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notes for the todo, and some faq additions
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@@ -1,5 +1,11 @@
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0086 core
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_ new PGraphics2 objects are set as RGB, but on loadPixels/updatePixels
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_ they're drawn as transparent and don't have their high bits set
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http://processing.org/discourse/yabb_beta/YaBB.cgi?board=Syntax;action=display;num=1113933055;start=0
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_ set upper bound on framerate so as not to completely hose things?
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_ is camera backwards, or staying fixed and moving the scene?
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_ createGraphics(200, 200) to create same as source
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_ createGraphics(200, 200, P2D) to create 2D from 3D
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@@ -3,8 +3,48 @@
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X update faq on site? what's difference between versions?
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X no difference between versions... should it be cvs based?
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_ "save as" not quite working
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http://processing.org/discourse/yabb_beta/YaBB.cgi?board=SoftwareBugs;action=display;num=1113944897;start=0
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Performed a "Save As" that didn't quite take. The save action
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completed and the main tab was renamed, however the "Save Needed"
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notice was displaying. Attempting to do a basic save didn't clear the
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notice so I closed Processing and reopened. When I reopened P5 I was
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presented with an empty sketch and the renamed sketch wasn't in my
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sketch list. I dove into the my sketchbook directory and I found that
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a sketch folder was created and named properly. Inside the folder I
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found PDEs for all of my tabs except the main tab. Thoughts?
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_ include platform information when checking for updates
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_ send over the int as long hex number?
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_ 64 bits hex is gonna be 16 digits.. much cleaner
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_ get platform checker into the latest exhibition piece
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_ not slice() but subset()... get word from casey on how to resolve
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_ port buffering not working properly
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_ may just be a problem with thread starvation
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// the serial port:
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Serial myPort;
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void setup() {
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// list all the available serial ports:
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println(Serial.list());
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/* I know that the first port in the serial list on my mac
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is always my Keyspan adaptor, so I open Serial.list()[0].
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Open whatever port is the one you're using.
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*/
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myPort = new Serial(this, Serial.list()[0], 9600);
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}
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void draw() {
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// twiddle your thumbs
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myPort.buffer(5);
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}
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void serialEvent() {
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println(myPort.readString());
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}
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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