last bits for 72

This commit is contained in:
benfry
2004-11-09 02:53:37 +00:00
parent affdf0f730
commit a7bdc1f90e
2 changed files with 37 additions and 1 deletions
+33
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@@ -7,6 +7,39 @@ releases will be super crusty.
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ABOUT REV 0072
bug fix release, most major being that the code folder should now be
working again, and error messages from libraries may have an easier
time of propogating upwards.
BUGS
- code folder works again.
- the code folder hanging bug *may* have been fixed.. either by a fix
from francis li, or by the error message changes by me. keep your
fingers crossed..
- loadImage() is broken on some machines.. a small hack has been
introduced to get around this, hopefully it doesn't break for
everyone else. as a result of the hack, the 'cache' setting on
images is temporarily ignored.
- hint()/unhint() settings were static variables, meaning that they'd
stick around per processing session, which is too long.
API & STUFF
- g.m00, g.m01 etc are now public
- error message shows up when a library isn't available
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ABOUT REV 0071
bug fix release, clears up several things with text and other tidbits
+4 -1
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@@ -5,7 +5,9 @@ X cache settings are ignored, may be slow as hell
X make hints[] no longer static
X they weren't properly resetting
_ loadImage() is mostly broken
_ image("blah.jpg");
_ loadImage() is broken on some machines
_ hacked for a fix in 72, but need to better coordinate with openStream()
_ uv coords > 1 shouldn't clamp, they should just repeat ala opengl
_ actually i think opengl has a setting for it
@@ -47,6 +49,7 @@ _ screenX/Y and also using the 3 arg version of translate -
_ ie translate(hw,hh,0) instead of just translate(hw,hh).
text issues
_ textMode ALIGN_CENTER _LEFT _RIGHT -> CENTER, LEFT, RIGHT ?
_ need to resolve SCREEN_SPACE vs OBJECT_SPACE
_ can this be auto-detected with noDepth()?
_ how does rotated text work?