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forward porting the changes and notes made in 73/74
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@@ -1,3 +1,14 @@
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0074 core
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X removed zbuffer precision hack in PLine to improve z ordering
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X no longer set g.dimensions = 3 when using vertex(x, y, 0)
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0073 core
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X tweak to fonts to use TEXT_ANTIALIAS because of macosx @#$(*&
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X loadImage() is broken on some machines
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X hacked for a fix in 72, but need to better coordinate with openStream()
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0072 core
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X make m00, m01 etc public
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X hack to make loadImage() work
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@@ -1,4 +1,4 @@
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0073
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0075
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X textureMode(NORMAL_SPACE) screws up the image() command
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X image() appears to require IMAGE_SPACE to function properly.
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X added focusGained() and focusLost()
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@@ -11,13 +11,13 @@ X add TRIANGLE_FAN
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X eyeX, eyeY etc have been renamed cameraX/Y/Z, and cameraNear/Far
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X modify targa and tiff writing routines to break into header writing
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X writeTIFF, writeHeaderTIFF, writeTGA, writeHeaderTGA
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X use TEXT_ANTIALIAS instead of ANTIALIAS on font editor
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opengl
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_ why is the thing hanging until 'stop' is hit?
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_ what happens when stop is hit that sets it free?
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_ (at what point does it start working properly?)
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X why is the thing hanging until 'stop' is hit?
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X what happens when stop is hit that sets it free?
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X (at what point does it start working properly?)
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_ debug why certain spots are having errors (see 'problem here' notes)
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_ INVALID_OPERATION after drawing lines for cube
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_ resolve ARGB versus RGBA versus just A issues for fonts
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_ make sure that current scenario works identically on mac
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_ if so, just switch the image code to expect alpha in the high bits
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