notes, remove duplicates, add bugs fixed by andres

This commit is contained in:
benfry
2012-11-26 20:46:30 +00:00
parent e7d92f4a6d
commit 7101bc1eb2
4 changed files with 32 additions and 64 deletions

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@@ -57,6 +57,17 @@ X opting to take a step backwards on the motion event handling
o write a little stub code for people who want to use motionX/Y/etc
emulator
_ check into better emulator/updates necessary
_ also options for enabling the GPU
_ http://developer.android.com/tools/devices/emulator.html
_ http://android-developers.blogspot.com/2012/04/faster-emulator-with-better-hardware.html
_ no ES2 in the emulator, and no error reported in the PDE
_ http://code.google.com/p/processing/issues/detail?id=1059
_ problem is probably that the error comes via E/AndroidRuntime
_ java.lang.RuntimeException: Unable to start activity ComponentInfo{processing.test.fisheye/processing.test.fisheye.FishEye}: java.lang.RuntimeException: P3D: OpenGL ES 2.0 is not supported by this device.
_ NullPointerException in AndroidBuild.writeLocalProps(AndroidBuild.java:458)
_ prompts for SDK, works; then after restart breaks again
_ also refers to ANDROID_HOME and not ANDROID_SDK..
@@ -90,11 +101,6 @@ _ PApplet.match(scrubbed, processing.mode.java.JavaBuild.SIZE_REGEX);
_ test libraries on android
_ no ES2 in the emulator, and no error reported in the PDE
_ http://code.google.com/p/processing/issues/detail?id=1059
_ problem is probably that the error comes via E/AndroidRuntime
_ java.lang.RuntimeException: Unable to start activity ComponentInfo{processing.test.fisheye/processing.test.fisheye.FishEye}: java.lang.RuntimeException: P3D: OpenGL ES 2.0 is not supported by this device.
_ Android OPENGL renderer + JAVA2D PGraphics results in PTexture exception
_ http://code.google.com/p/processing/issues/detail?id=1019

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@@ -87,7 +87,13 @@ PROCESSING 2.0b7 (REV 0215) - 25 November 2012
and similar on Android:
http://code.google.com/p/processing/issues/detail?id=239
+ beginShape(QUAD) not working with Java2D
+ P2D/P3D PGraphics buffer failing to draw if larger than main surface.
http://code.google.com/p/processing/issues/detail?id=1255
+ image(pgraphics, x, y, w, h) was only drawing once when shrinking.
http://code.google.com/p/processing/issues/detail?id=1382
+ beginShape(QUAD) was not working with Java2D
http://code.google.com/p/processing/issues/detail?id=1365
+ Relative coordinates not updated properly on closepath with SVG files.

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@@ -58,6 +58,12 @@ A FBO handling in PGL is not transparent
A http://code.google.com/p/processing/issues/detail?id=1282
A Shaders are passed wrong defaults when calling "filter" on a PGraphics object
A http://code.google.com/p/processing/issues/detail?id=1301
A P2D/P3D PGraphics buffer fails to draw if larger than main surface
A http://code.google.com/p/processing/issues/detail?id=1255
A image(pgraphics, x,y, w, h) only draw once when shrinking
A http://code.google.com/p/processing/issues/detail?id=1382
_ implement mousePressed(Event) etc
_ better to do this instead of bringing back the magic event
andres (cleanup)
A when turning smoothing on, internal lines of shapes are visible
@@ -91,6 +97,9 @@ A Distortion of 2D shapes when sphereDetail() is used
A http://code.google.com/p/processing/issues/detail?id=762
A OPENGL renderer stops rendering after text is written using textMode(SCREEN)
A http://code.google.com/p/processing/issues/detail?id=710
A OpenGL renderer cannot draw down-right diagonal lines (OS X)
A http://code.google.com/p/processing/issues/detail?id=1290
o marked invalid, can disable stroke perspective, etc
cleaning
o remove screenBlend(), textureBlend() from PGraphics et al
@@ -200,6 +209,9 @@ _ http://code.google.com/p/processing/issues/detail?id=1302
_ createShape() not yet implemented for Java2D
_ http://code.google.com/p/processing/issues/detail?id=1400
_ shader syntax (Andres request)
_ might also need a define inside the shader to control what type it is
_ look into json and how it would work
1) we bring back getFloatAttribute() et al., and make getFloat() be equivalent to parseFloat(xml.getContent())
2) we keep getFloat() like it is, and add getFloatContent(), getIntContent() etc.
@@ -215,7 +227,6 @@ addRow()
Request r = createRequest("http://p5.org/feed/13134.jpg");
Request r = createRequest("http://p5.org/feed/13134.jpg", "callbackName");
Request r = createRequest("http://p5.org/feed/13134, "callbackName", "jpg");
_ implement callbacks for images and other loadXxxx() functions
_ remove requestImage() and friends
_ callback for requestImage()

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@@ -41,67 +41,12 @@ X http://code.google.com/p/processing/issues/detail?id=1354
X http://guides.macrumors.com/Keyboard_shortcuts&section=10#Text_Shortcuts
X fix the debug stuff before shipping this out
X just remove for the release
X Reas added notes about command line support to the Wiki
X http://wiki.processing.org/w/Command_Line
earlier
X The sketch name can't begin with '_' (underscore)
X http://code.google.com/p/processing/issues/detail?id=859
X change to getRows() method for iterating through the Table object
X add parseInto() method (provisional)
X change translate() and rotate() to use x, y, z as param names
o opengl.jar with eclipse
o auto-extract native libs from opengl.jar
o to remove java.library.path problems (!)
X no longer necessary, JOGL does this by default
X implement clip()/noClip()
X remove blend(), add blendMode()
X http://code.google.com/p/processing/issues/detail?id=1385
o implement a more efficient version of blend()
o http://code.google.com/p/processing/issues/detail?id=120
o Problem with beginShape()/endShape() when using multiple contours
X http://code.google.com/p/processing/issues/detail?id=1396
X just a documentation issue
A PShape and lights results in more lit vertices
A http://code.google.com/p/processing/issues/detail?id=1342
A Implement anisotropic filtering when using OPENGL
A http://code.google.com/p/processing/issues/detail?id=502
X move _MASK constants out of PConstants and into PImage
X how should stroke work w/ arcs?
X decision: we should do pie, you can make the other kind w/o it
X add an additional parameter for the others
X http://code.google.com/p/processing/issues/detail?id=711
X changed events to PRESS, RELEASE, CLICK, DRAG, MOVE, ENTER, EXIT
X instead of past-tense versions of the same
A Implement arc() with modes on OpenGL
A http://code.google.com/p/processing/issues/detail?id=1406
X relative coordinates not updated properly on closepath with SVG files
X http://code.google.com/p/processing/issues/detail?id=1058
X add XML.getLong() (also updated Android)
X http://code.google.com/p/processing/issues/detail?id=1378
X beginShape(QUAD) not working with Java2D
X http://code.google.com/p/processing/issues/detail?id=1365
X fix for PMatrix3D.mult() when vectors are identical
X http://code.google.com/p/processing/issues/detail?id=921
A back-buffer sampler in OpenGL renderers
A http://code.google.com/p/processing/issues/detail?id=1169
X image resizing is ugly (just use java2d?)
o also deal with copy()/blend() inaccuracies
X http://code.google.com/p/processing/issues/detail?id=332
o key/mouse events have concurrency problems with noLoop()
X http://code.google.com/p/processing/issues/detail?id=187
o need to say "no drawing inside mouse/key events w/ noLoop"
X changed to reference issue
X redraw() doesn't work from within draw()
X http://code.google.com/p/processing/issues/detail?id=195
X make note for Casey to include this in the reference
X Potential race condition when resizing sketches
X http://code.google.com/p/processing/issues/detail?id=697
X removed mask(int[]).. check reference to make sure it's not in use
X how to handle get(x, y, w, h) when off screen?
X http://code.google.com/p/processing/issues/detail?id=925
A curves aren't rendered seperately when P3D or P2D is specified
A http://code.google.com/p/processing/issues/detail?id=1317
A FBO handling in PGL is not transparent
A http://code.google.com/p/processing/issues/detail?id=1282
_ include debug mode as 'experimental'?