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add hideMenuBar() call
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@@ -151,7 +151,7 @@ public class PSurfaceLWJGL implements PSurface {
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// Called here because the graphics device is needed before we can
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// determine whether the sketch wants size(displayWidth, displayHeight),
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// and getting the graphics device will be PSurface-specific.
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// PApplet.hideMenuBar();
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PApplet.hideMenuBar();
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// Useful hidden switches:
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// http://wiki.lwjgl.org/index.php?title=LWJGL_Hidden_Switches
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