Merge branch 'master' of github.com:processing/processing

This commit is contained in:
Florian Jenett
2013-04-11 10:26:33 +02:00
8 changed files with 300 additions and 111 deletions
@@ -1258,7 +1258,7 @@ public class PGraphicsJava2D extends PGraphics /*PGraphics2D*/ {
}
if (who.modified) {
cash.update(tint, tintColor);
cash.update(who, tint, tintColor);
who.modified = false;
}
@@ -1291,14 +1291,13 @@ public class PGraphicsJava2D extends PGraphics /*PGraphics2D*/ {
class ImageCache {
PImage source;
boolean tinted;
int tintedColor;
int tintedPixels[]; // one row of tinted pixels
BufferedImage image;
public ImageCache(PImage source) {
this.source = source;
// this.source = source;
// even if RGB, set the image type to ARGB, because the
// image may have an alpha value for its tint().
// int type = BufferedImage.TYPE_INT_ARGB;
@@ -1311,7 +1310,7 @@ public class PGraphicsJava2D extends PGraphics /*PGraphics2D*/ {
* has changed, or the pixels have changed, so should just go through
* with the update without further checks.
*/
public void update(boolean tint, int tintColor) {
public void update(PImage source, boolean tint, int tintColor) {
int bufferType = BufferedImage.TYPE_INT_ARGB;
boolean opaque = (tintColor & 0xFF000000) == 0xFF000000;
if (source.format == RGB) {
+4 -6
View File
@@ -1266,12 +1266,10 @@ public class PShape implements PConstants {
for (int i = 0; i < src.vertexCount; i++) {
float[] vert = src.vertices[i];
dest.fill((int)(vert[PGraphics.R] * 255) << 24 |
(int)(vert[PGraphics.G] * 255) << 16 |
(int)(vert[PGraphics.B] * 255) << 8 |
(int)(vert[PGraphics.A] * 255));
dest.fill((int)(vert[PGraphics.A] * 255) << 24 |
(int)(vert[PGraphics.R] * 255) << 16 |
(int)(vert[PGraphics.G] * 255) << 8 |
(int)(vert[PGraphics.B] * 255));
// Do we need to copy these as well?
// dest.ambient(vert[PGraphics.AR] * 255, vert[PGraphics.AG] * 255, vert[PGraphics.AB] * 255);
@@ -1939,8 +1939,12 @@ public class PGraphicsOpenGL extends PGraphics {
flush();
setFlushMode(FLUSH_WHEN_FULL);
} else if (which == DISABLE_OPTIMIZED_STROKE) {
flush();
setFlushMode(FLUSH_CONTINUOUSLY);
if (is2D()) {
PGraphics.showWarning("Optimized strokes can only be disabled in 3D");
} else {
flush();
setFlushMode(FLUSH_CONTINUOUSLY);
}
} else if (which == DISABLE_STROKE_PERSPECTIVE) {
if (0 < tessGeo.lineVertexCount && 0 < tessGeo.lineIndexCount) {
// We flush the geometry using the previous line setting.
@@ -8,34 +8,32 @@
*
* Here is what the JSON looks like (partial):
*
{
"bubbles": {
"bubble": [
{
"position": {
"x": 160,
"y": 103
},
"diameter": 43.19838,
"label": "Happy"
},
{
"position": {
"x": 121,
"y": 179
},
"diameter": 44.758068,
"label": "Melancholy"
}
]
}
}
{
"bubbles": [
{
"position": {
"x": 160,
"y": 103
},
"diameter": 43.19838,
"label": "Happy"
},
{
"position": {
"x": 372,
"y": 137
},
"diameter": 52.42526,
"label": "Sad"
}
]
}
*/
// An Array of Bubble objects
Bubble[] bubbles;
// A Table object
JSONArray json;
// A JSON object
JSONObject json;
void setup() {
size(640, 360);
@@ -45,88 +43,78 @@ void setup() {
void draw() {
background(255);
// Display all bubbles
// for (Bubble b : bubbles) {
// b.display();
// b.rollover(mouseX, mouseY);
// }
//
// textAlign(LEFT);
// fill(0);
// text("Click to add bubbles.", 10, height-10);
for (Bubble b : bubbles) {
b.display();
b.rollover(mouseX, mouseY);
}
//
// textAlign(LEFT);
// fill(0);
// text("Click to add bubbles.", 10, height-10);
}
void loadData() {
// Load JSON file
String jsonString = join(loadStrings("data.json"),"\n");
String jsonString = join(loadStrings("data.json"), "\n");
//println(jsonString);
json = JSONArray.parse(jsonString);
println(json);
// Get all the child nodes named "bubble"
// XML[] children = xml.getChildren("bubble");
//
// // The size of the array of Bubble objects is determined by the total XML elements named "bubble"
// bubbles = new Bubble[children.length];
//
// for (int i = 0; i < bubbles.length; i++) {
//
// // The position element has two attributes: x and y
// XML positionElement = children[i].getChild("position");
// // Note how with attributes we can get an integer or float directly
// float x = positionElement.getInt("x");
// float y = positionElement.getInt("y");
//
// // The diameter is the content of the child named "diamater"
// XML diameterElement = children[i].getChild("diameter");
// // Note how with the content of an XML node, we retrieve as a String and then convert
// float diameter = float(diameterElement.getContent());
//
// // The label is the content of the child named "label"
// XML labelElement = children[i].getChild("label");
// String label = labelElement.getContent();
//
// // Make a Bubble object out of the data read
// bubbles[i] = new Bubble(x, y, diameter, label);
// }
json = JSONObject.parse(jsonString);
println(json);
JSONArray bubbleData = json.getJSONArray("bubbles");
// The size of the array of Bubble objects is determined by the total XML elements named "bubble"
bubbles = new Bubble[bubbleData.size()];
for (int i = 0; i < bubbleData.size(); i++) {
/*JSONObject bubble = bubbleData.getJSONObject(i);
JSONObject position = bubble.getJSONObject("position");
int x = position.getInt("x");
int y = position.getInt("y");
float diameter = (float)bubble.getDouble("diameter");
String label = bubble.getString("label");
bubbles[i] = new Bubble(x, y, diameter, label);*/
}
}
// Still need to work on adding and deleting
void mousePressed() {
// Create a new XML bubble element
// XML bubble = xml.addChild("bubble");
//
// // Set the poisition element
// XML position = bubble.addChild("position");
// // Here we can set attributes as integers directly
// position.setInt("x",mouseX);
// position.setInt("y",mouseY);
//
// // Set the diameter element
// XML diameter = bubble.addChild("diameter");
// // Here for a node's content, we have to convert to a String
// diameter.setContent("" + random(40,80));
//
// // Set a label
// XML label = bubble.addChild("label");
// label.setContent("New label");
//
//
// // Here we are removing the oldest bubble if there are more than 10
// XML[] children = xml.getChildren("bubble");
// // If the XML file has more than 10 bubble elements
// if (children.length > 10) {
// // Delete the first one
// xml.removeChild(children[0]);
// }
//
// // Save a new XML file
// saveXML(xml,"data/data.xml");
//
// // reload the new data
// loadData();
// XML bubble = xml.addChild("bubble");
//
// // Set the poisition element
// XML position = bubble.addChild("position");
// // Here we can set attributes as integers directly
// position.setInt("x",mouseX);
// position.setInt("y",mouseY);
//
// // Set the diameter element
// XML diameter = bubble.addChild("diameter");
// // Here for a node's content, we have to convert to a String
// diameter.setContent("" + random(40,80));
//
// // Set a label
// XML label = bubble.addChild("label");
// label.setContent("New label");
//
//
// // Here we are removing the oldest bubble if there are more than 10
// XML[] children = xml.getChildren("bubble");
// // If the XML file has more than 10 bubble elements
// if (children.length > 10) {
// // Delete the first one
// xml.removeChild(children[0]);
// }
//
// // Save a new XML file
// saveXML(xml,"data/data.xml");
//
// // reload the new data
// loadData();
}
@@ -1,6 +1,5 @@
{
"bubbles": {
"bubble": [
"bubbles": [
{
"position": {
"x": 160,
@@ -34,5 +33,4 @@
"label": "Melancholy"
}
]
}
}
@@ -0,0 +1,40 @@
// A Bubble class
class Bubble {
float x,y;
float diameter;
String name;
boolean over = false;
// Create the Bubble
Bubble(float x_, float y_, float diameter_, String s) {
x = x_;
y = y_;
diameter = diameter_;
name = s;
}
// CHecking if mouse is over the Bubble
void rollover(float px, float py) {
float d = dist(px,py,x,y);
if (d < diameter/2) {
over = true;
} else {
over = false;
}
}
// Display the Bubble
void display() {
stroke(0);
strokeWeight(2);
noFill();
ellipse(x,y,diameter,diameter);
if (over) {
fill(0);
textAlign(CENTER);
text(name,x,y+diameter/2+20);
}
}
}
@@ -0,0 +1,126 @@
/**
* Loading XML Data
* by Daniel Shiffman.
*
* This example demonstrates how to use loadJSON()
* to retrieve data from a JSON file and make objects
* from that data.
*
* Here is what the JSON looks like (partial):
*
{
"bubbles": [
{
"position": {
"x": 160,
"y": 103
},
"diameter": 43.19838,
"label": "Happy"
},
{
"position": {
"x": 372,
"y": 137
},
"diameter": 52.42526,
"label": "Sad"
}
]
}
*/
import org.json.JSONArray;
import org.json.JSONException;
import org.json.JSONObject;
// An Array of Bubble objects
Bubble[] bubbles;
// A JSON object
JSONObject json;
void setup() {
size(640, 360);
loadData();
}
void draw() {
background(255);
// Display all bubbles
for (Bubble b : bubbles) {
b.display();
b.rollover(mouseX, mouseY);
}
//
// textAlign(LEFT);
// fill(0);
// text("Click to add bubbles.", 10, height-10);
}
void loadData() {
// Load JSON file
String jsonString = join(loadStrings("data.json"), "\n");
//println(jsonString);
try {
json = new JSONObject(jsonString);
JSONArray bubbleData = json.getJSONArray("bubbles");
// The size of the array of Bubble objects is determined by the total XML elements named "bubble"
bubbles = new Bubble[bubbleData.length()];
for (int i = 0; i < bubbleData.length(); i++) {
JSONObject bubble = bubbleData.getJSONObject(i);
JSONObject position = bubble.getJSONObject("position");
int x = position.getInt("x");
int y = position.getInt("y");
float diameter = (float)bubble.getDouble("diameter");
String label = bubble.getString("label");
bubbles[i] = new Bubble(x, y, diameter, label);
}
}
catch (JSONException e) {
e.printStackTrace();
}
}
// Still need to work on adding and deleting
void mousePressed() {
// Create a new XML bubble element
// XML bubble = xml.addChild("bubble");
//
// // Set the poisition element
// XML position = bubble.addChild("position");
// // Here we can set attributes as integers directly
// position.setInt("x",mouseX);
// position.setInt("y",mouseY);
//
// // Set the diameter element
// XML diameter = bubble.addChild("diameter");
// // Here for a node's content, we have to convert to a String
// diameter.setContent("" + random(40,80));
//
// // Set a label
// XML label = bubble.addChild("label");
// label.setContent("New label");
//
//
// // Here we are removing the oldest bubble if there are more than 10
// XML[] children = xml.getChildren("bubble");
// // If the XML file has more than 10 bubble elements
// if (children.length > 10) {
// // Delete the first one
// xml.removeChild(children[0]);
// }
//
// // Save a new XML file
// saveXML(xml,"data/data.xml");
//
// // reload the new data
// loadData();
}
@@ -0,0 +1,36 @@
{
"bubbles": [
{
"position": {
"x": 160,
"y": 103
},
"diameter": 43.19838,
"label": "Happy"
},
{
"position": {
"x": 372,
"y": 137
},
"diameter": 52.42526,
"label": "Sad"
},
{
"position": {
"x": 273,
"y": 235
},
"diameter": 61.14072,
"label": "Joyous"
},
{
"position": {
"x": 121,
"y": 179
},
"diameter": 44.758068,
"label": "Melancholy"
}
]
}