Merge pull request #4906 from JakubValtar/interpolation

Enable bicubic interpolation for image-based editor components
This commit is contained in:
Jakub Valtar
2017-02-15 14:14:57 +01:00
committed by GitHub
2 changed files with 7 additions and 0 deletions
@@ -112,6 +112,11 @@ implements MouseListener, MouseMotionListener, ActionListener {
} else if (rollover) {
image = rolloverImage;
}
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_BICUBIC);
int dim = getSize().width; // width == height
if (gradient != null) {
//g.drawImage(gradient, 0, 0, DIM, DIM, this);
+2
View File
@@ -717,6 +717,8 @@ public class Toolkit {
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
RenderingHints.VALUE_TEXT_ANTIALIAS_ON);
g2.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_BICUBIC);
if (Toolkit.isRetina()) {
// Looks great on retina, not so great (with our font) on 1x
g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,