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adding eclipse stuff so this module can be checked out and built separately
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8
opengl/.classpath
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8
opengl/.classpath
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
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<classpathentry combineaccessrules="false" kind="src" path="/core"/>
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<classpathentry kind="lib" path="library/jogl.jar"/>
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<classpathentry kind="output" path="bin"/>
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</classpath>
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17
opengl/.project
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opengl/.project
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>opengl</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>
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opengl/.settings/org.eclipse.jdt.core.prefs
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opengl/.settings/org.eclipse.jdt.core.prefs
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#Mon Jul 17 23:20:57 EDT 2006
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eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.2
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org.eclipse.jdt.core.compiler.compliance=1.4
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org.eclipse.jdt.core.compiler.problem.assertIdentifier=warning
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org.eclipse.jdt.core.compiler.problem.enumIdentifier=warning
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org.eclipse.jdt.core.compiler.source=1.3
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