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forward porting the changes and notes made in 73/74
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@@ -7,6 +7,39 @@ releases will be super crusty.
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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ABOUT REV 0074
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- fixed an issue with text and shapes fixing in a bad way (paul
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fishwick's 'clock' bug)
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- removed a zbuffer precision hack that was drawing lines above
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everything else
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- includes new icons designed by florian
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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ABOUT REV 0073
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fixes to several nastier bugs (hopefully)
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- the hanging bug may be fixed in this release
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- loadImage() should no longer re-download the entire jar file
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- libraries are built as 1.1 code like everything else, so things with
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particles can be exported again
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- fixed a minor bug that prevented non-smoothed fonts from being
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created in the font builder on macosx due to apple's creativity
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with the java spec
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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ABOUT REV 0072
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bug fix release, most major being that the code folder should now be
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@@ -1,3 +1,14 @@
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0074 core
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X removed zbuffer precision hack in PLine to improve z ordering
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X no longer set g.dimensions = 3 when using vertex(x, y, 0)
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0073 core
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X tweak to fonts to use TEXT_ANTIALIAS because of macosx @#$(*&
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X loadImage() is broken on some machines
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X hacked for a fix in 72, but need to better coordinate with openStream()
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0072 core
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X make m00, m01 etc public
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X hack to make loadImage() work
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@@ -1,4 +1,4 @@
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0073
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0075
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X textureMode(NORMAL_SPACE) screws up the image() command
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X image() appears to require IMAGE_SPACE to function properly.
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X added focusGained() and focusLost()
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@@ -11,13 +11,13 @@ X add TRIANGLE_FAN
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X eyeX, eyeY etc have been renamed cameraX/Y/Z, and cameraNear/Far
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X modify targa and tiff writing routines to break into header writing
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X writeTIFF, writeHeaderTIFF, writeTGA, writeHeaderTGA
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X use TEXT_ANTIALIAS instead of ANTIALIAS on font editor
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opengl
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_ why is the thing hanging until 'stop' is hit?
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_ what happens when stop is hit that sets it free?
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_ (at what point does it start working properly?)
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X why is the thing hanging until 'stop' is hit?
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X what happens when stop is hit that sets it free?
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X (at what point does it start working properly?)
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_ debug why certain spots are having errors (see 'problem here' notes)
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_ INVALID_OPERATION after drawing lines for cube
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_ resolve ARGB versus RGBA versus just A issues for fonts
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_ make sure that current scenario works identically on mac
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_ if so, just switch the image code to expect alpha in the high bits
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@@ -1,3 +1,14 @@
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0074 pde
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X added florian's new icons
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0073 pde
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X fixed the hanging bug
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X change horizontal offset to 5 instead of 4
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X yet another tweak to the message() function in PdeRuntime
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X add -target 1.1 to all the library make entries
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0072 pde
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X error message when an import isn't available
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o particle examples c & d don't have their extra files
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@@ -1,7 +1,9 @@
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0073 pde
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X change horizontal offset to 5 instead of 4
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X yet another tweak to the message() function in PdeRuntime
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X add -target 1.1 to all the library make entries
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0075 pde
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X backported to 73
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X change horizontal offset to 5 instead of 4
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X yet another tweak to the message() function in PdeRuntime
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X add -target 1.1 to all the library make entries
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_ basic sample audio playback needed for p5
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