last bits for 49

This commit is contained in:
benfry
2003-01-26 20:28:59 +00:00
parent aa70acea2f
commit 92e6a369f2
3 changed files with 74 additions and 7 deletions

View File

@@ -1,6 +1,6 @@
PROCE55ING DEVELOPMENT ENVIRONMENT
RELEASE 0048 - 7 JANUARY 2003
RELEASE 0049 - 26 JANUARY 2003
(c) 2001-03 Massachusetts Institute of Technology
and Interaction Design Institute Ivrea
@@ -138,14 +138,16 @@ keep, but some of the larger ones that we know about:
kill the java runtime and restart your app. this will slowly be
ironed out.
- there is a report of the blinking text caret disappearing on
windows xp.. hasn't been verified just yet..
- some examples seem to be broken, this will be ironed out for 0050
- a couple tweaks with the syntax of 'color' statements are needed,
this is related to the above
. . . . . . . . . . . . . . . . . . . . . . . . . . . . .
GENERAL NOTES / COMMON MISTAKES
GENERAL NOTES / COMMON ISSUES
- size() must use numbers, not variables. this is because of how
the size command is interpreted by proce55ing.

View File

@@ -1,3 +1,69 @@
ABOUT REV 0049 - 26 january 2003
a release of p5 to honor the national tv advertising holiday
known as the super bowl in the united states.
[ feature additions ]
- lots of new examples (some may have issues, see 'known bugs' below)
- code with beauty and grace: new coloring for syntax and the editor,
fancied up to work more like the p5 site itself.
- loadImage and loadStream now support http:// URLs (thanks to glen
for pointing out the omission
- framerate() is a function that always returns the current frame rate
as a float.
- framrate(float num) sets the framerate to a specific number. it can
be used inside setup() or even inside loop(). framerate(0) ressets
back to the maximum possible framerate.
- new math functions: ceil, floor, and round all work on floats.
[ bug fixes ]
- attempt has been made to fix the disappearing caret bug. i haven't
been able to reproduce this on my win2k machine, so i don't know if
it's fixed.. you'll have to let me know.
- pmouseX and pmouseY are now colored like their siblings mouseX and
mouseY (thanks benelek)
- pmouseX and pmouseY now get set the very first time mouseX and
mouseY are set, which might help remove some "if (firstTime)" code
in a couple of projects.
- fixing the print() weirdness uncovered a bug with long lines in the
console.
[ between bug and feature ]
- nicer looking default html for exporting. that old stuff was
embarrassing. we had hoped it would be too embarrassing for anyone
to use, but we were wrong. so we've improved the default.
- print() now shows things on the console, even without a println().
thanks to mike davis and others for pointing this out.
- delay() should no longer slurp up cpu time and make your machine
flip out. also, it doesn't run on the first time through loop(),
making things a little smoother. (thanks to glen murphy for the
report)
[ known bugs ]
- some examples seem to be broken, this will be ironed out for 0050
- a couple tweaks with the syntax of 'color' statements are needed,
this is related to the above
ABOUT REV 0048 - 7 january 2003
[ mac os ]

View File

@@ -23,12 +23,11 @@ X add framerate to colored things list
0050
_ weirdness with mac swiss-german keyboard on []{}|
_ several examples broken (note from creas) in bugs.txt
_ go through the bboard and make sure everything up to date here
_ see if moved topics need to be deleted as well
_ (log in from another machine as guest)
_ weirdness with mac swiss-german keyboard on []{}|
_ several examples broken (note from creas) in bugs.txt
////////////////////////////////////////////////////////////////////