Fix typo in glsl preprocessor

Add missing 2D which disappeared in

https://github.com/processing/processing/pull/4052/files#diff-88c7dd4e8f37672d20e228a71a433a6dL1889
This commit is contained in:
Jakub Valtar
2017-01-06 21:45:53 +01:00
parent fd3bbd5a6b
commit 58df48655c

View File

@@ -1914,7 +1914,7 @@ public abstract class PGL {
Pattern[] search = new Pattern[] {
Pattern.compile(String.format(GLSL_ID_REGEX, "varying|attribute")),
Pattern.compile(String.format(GLSL_ID_REGEX, "texture")),
Pattern.compile(String.format(GLSL_FN_REGEX, "textureRect|texture2D|texture3D|textureCube")),
Pattern.compile(String.format(GLSL_FN_REGEX, "texture2DRect|texture2D|texture3D|textureCube")),
Pattern.compile(String.format(GLSL_ID_REGEX, "gl_FragColor"))
};
String[] replace = new String[] {
@@ -1954,7 +1954,7 @@ public abstract class PGL {
Pattern.compile(String.format(GLSL_ID_REGEX, "varying")),
Pattern.compile(String.format(GLSL_ID_REGEX, "attribute")),
Pattern.compile(String.format(GLSL_ID_REGEX, "texture")),
Pattern.compile(String.format(GLSL_FN_REGEX, "textureRect|texture2D|texture3D|textureCube"))
Pattern.compile(String.format(GLSL_FN_REGEX, "texture2DRect|texture2D|texture3D|textureCube"))
};
String[] replace = new String[] {
"out", "in", "texMap", "texture",