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join() functions along with split.. also dist() and constrain()
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@@ -7,6 +7,13 @@ X projectSize() should work the same way
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X screenX instead of projectX
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X modelX or objectX could do the amit style thing
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X creas says object
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X smooth() and noSmooth()
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X possible dist() and constrain() functions
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X reas: I like people making these themselves and then later
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X they can be added to their code libraries
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X join() like split
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X also add additional item for NaN data
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X add doubles and longs for genome stuff
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_ camera work
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_ beginCamera, endCamera -> does glMatrixMode style swapping
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@@ -16,20 +23,16 @@ _ lookAt->lookat, frustum, perspective should be public too
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_ light(x, y, z, c1, c2, c3, TYPE)
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_ also BLight with same constructor, and on() and off() fxn
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_ join() like split
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_ also add additional item for NaN data
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_ add doubles and longs for genome stuff
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_ more advanced splitting of files into rows/cols uses another class
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_ other class also has concept for random access of lines
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_ by storing the line positions, can access without loading all
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_ into memory because some files will be too large
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_ more advanced splitting of files into rows/cols uses another class
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_ other class also has concept for random access of lines
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_ by storing the line positions, can access without loading all
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_ into memory because some files will be too large
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_ numberFormat (formerly zeroPad)
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_ numberFormat(float num, int left, int right)
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_ zero means any number of digits, don't pad
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_ numberFormat(int num, int left) for 27 -> 0027
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_ smooth() and noSmooth()
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_ add keyCode to BApplet
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http://proce55ing.net/discourse/yabb/YaBB.cgi?board=Proce55ing_Software;action=post;num=1043834995;title=Post+reply;start=
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@@ -177,9 +180,6 @@ _ strokeWidth - too buggy to document currently
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_ clear/noClear
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_ just use background, and make people fill a rect
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_ if they need a bg with noBackground()
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_ possible dist() and constrain() functions
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_ reas: I like people making these themselves and then later
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_ they can be added to their code libraries
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_ lights - not much happening
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// What is your current thinking on fonts? VLW for 1.0?
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_ fonts - api should be improved as part of additions and rewrite
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