Merge pull request #4004 from JakubValtar/animator-fix

Turn off fixed rate scheduling in OpenGL
This commit is contained in:
codeanticode
2015-10-16 15:39:38 -04:00
+1 -1
View File
@@ -407,7 +407,7 @@ public class PSurfaceJOGL implements PSurface {
protected void initAnimator() {
animator = new FPSAnimator(window, 60, true);
animator = new FPSAnimator(window, 60);
drawException = null;
animator.setUncaughtExceptionHandler(new GLAnimatorControl.UncaughtExceptionHandler() {
@Override