shape:vertex
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* @param cx the x-coordinate of the control point
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* @param cy the y-coordinate of the control point
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* @param x3 the x-coordinate of the anchor point
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* @param y3 the y-coordinate of the anchor point
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* @see PGraphics#curveVertex(float, float, float)
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* @see PGraphics#vertex(float, float, float, float, float)
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* @see PGraphics#bezierVertex(float, float, float, float, float, float)
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* @see PGraphics#bezier(float, float, float, float, float, float, float, float, float, float, float, float)
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*/
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public void quadraticVertex(float cx, float cy,
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float x3, float y3) {
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float[] prev = vertices[vertexCount-1];
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@@ -1521,7 +1533,10 @@ public class PGraphics extends PImage implements PConstants {
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x3, y3);
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}
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/**
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* @param cx the z-coordinate of the control point
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* @param z3 the z-coordinate of the anchor point
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*/
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public void quadraticVertex(float cx, float cy, float cz,
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float x3, float y3, float z3) {
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float[] prev = vertices[vertexCount-1];
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@@ -1583,6 +1598,7 @@ public class PGraphics extends PImage implements PConstants {
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* @see PGraphics#endShape(int)
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* @see PGraphics#vertex(float, float, float, float, float)
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* @see PGraphics#bezier(float, float, float, float, float, float, float, float, float, float, float, float)
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* @see PGraphics#quadraticVertex(float, float, float, float, float, float)
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*/
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public void curveVertex(float x, float y) {
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curveVertexCheck();
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