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Merge pull request #4004 from JakubValtar/animator-fix
Turn off fixed rate scheduling in OpenGL
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@@ -407,7 +407,7 @@ public class PSurfaceJOGL implements PSurface {
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protected void initAnimator() {
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animator = new FPSAnimator(window, 60, true);
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animator = new FPSAnimator(window, 60);
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drawException = null;
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animator.setUncaughtExceptionHandler(new GLAnimatorControl.UncaughtExceptionHandler() {
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@Override
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