Add missing static modifier to inner classes

This commit is contained in:
Federico Bond
2014-09-14 21:04:44 -03:00
parent 69b5953203
commit 73f46c2d5b
4 changed files with 4 additions and 4 deletions
+1 -1
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@@ -2637,7 +2637,7 @@ public class PApplet extends Applet
// protected int eventCount;
class InternalEventQueue {
static class InternalEventQueue {
protected Event queue[] = new Event[10];
protected int offset;
protected int count;
+1 -1
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@@ -3627,7 +3627,7 @@ public class Table {
// . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
class HashMapBlows {
static class HashMapBlows {
HashMap<String,Integer> dataToIndex = new HashMap<String, Integer>();
ArrayList<String> indexToData = new ArrayList<String>();
+1 -1
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@@ -1195,7 +1195,7 @@ public class PJOGL extends PGL {
}
protected class Tessellator implements PGL.Tessellator {
protected static class Tessellator implements PGL.Tessellator {
protected GLUtessellator tess;
protected TessellatorCallback callback;
protected GLUCallback gluCallback;
+1 -1
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@@ -1438,7 +1438,7 @@ public class PShader implements PConstants {
//
// Class to store a user-specified value for a uniform parameter
// in the shader
protected class UniformValue {
protected static class UniformValue {
static final int INT1 = 0;
static final int INT2 = 1;
static final int INT3 = 2;