Added glCullFace.

This commit is contained in:
codeanticode
2012-04-10 21:00:06 +00:00
parent b09727a073
commit 5e7c3d9b61
+12 -3
View File
@@ -134,10 +134,14 @@ public class PGL {
public static final int GL_LESS = GLES20.GL_LESS;
public static final int GL_LEQUAL = GLES20.GL_LEQUAL;
public static final int GL_CCW = GLES20.GL_CCW;
public static final int GL_CW = GLES20.GL_CW;
public static final int GL_FRONT = GLES20.GL_FRONT;
public static final int GL_BACK = GLES20.GL_BACK;
public static final int GL_CW = GLES20.GL_CW;
public static final int GL_CULL_FACE = GLES20.GL_CULL_FACE;
public static final int GL_FRONT = GLES20.GL_FRONT;
public static final int GL_BACK = GLES20.GL_BACK;
public static final int GL_FRONT_AND_BACK = GLES20.GL_FRONT_AND_BACK;
public static final int GL_VIEWPORT = GLES20.GL_VIEWPORT;
@@ -639,6 +643,11 @@ public class PGL {
}
public void glCullFace(int mode) {
GLES20.glCullFace(mode);
}
public void glDepthMask(boolean flag) {
GLES20.glDepthMask(flag);
}